| Commit message (Collapse) | Author | Age |
| |
|
| |
|
| |
|
| |
|
| |
|
|
|
|
| |
A mapgen fix authored by paramat, as mentioned here: https://github.com/minetest/minetest/issues/989
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
|
|
|
| |
Net struct init
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
|
|
|
| |
texture->getOriginalSize() was meant
|
| |
|
| |
|
|
|
|
| |
"true"
|
| |
|
| |
|
| |
|
|
|
|
|
|
| |
* Prevent graphical glitches on old servers
* Fix flowing of liquids with viscosity != 1 and range != 8
* Fix range = 0, no flowing nodes will appear
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
|
|
|
|
|
| |
old_craft_grid, craft_inv) and
minetest.register_craft_predict(itemstack, player, old_craft_grid,
craft_inv)
|
| |
|
|
|
|
| |
As agreed to by kahrl
|
| |
|
| |
|
| |
|
| |
|
|
|
|
|
| |
This not only makes the vector functions faster, but also makes them more
consistent with other functions.
|
| |
|
| |
|