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*
Fix world-aligned node rendering at bottom (#10742)
Wuzzy
2021-02-19
*
Replace deprecated call to add_player_velocity in builtin (#10968)
Elias Fleckenstein
2021-02-18
*
Add nametag background setting and object property (#10937)
rubenwardy
2021-02-17
*
Fix short_description fallback order (#10943)
rubenwardy
2021-02-17
*
Server-side authority for attached players (#10952)
SmallJoker
2021-02-15
*
Fix segfault with invalid texture strings and minimap enabled
sfan5
2021-02-14
*
Send attachments instantly before set_pos (#10235)
SmallJoker
2021-02-12
*
Replace 'minetest.' with 'core.' in builtin
rubenwardy
2021-02-11
*
Update URLs to HTTPS (#10923)
TotalCaesar659
2021-02-10
*
Fix crash in tab_online when cURL is disabled
rubenwardy
2021-02-09
*
Pause menu: Fix segfault on u/down key input
Jean-Patrick Guerrero
2021-02-08
*
Fix animation_image support in scroll containers
Jean-Patrick Guerrero
2021-02-08
*
Reduce empty translation error to infostream
rubenwardy
2021-02-07
*
Use consistent temp folder path (#10892)
rubenwardy
2021-02-07
*
Rewrite touch event conversion (#10636)
Vitaliy
2021-02-07
*
Fall back to default when rendering mode (3d_mode) is set invalid (#10922)
Muhammad Rifqi Priyo Susanto
2021-02-06
*
Reduce ore noise_parms error to deprecation warning (#10921)
rubenwardy
2021-02-06
*
Fix double free caused by CGUITTFont code
sfan5
2021-02-06
*
Server: properly delete ServerMap on interrupted startups
SmallJoker
2021-02-05
*
Devtest: Remove bumpmap/parallax occl. test nodes (#10902)
Wuzzy
2021-02-04
*
Fix documentation of formspec sound style (#10913)
Wuzzy
2021-02-04
*
Fix memory leak detected by address sanitizer (#10896)
k.h.lai
2021-02-02
*
Fix list spacing and size (again) (#10869)
Vincent Robinson
2021-02-02
*
Handle UTF-16 correctly in Wireshark dissector
sfan5
2021-02-02
*
Encode high codepoints as surrogates to safely transport wchar_t over network
sfan5
2021-02-02
*
Drop wide/narrow conversion functions
sfan5
2021-02-02
*
Refactor utf8_to_wide/wide_to_utf8 functions
sfan5
2021-02-02
*
Server GotBlocks(): Lock clients to avoid multithreading issues
SmallJoker
2021-02-02
*
Revise dynamic_add_media API to better accomodate future changes
sfan5
2021-02-01
*
Preserve immortal group for players when damage is disabled
sfan5
2021-01-31
*
Readd Client::sendPlayerPos optimization (was part of 81c7f0a)
sfan5
2021-01-31
*
Cache client IP in RemoteClient so it can always be retrieved (#10887)
sfan5
2021-01-31
*
Fix minetest.dig_node returning true when node isn't diggable (#10890)
rubenwardy
2021-01-31
*
Update translation files
updatepo.sh
2021-01-30
*
Update minetest.conf.example and dummy translation file
updatepo.sh
2021-01-30
*
Deleted translation using Weblate (Lao)
Benjamin Alan Jamie
2021-01-30
*
Deleted translation using Weblate (Burmese)
Benjamin Alan Jamie
2021-01-30
*
Deleted translation using Weblate (Japanese (Kansai))
Benjamin Alan Jamie
2021-01-30
*
Deleted translation using Weblate (Filipino)
Benjamin Alan Jamie
2021-01-30
*
Translated using Weblate (Dutch)
eol
2021-01-30
*
Translated using Weblate (Dutch)
zjeffer
2021-01-30
*
Translated using Weblate (Dutch)
Joshua De Clercq
2021-01-30
*
Translated using Weblate (Chinese (Traditional))
AISS
2021-01-30
*
Translated using Weblate (Portuguese (Brazil))
Ronoaldo Pereira
2021-01-30
*
Translated using Weblate (Chinese (Simplified))
AISS
2021-01-30
*
Translated using Weblate (Chinese (Simplified))
ZhiZe-ZG
2021-01-30
*
Translated using Weblate (Chinese (Simplified))
Deleted User
2021-01-30
*
Translated using Weblate (Chinese (Simplified))
AISS
2021-01-30
*
Translated using Weblate (Chinese (Simplified))
ZhiZe-ZG
2021-01-30
*
Translated using Weblate (Chinese (Simplified))
AISS
2021-01-30
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