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* Inventory: Restrict access from too far awaySmallJoker2017-11-24
* Clearobjects: Send progress messages to terminal using actionstreamparamat2017-11-24
* core.rotate_node: Run callbacks like with any regular placed node (#6648)SmallJoker2017-11-21
* Stratum ore: Add option for a constant thickness stratumparamat2017-11-19
* Mainmenu: Improve button alignmentezhh2017-11-19
* README.md: Add table of Linux dependenciesReedych2017-11-19
* Fix mousewheel behaviour in textarea (#6641)shivajiva1012017-11-18
* Fix dark liquids (#6621)Vitaliy2017-11-18
* Ore API documentation: Update and improveparamat2017-11-17
* Biome dust node: Only place on 'walkable' cubic non-liquid drawtypesparamat2017-11-17
* Load files from subfolders in texturepacksnumber Zero2017-11-17
* Allow zoom to actually show more data.Lars Hofhansl2017-11-15
* Fix item and wield meshes (#6596)Vitaliy2017-11-14
* Mainmenu: Make capitalisation consistent in mainmenu and advanced settingsezhh2017-11-14
* PlayerSAO damage: Update to cope with variable player heightsparamat2017-11-14
* Sounds: Add falling node soundsAuke Kok2017-11-14
* Improve Settings tab button alignmentsezhh2017-11-13
* Lua_api.txt: Add documentation of required mapgen aliasesparamat2017-11-13
* Remove incorrect entry from settingtypesEzhh2017-11-12
* Move files to subdirectories (#6599)Vitaliy2017-11-08
* Make use of safe file writing in auth handler (fixes #6576)sfan52017-11-08
* Add minetest.safe_write_file() to script APIsfan52017-11-08
* Fix issue Minetest crash when custom font path is not existMuhammad Rifqi Priyo Susanto2017-11-08
* Lua_api.txt: Add documentation for 'eye_height' player object propertyparamat2017-11-06
* Item entities: Enable item collision detection for sudden movementDTA72017-11-06
* LINT: Add files to whitelist, fix detected indent errorsparamat2017-11-06
* Player eye height: Make this a settable player object propertyparamat2017-11-06
* Fix Settings tab formspec alignment (#6585)Ezhh2017-11-05
* Do not scale texture unless necessary.Lars Hofhansl2017-11-04
* httpfetch: Enable gzip supportsfan52017-11-04
* Rewrite rendering engine (#6253)Vitaliy2017-10-31
* Add sha1 to lua utils. (#6563)Rob Blanckaert2017-10-30
* Initial Haiku support (#6568)miqlas2017-10-30
* Fix day_night_ratio_do_override not being initialised server-siderubenwardy2017-10-29
* CSM: Add a way to get current locale from CSMlisacvuk2017-10-29
* Biome API: Add decoration flags for underground decorationsparamat2017-10-29
* Allow overriding tool capabilities through itemstack metadataraymoo2017-10-29
* Avoid filtering low-res textures for animated meshes (incl. players) (#6562)lhofhansl2017-10-28
* Fix default item callbacks to work with nil users (#5819)raymoo2017-10-28
* Add missing? includeEsteban I. Ruiz Moreno2017-10-26
* Reduce server FOV with forward speedLars Hofhansl2017-10-25
* Minetest.conf.example(.extra): Updates due to noise group formatparamat2017-10-23
* Lua_api.txt: Revert changes to NoiseParams format exampleMuhammad Rifqi Priyo Susanto2017-10-23
* Improvements/fixes for noise parameter input in advanced settingsMuhammad Rifqi Priyo Susanto2017-10-23
* Correct `prot_vers` in lua_api.txt.Auke Kok2017-10-19
* Set range of blocks to retrieve per roundtrip to 2.Lars Hofhansl2017-10-19
* directiontables.cpp: fix a warning reported by VS2017Loic Blot2017-10-17
* Fix inventory drag drop flag (#6416)asl972017-10-17
* Add updated settings_translation_fileEsteban I. RM2017-10-17
* don't pass g_settings around, and use it directlyEsteban I. RM2017-10-17