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*
Remove useless recalculation of bounding box (mapblock_mesh)
Esteban I. Ruiz Moreno
2013-06-18
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Decoration, Ore: Resolve node names on Mapgen init
kwolekr
2013-06-17
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Decoration: Change divlen to sidelen
kwolekr
2013-06-17
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Add initial Decoration support, many misc. improvements & modifications
kwolekr
2013-06-17
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Extend a delay in TestConnection from 50 to 100 milliseconds.
Kahrl
2013-06-17
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Tweak IDropAction restriction handling in server.cpp
Kahrl
2013-06-16
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Lazy sunday typo fixing. s/unban_player_of_ip/unban_player_or_ip/g
Kahrl
2013-06-16
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Removed a redundant step which degraded performance
sweetbomber
2013-06-15
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Add basic unicode support to the console (linux workaround)
Esteban I. Ruiz Moreno
2013-06-15
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Fix crash in dump() when index is a table
khonkhortisan
2013-06-15
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Fixes cmake-gui causing RUN_IN_PLACE to be always off
MetaDucky
2013-06-13
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Reset dig_time when switching to a tool that cant dig the current node
PilzAdam
2013-06-13
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Enable word wrapping in profiler IGUIStaticText (freetype needs this)
Kahrl
2013-06-13
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Play player_damage.ogg when recieving damage and additionally play player_fal...
PilzAdam
2013-06-12
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Fix class/struct forward declaration inconsistencies (good on ya, MSVC)
Kahrl
2013-06-06
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Bump version to 0.4.7
PilzAdam
2013-06-06
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Revert "Fix multiple texture support for animated meshnodes." (broke existing...
PilzAdam
2013-06-06
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Close console when it loses focus but it is still on screen
Esteban I. Ruiz Moreno
2013-06-05
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Only add ^[forcesingle to get raw texture if atlas is used
Kahrl
2013-06-04
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Fix multiple texture support for animated meshnodes.
stujones11
2013-06-03
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Corrected segfault when registering new biomes.
sweetbomber
2013-06-03
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Add and implement setting max_clearobjects_extra_loaded_blocks.
Kahrl
2013-06-03
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Delay deleting replaced textures (m_texture_trash)
Kahrl
2013-06-03
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Call m_menumgr->deletingMenu from quitMenu in addition to destructor
Kahrl
2013-06-03
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Add Code::Blocks project and build files to .gitignore
bcnjr5
2013-06-03
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Replace c55.me links
Kahrl
2013-06-03
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Fix missing find_path and line_of_sight
sapier
2013-06-01
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Fix some nullptr exceptions when handling invalid node inventories
MetaDucky
2013-06-01
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Translated using Weblate (Kirghiz)
Chyngyz Dzhumaliev
2013-06-21
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Translated using Weblate (French)
Dany Cuartiella
2013-06-02
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/
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Translated using Weblate (French)
Ilya Zhuravlev
2013-06-01
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Merge remote-tracking branch 'origin/master'
Weblate
2013-06-01
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\
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Fix minetest.get_inventory(loc) always returning nil for "node" type loc
MetaDucky
2013-06-01
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Fix editbox default text being pre-selected in some cases
MetaDucky
2013-06-01
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Generate debug HUD text with ostringstream instead of snprintf.
Kahrl
2013-06-01
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Liquid adjusting: continue to drop
proller
2013-05-31
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Bugfix: Update formname on showing new formspec while already one shown
sapier
2013-05-26
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Fixed wrongly named invref:get_location() table members for nodes.
MetaDucky
2013-05-26
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Add ObjectRef.hud_set_hotbar_itemcount and add TOCLIENT_HUD_SET_PARAM
Kahrl
2013-05-26
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Higher resolution menuheader
PilzAdam
2013-05-25
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Fix itemstack:add item not working correct
sapier
2013-05-25
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Move scriptapi to separate folder (by sapier)
sapier
2013-05-25
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Predict param2 of facedir nodes and attachment of attached_node nodes
PilzAdam
2013-05-24
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Make raillike nodes connect to any other raillike nodes if both are in the gr...
Jeija
2013-05-22
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Fix disappearing of wielditem
PilzAdam
2013-05-21
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Log non-fatal mod name conflict to actionstream instead of errorstream
Kahrl
2013-05-21
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Dont animate changing wielditem from hand to hand
PilzAdam
2013-05-20
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Add menu_header.png and remove old, unused textures
PilzAdam
2013-05-20
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Fix typo in particle spawning
MetaDucky
2013-05-20
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Save settings after dropping main menu
elagin
2013-05-20
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