Commit message (Collapse) | Author | Age | |
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* | (se)SerializeString: Include max length in the name | SmallJoker | 2020-10-01 |
| | | | | | | | This commit clarifies the maximal length of the serialized strings. It will avoid accidental use of serializeString() when a larger string can be expected. Removes unused Wide String serialization functions | ||
* | Clean up serialization | SmallJoker | 2020-10-01 |
| | | | | | | | | This reverts 1a5b4b3 and further functions in serialize.cpp that are unused The intend for a sane NetworkPacket/stream replacement was good, but a wrapper class around i/ostream might be more versatile than introducing a new vector-based serialization class. | ||
* | Settings: Remove unused functions | SmallJoker | 2020-10-01 |
| | | | | Make Settings-internal functions private | ||
* | Improve layout of main menu 'local' tab (#10366) | Paramat | 2020-09-29 |
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* | Improve MSVC cmake and update vcpkg instruction (#10407) | k.h.lai | 2020-09-29 |
| | | | | Remove unnecessary compiler flag for clang-cl Update vcpkg instruction in README.md | ||
* | Update wording of game descriptions in installer (#10441) | LoneWolfHT | 2020-09-29 |
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* | Android: replace InputDialogActivity on simple dialog window (#10034) | Maksim | 2020-09-26 |
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* | Patch fast/teleport vulnerability when attached to an entity (#10340) | Elias Fleckenstein | 2020-09-26 |
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* | Log server announce on updates and deletes too (#10177) | Tyler Schwend | 2020-09-26 |
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* | Enable LuaJIT on the Docker image (#10414) | Buckaroo Banzai | 2020-09-26 |
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* | Remove null bytes from TOCLIENT_BLOCKDATA (#10433) | luk3yx | 2020-09-26 |
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* | Correct erroneous reported max lag with prometheus (#10427) | Buckaroo Banzai | 2020-09-25 |
| | | | Co-authored-by: BuckarooBanzay <BuckarooBanzay@users.noreply.github.com> | ||
* | Fix horizontal/vertical merging bug of hardware-colored framed glass (#10417) | Paramat | 2020-09-24 |
| | | | | | | | | | | Previously, the param2-controlled horizontal/vertical merge feature (which was undocumented and forgotten) was always active, causing uses of param2 other than "glasslikeliquidlevel" to affect H/V merging. Only respect H/V merge bits when paramtype2 = "glasslikeliquidlevel". H/V merge bits and liquid level bits are designed to be used simultaneously. | ||
* | Replace MyEventReceiver KeyList with std::unordered_set (#10419) | Vincent Robinson | 2020-09-23 |
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* | Ability to remove minetest.after once set (#10103) | tenplus1 | 2020-09-23 |
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* | Settings: Fix unittest memory leak, change input types | SmallJoker | 2020-09-22 |
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* | Fix chat/infotext overlap if many chat lines (#10399) | Wuzzy | 2020-09-22 |
| | | | Moves the infotext depending on the value of the recent_chat_messages value + 2 additional lines to account for the 2 debug mode lines + 1 additional line as "buffer" for better readability if chat is full. | ||
* | Settings: Fix crash on exit due to group double-free | SmallJoker | 2020-09-21 |
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* | Record player existence in dymmy database. | Lars | 2020-09-20 |
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* | Clean up server-side translations, remove global variable (#10075) | rubenwardy | 2020-09-16 |
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* | lua_api.txt: author, release and title fields when downloading from ↵ | Zughy | 2020-09-16 |
| | | | | | | ContentDB (#10129) Co-authored-by: Marco <4279489-marco_a@users.noreply.gitlab.com> Co-authored-by: rubenwardy <rw@rubenwardy.com> | ||
* | Remove "generate normal maps" feature (#10313) | hecks | 2020-09-14 |
| | | | | | Erase all traces of normal "generation" from fragment shaders Remove the "feature" from the engine and default config Remove any leftover documentation of it | ||
* | Remove Thread::kill() and related unittest (#10317) | Sebastien Marie | 2020-09-10 |
| | | | | Closes: #6065 | ||
* | Add NetBSD cpu affinity support code (#10378) | David CARLIER | 2020-09-09 |
