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Author
Age
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Call this 0.4.4-d1 because it has a protocol addition since 0.4.4
Perttu Ahola
2013-01-02
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Add TOCLIENT_SHOW_FORMSPEC to display formspecs at client from lua
sapier
2013-01-02
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Bugfixes to item_image formspec method
RealBadAngel
2013-01-02
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Fixed compile issues on windows
dannydark
2012-12-30
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With latest upstream L-Systems treegen.
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L-System treegen
RealBadAngel
2012-12-30
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Use aux1 to move fast when flying
PilzAdam
2012-12-27
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Add selectionbox_color, crosshair_color, and crosshair_alpha options
Esteban I. Ruiz Moreno
2012-12-27
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Fix 'longjmp causes uninitialized stack frame' in cURL
PilzAdam
2012-12-26
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Initialize all member variables of LuaEntitySAO
Perttu Ahola
2012-12-23
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Fixed two typos in wireshark lua file.
DannyDark
2012-12-23
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Fix keycodes (#325)
Ilya Zhuravlev
2012-12-23
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Prefer shared cURL library instead of the static one.
Ilya Zhuravlev
2012-12-21
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Fixed u64 ambiguous symbol error
DannyDark
2012-12-20
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Fixed the compiler not being able to determine which symbol it should use when compiling Minetest as 64bit with Irrlicht 1.8+
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Tweak CMake files for cURL
sfan5
2012-12-18
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Add ability to change the itemstack in placenode callbacks
PilzAdam
2012-12-17
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Fix falling damage when not flying
PilzAdam
2012-12-17
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Make m_media_fetch_threads to contain MediaFetchThread* instead of ↵
Ilya Zhuravlev
2012-12-17
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MediaFetchThread
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Fix hypen used as minus sign (manpages), fix spelling error (server.cpp)
Ilya Zhuravlev
2012-12-17
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Added ability to fetch media from remote server (using cURL library)
Ilya Zhuravlev
2012-12-16
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Fix item entity's collision with nodeboxes
jordan4ibanez
2012-12-15
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Dont sneak while flying
PilzAdam
2012-12-11
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Only fly through walls in noclip mode wich requires the noclip privilege
PilzAdam
2012-12-11
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Update README
Ilya Zhuravlev
2012-12-07
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Bump version to 0.4.4
Perttu Ahola
2012-12-06
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Update GUI texts
Perttu Ahola
2012-12-06
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draw gui later. this fixes the hotbar disappearing while rendering to texture.
Jürgen Doser
2012-12-06
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fix screen flickering black when rendering to texture
Jürgen Doser
2012-12-06
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Set proper field background colors in Irrlicht 1.8
Perttu Ahola
2012-12-06
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Raise default maximum render distance to 240
Perttu Ahola
2012-12-06
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Fix automagic render distance tuner
Perttu Ahola
2012-12-06
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Add #include guards to base64.h
Matthew I
2012-12-03
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Try to add a bit of topside brightness when not using shaders
Perttu Ahola
2012-12-02
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Tweak shader randomly a bit
Perttu Ahola
2012-12-02
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Default to preload_item_visuals=true
Perttu Ahola
2012-12-02
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Don't send player position from client to server if the player hasn't moved
MirceaKitsune
2012-12-02
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Fix minetest.get_node_drops(). It should always return list of item names, ↵
Ilya Zhuravlev
2012-12-02
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not ItemStack(s).
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Smooth day-night transitions
Perttu Ahola
2012-12-02
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Const-correct util/serialize.h
Perttu Ahola
2012-12-02
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Handle day-night transition in shader and make light sources brighter when ↵
Perttu Ahola
2012-12-02
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shaders are used
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Get rid of jordan4ibanez's insane digging animation speed
Perttu Ahola
2012-12-02
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Fix tile MaterialType to make sense and make lava surface be shader'd lower ↵
Perttu Ahola
2012-12-02
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like water
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Install shaders properly
Perttu Ahola
2012-12-02
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Remove accidental vim swap file
Perttu Ahola
2012-12-02
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Add enable_shaders to minetest.conf.example
Perttu Ahola
2012-12-02
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Add checkboxes for shaders and on-demand item visual generation
obneq
2012-12-02
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Implement a global shader parameter passing system and useful shaders
Perttu Ahola
2012-12-02
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ShaderSource and silly example shaders
Kahrl
2012-12-02
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Add setting preload_item_visuals
Perttu Ahola
2012-12-02
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On-demand item meshes and textures
Perttu Ahola
2012-12-02
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Modify some client log message levels
Perttu Ahola
2012-12-02
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