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*
Better file/directory removal platform code and utilities
Perttu Ahola
2012-03-26
*
Small fix to fs::GetDirListing when trying to list an inexistent directory
Perttu Ahola
2012-03-25
*
MSVC build directory autodetection at startup
Perttu Ahola
2012-03-25
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Add OPENAL_DLL LIBOGG_DLL LIBVORBIS_DLL and LIBVORBISFILE_DLL to be used opti...
Perttu Ahola
2012-03-25
*
Add OGG_INCLUDE_DIR to SOUND_INCLUDE_DIRS
Perttu Ahola
2012-03-25
*
Fix cmake install script (mesetint -> minetest)
Perttu Ahola
2012-03-25
*
Don't try to use sound if building only server
Perttu Ahola
2012-03-25
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Raise PROTOCOL_VERSION to 9, as this is not compatible with earlier versions
Perttu Ahola
2012-03-25
*
Make server world selection not brain dead and use gameid 'minetest' instead ...
Perttu Ahola
2012-03-25
*
Change postfixes from N.ogg to .N.ogg in user/testsounds/ loader
Perttu Ahola
2012-03-25
*
Some serialization version stuff
Perttu Ahola
2012-03-25
*
Initialize utility.h return values to 0 to make lazily error-checked deserial...
Perttu Ahola
2012-03-25
*
Update doc/lua_api.txt
Perttu Ahola
2012-03-25
*
Switch sound randomizer postfixes from N.ogg to .N.ogg
Perttu Ahola
2012-03-25
*
Sound loading from memory (by using a quick hack)
Perttu Ahola
2012-03-25
*
Update/fix .gitignore
Perttu Ahola
2012-03-25
*
Almost support loading sounds from server
Perttu Ahola
2012-03-25
*
Add a variant of hex_encode
Perttu Ahola
2012-03-25
*
Add removeStringEnd()
Perttu Ahola
2012-03-25
*
Add more media directories; mod/{textures,sounds,media}
Perttu Ahola
2012-03-25
*
Texture cache -> Media cache WIP
Perttu Ahola
2012-03-25
*
Cache textures by checksum
Jonathan Neuschäfer
2012-03-25
*
Make event_manager.h build on MSVC
Perttu Ahola
2012-03-25
*
Build configuration fixes/improvements on Windows
Perttu Ahola
2012-03-25
*
Fix build on MinGW (as compared to Linux)
Perttu Ahola
2012-03-24
*
Lua API for playing sounds
Perttu Ahola
2012-03-24
*
Add sound.dig
Perttu Ahola
2012-03-24
*
Update doc/lua_api.txt
Perttu Ahola
2012-03-24
*
Add sounds, tune things
Perttu Ahola
2012-03-24
*
Digging and placing sounds
Perttu Ahola
2012-03-24
*
Add event manager and use it to trigger sounds
Perttu Ahola
2012-03-24
*
LocalPlayer::getStandingNodePos()
Perttu Ahola
2012-03-24
*
c55sound continued
Perttu Ahola
2012-03-24
*
Update/fix/improve config.h and cmake_config.h.in
Perttu Ahola
2012-03-24
*
celeron55's sound system initial framework
Perttu Ahola
2012-03-24
*
Seriously WTF, LLVM/clang?
Perttu Ahola
2012-03-23
*
Fix filesys.cpp debug output to go into debug.txt
Perttu Ahola
2012-03-23
*
Remove useless clearing of the Z buffer
Perttu Ahola
2012-03-22
*
Install lua_api.txt and mapformat.txt in because awesome.
Perttu Ahola
2012-03-22
*
Update doc/lua_api.txt and doc/mapformat.txt even more
Perttu Ahola
2012-03-22
*
Describe format of nodes in doc/mapformat.txt
Perttu Ahola
2012-03-22
*
Update doc/mapformat.txt
Perttu Ahola
2012-03-22
*
mapformat WIP
Perttu Ahola
2012-03-22
*
Add output levels --info and --trace (--verbose is now more verbose)
Perttu Ahola
2012-03-22
*
Move headers from socket.h to socket.cpp
Perttu Ahola
2012-03-22
*
Fix UDPSocket's debug output
Perttu Ahola
2012-03-22
*
Log at info level when a banned client connects
Perttu Ahola
2012-03-22
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Add more information to lua_api.txt
Perttu Ahola
2012-03-22
*
Update Lua API documentation and move it into doc/lua_api.txt
Perttu Ahola
2012-03-22
*
Goddamn MSVC pow overload ambiguities
Perttu Ahola
2012-03-21
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