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* | Darwin platform build fix (#10376) | David CARLIER | 2020-09-09 |
| | | | | the event header seemingly being generic with libevent thus renaming it. openal and opengl are deprecated on newer mac os releases thus suppressing the build warnings. | ||
* | Inventory: Protect Craft and Drop actions (#10353) | SmallJoker | 2020-09-07 |
| | | | Change dangerous pointer to unique_ptr for automated deletion. | ||
* | Prevent interacting with items out of the hotbar (#10359) | Lejo | 2020-09-04 |
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* | Devtest: Extend tooltips of many items and tools (#10312) | Wuzzy | 2020-09-04 |
| | | | Also show error message when using tools wrong | ||
* | Scale inventory image for scaled allfaces nodes (#10225) | Wuzzy | 2020-09-04 |
| | | | The inventory image size of the inventory image of nodes with drawtype allfaces (and related) is scaled as well if visual_scale is set (previously, the inventory image size was always the same) | ||
* | Fix inventory swapping not calling all callbacks (#9923) | Lars Müller | 2020-09-04 |
| | | | | | "Predicts" whether something will be swapped for allow callbacks, then calls callbacks a second time with swapped properties. Co-authored-by: SmallJoker <SmallJoker@users.noreply.github.com> | ||
* | Add 'ores' global mapgen flag (#10276) | Paramat | 2020-09-03 |
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* | Change default ambient occlusion gamma to 1.8 (#10185) | sfan5 | 2020-09-01 |
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* | Mark multiply and divide with two vectors as deprecated (Schur product and ↵ | DS | 2020-09-01 |
| | | | | quotient) (#10329) | ||
* | [2] Code cleanup in serverpackethandler (#9349) | HybridDog | 2020-09-01 |
| | | | | | | * Code cleanup in serverpackethandler * do not define p_under unless a node is pointed * use switch-case and reduce indentation | ||
* | Fix #10349 game crashing if dropped an item with undefined light_source (#10351) | Pierre-Yves Rollo | 2020-08-30 |
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* | Fix dropped craftitems/tools not using light_source values (#9438) | LoneWolfHT | 2020-08-30 |
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* | Add compass HUD element (#9312) | EvidenceB | 2020-08-29 |
| | | | | | | Co-authored-by: Jean-Patrick Guerrero <jeanpatrick.guerrero@gmail.com> Co-authored-by: Pierre-Yves Rollo <dev@pyrollo.com> Co-authored-by: SmallJoker <SmallJoker@users.noreply.github.com> | ||
* | Document normalmap textures (#10096) | HybridDog | 2020-08-29 |
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* | Add vector.offset (#10321) | DS | 2020-08-29 |
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* | Make bgcolor tint button background images (#9818) | Hugues Ross | 2020-08-29 |
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* | Prevent players accessing inventories of other players (#10341) | Lars Müller | 2020-08-29 |
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* | Mapgen: Fix on-by-default flags broken since eca6ee9 (#10318) | SmallJoker | 2020-08-29 |
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* | Fix luacheck warnings in builtin/common/tests (#10322) | DS | 2020-08-29 |
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* | Improve set_texture_mod documentation (#10339) | karamel59 | 2020-08-27 |
| | | | Properly documents the select_x_by_camera values | ||
* | Lua API: Register missing get_texture_mod function (#10338) | karamel59 | 2020-08-27 |
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* | Android: drop simple MainMenu (#10227) | Maksim | 2020-08-27 |
| | | | | The default (PC-style) MainMenu works great on Android. Provides access to ContentDB and allows players to create many worlds in a few clicks. Makes the interface consistent and eliminates player confusion. | ||
* | NetBSD build fix proposal. (#10308) | David CARLIER | 2020-08-25 |
| | | | Fixing thread naming call and let the class setting RANDOM_MIN/RANDOM_MAX. | ||
* | shaders: Fix transparency on GC7000L (#10036) | mntmn | 2020-08-25 |
| | | | Workaround for the missing GL_ALPHA_TEST implementation in Mesa (etnaviv driver). | ||
* | Properly handle mod-errors in on_shutdown | Desour | 2020-08-24 |
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* | darken tabheader background color (#10299) | Kezi | 2020-08-23 |
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