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* | Optimized smooth lighting calculation codePerttu Ahola2011-04-24
* | Added tag 20110424_0 for changeset 10be2b71f965Perttu Ahola2011-04-24
* | updated menu a bit, and some other small fixesPerttu Ahola2011-04-24
* | cleaned the smooth lighting code a bitPerttu Ahola2011-04-24
* | disable tiling of textures only if smooth lighting is usedPerttu Ahola2011-04-24
* | Added a setting for disabling smooth lighting. Updated changelog.Perttu Ahola2011-04-24
* | Added a simple software "ambient occlusion" effect, like minecraft's "smooth ...Perttu Ahola2011-04-24
* | removed /usr prefix from install pathsPerttu Ahola2011-04-24
* | Made the main menu a bit more unique lookingPerttu Ahola2011-04-24
* | updated changelogPerttu Ahola2011-04-23
* | changed version for making a test binaryPerttu Ahola2011-04-23
* | fix to the previous commitPerttu Ahola2011-04-23
* | tuned error reporting a bitPerttu Ahola2011-04-23
* | port to be not set to 0 from configurationPerttu Ahola2011-04-23
* | Code refactoring; split half of main.cpp to game.cpp.Perttu Ahola2011-04-23
* | cleaning up main.cpp a bitPerttu Ahola2011-04-23
* | fixed flowing water lighting when it is below a solid blockPerttu Ahola2011-04-23
* | Updated to-do list and added the give_initial_stuff setting for testingPerttu Ahola2011-04-22
* | Removed IrrlichtWrapperPerttu Ahola2011-04-22
* | set client to not show hp if server doesn't support itPerttu Ahola2011-04-21
* | Some work-in-progress in hp and mobs and a frightening amount of random fixes.Perttu Ahola2011-04-21
* | item drop multiplication fixPerttu Ahola2011-04-19
* | Menu will now ignore an invalid port or the port 0.Perttu Ahola2011-04-15
* | fixed port setting not being loaded from configuration file for clientPerttu Ahola2011-04-12
* | fixingPerttu Ahola2011-04-12
* | Fixed some problems with crafting and inventoryPerttu Ahola2011-04-11
* | updated example map generator python scriptPerttu Ahola2011-04-11
* | support for format 0 and 1 mapsPerttu Ahola2011-04-11
* | Added installing build-essential to build instructions and modified the main....Perttu Ahola2011-04-11
* | fixed warnings reported by cppcheckPerttu Ahola2011-04-11
* | Fixed error reported by cppcheck:Perttu Ahola2011-04-11
* | fixed problem with vc++ build crashing at startupPerttu Ahola2011-04-11
* | hopefully fixed a bit morePerttu Ahola2011-04-11
* | improved old map supportPerttu Ahola2011-04-11
* | added ignoring of map_meta.txt to better support old mapsPerttu Ahola2011-04-11
* | updated changelog and versionPerttu Ahola2011-04-10
* | fixed the object update interval thingyPerttu Ahola2011-04-10
* | changed server to do object management at longer intervals (0.5s)Perttu Ahola2011-04-10
* | Made environment to not consider disconnected players when dealing with Activ...Perttu Ahola2011-04-10
* | better support for old mapsPerttu Ahola2011-04-10
* | missing include for server buildPerttu Ahola2011-04-10
* | added missing filePerttu Ahola2011-04-10
* | Map generation is now properly threaded and doesn't block block placement and...Perttu Ahola2011-04-10
* | a commit before starting to reorganize the map loading/generation logicPerttu Ahola2011-04-10
* | new-style rats are now generated in the mapPerttu Ahola2011-04-10
* | fixed a bitPerttu Ahola2011-04-10
* | implemented rats in new system to verify that it worksPerttu Ahola2011-04-10
* | items now fall by gravity... also some other random updatingPerttu Ahola2011-04-10
* | new object systemPerttu Ahola2011-04-10
* | added libgl1-mesa-dev to dependenciesPerttu Ahola2011-04-09