| Commit message (Collapse) | Author | Age |
| |
|
|
|
|
| |
(#11145)
|
| |
|
|
|
|
| |
It's often useful to know where the map block boundaries are for doing server admin work and the like.
Adds three modes: single mapblock, range of 5, and disabled.
|
|
|
|
|
| |
* Consistently set float precision for GLES
* Enable DPI scaling on Windows+GLES
|
| |
|
| |
|
| |
|
| |
|
|
|
|
|
|
|
| |
* Do proper out-of-tree builds with buildbot
* Don't write to bin/ for cross builds
* This allows safely building multiple builds from the same source dir, e.g. with the buildbot.
* Disable Gettext (by default) and Freetype (entirely) for server builds
|
|
|
| |
Adds a new fall_damage_add_percent armor group which influences the fall damage in addition to the existing node group.
|
|
|
|
| |
already (#11152)
|
| |
|
| |
|
| |
|
| |
|
|
|
| |
Make edit boxes respond to string input events (introduced in minetest/irrlicht#23) that are usually triggered by entering text with an IME.
|
|
|
| |
Writing vectors as strings is very common and should belong to `vector.*`. `minetest.pos_to_string` is also too long to write, implies that one should only use it for positions and leaves no spaces after the commas.
|
|
|
|
| |
fixes #11085
|
|
|
|
| |
The flash intensity is calculated proportionally to the maximal HP.
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
|
|
|
| |
priv changes (#11126)
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
|
|
|
| |
fixes #11087
|