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* LuaVoxelManip: Update parameter index of set_lighting()kwolekr2013-11-21
* Mapgen V6: Respect water_level settingkwolekr2013-11-21
* Fix modmanager screenshot pathBlockMen2013-11-19
* fix gettext compile issues under win32MetaDucky2013-11-18
* Fix issue #1009 (minetest.get_connected_players() returns non-existing players)kwolekr2013-11-17
* Increase liquid_loop_max to 10000 againPilzAdam2013-11-17
* Revert patch 58f036ad1 that causes object duplication (which tried to fix obj...Perttu Ahola2013-11-17
* Fix Result of processed Request was written to invalid (non existent) ResultQ...sapier2013-11-17
* Add missing RequestQueue docsapier2013-11-17
* Fix multicaller support in RequestQueuesapier2013-11-17
* Do the same for LevelDB interfacekwolekr2013-11-17
* Handle blank blocks in databasekwolekr2013-11-17
* Revert "Don't use msvc libs for mingw build"kwolekr2013-11-17
* Replace print()s with minetest.log() in builtinPilzAdam2013-11-17
* Prevent shaders from being created when disabledkwolekr2013-11-17
* Add CURL_DLL search to show up CURL_DLL in cmake gui and don't silently ignor...sapier2013-11-17
* Don't use msvc libs for mingw buildsapier2013-11-17
* Decoration: Stop DecoSimple::resolveNodeNames from complaining about no node ...kwolekr2013-11-17
* Actually fix weatherkwolekr2013-11-17
* Fix invalid listname and listsize not handled correctly in set_sizesapier2013-11-16
* fixed array limit check when reading Lua specialtiles tableMetaDucky2013-11-16
* Pass a errfunc to lua_pcall to get a tracebackShadowNinja2013-11-15
* Fix formspec background padding when clippedBlockMen2013-11-14
* Improved default settings for floatland perlin noise 1. Larger, more detailed...proller2013-11-14
* Fix compiling with 32bit MinGWSfan52013-11-12
* Fix invalid usage of temporary object in mainmenu json conversionsapier2013-11-11
* Disable localization workaround in serversapier2013-11-11
* Fix win32/msvc i18n (quite UGLY version, blame Microsoft)sapier2013-11-11
* Fix "TODO read modinfo" in modmanager to improve ui usabilitysapier2013-11-10
* Fix spaces float islands codeproller2013-11-10
* FIxed floating isle generation at chunk boundaries0gb.us2013-11-10
* Weather: Fix uninitialized weather_update_time (sorry proller)kwolekr2013-11-09
* Add BlockMen to core dev listPilzAdam2013-11-09
* Fix game buttons not beeing 48x48sapier2013-11-09
* Fix crash updating gametype without gamesapier2013-11-09
* Fix typo in lua_api.txtPilzAdam2013-11-08
* Add wrapper for minetest.rotate_and_place.4Evergreen42013-11-07
* Don't assert scalars must be vectors.Cy2013-11-06
* Fix orient_flags to be optional.Vanessa Ezekowitz2013-11-06
* Add 6d facedir rotation prediction routineVanessa Ezekowitz2013-11-06
* Correct useragent in http queriesproller2013-11-06
* Masterserver uptime fixproller2013-11-05
* Add seed entry to world creation dialogkwolekr2013-11-05
* Accept hexadecimal and string values for seedskwolekr2013-11-04
* Fix invalid use of pointer to temporary object in json2lua conversionsapier2013-11-04
* Fix masterserver README.mdIlya Zhuravlev2013-11-04
* Masterserver fixesproller2013-11-04
* Masterserver show privs and js autoloadproller2013-11-04
* Add a "More..." link when the serverlist is filteredShadowNinja2013-11-03
* Only show servers with at least master.min_clients clientsShadowNinja2013-11-03