| Commit message (Expand) | Author | Age |
... | |
* | Lighting: Update lighting at block loading | Dániel Juhász | 2017-02-13 |
* | Mainmenu: Brighter text colours for readability | Hybrid Dog | 2017-02-12 |
* | Footsteps: Fix offset footstep and shallow water sound bugs | paramat | 2017-02-12 |
* | Plantlike: Fix visual_scale being applied squared | paramat | 2017-02-10 |
* | Use tree to list mods rather than textlist | rubenwardy | 2017-02-10 |
* | Revert "Plantlike: Fix visual_scale being applied squared (#5115)" | Craig Robbins | 2017-02-10 |
* | Revert "Plantlike visual scale: Send sqrt(visual_scale) to old clients" | Craig Robbins | 2017-02-10 |
* | Add textures for air and ignore items (#5196) | Wuzzy | 2017-02-10 |
* | Correct lua_api.txt docs related to meta (#5198) | rubenwardy | 2017-02-10 |
* | Change default nodetimer_interval to 0.2s. (#5193) | Auke Kok | 2017-02-09 |
* | Perform mesh animation only once per frame. | Lars Hofhansl | 2017-02-09 |
* | OpenAL sound: Use a simpler distance model | paramat | 2017-02-09 |
* | No longer auto-generate a 'guest####' player name when name is empty | red-001 | 2017-02-09 |
* | Fix android build | Loic Blot | 2017-02-08 |
* | Add ModMetadata API (#5131) | Loïc Blot | 2017-02-08 |
* | Fix incompatibility of ItemStack.to_table() introduced by stack meta | rubenwardy | 2017-02-07 |
* | Face shading: Add shade factor comments | paramat | 2017-02-07 |
* | Add support for unix socket connection to redis (#5179) | Travis Burtrum | 2017-02-06 |
* | Prevent SIGFPE on entity tile loading issue. (#5178) | Auke Kok | 2017-02-05 |
* | Improve mesh shading (#5172) | numberZero | 2017-02-05 |
* | Add per-stack descriptions using ItemStack Metadata | rubenwardy | 2017-02-04 |
* | Add ItemStack key-value meta storage | rubenwardy | 2017-02-04 |
* | Derive NodeMetaRef from MetaDataRef | rubenwardy | 2017-02-04 |
* | Make NodeMetaRef::getmeta a non-static member | rubenwardy | 2017-02-04 |
* | Derive NodeMetadata from Metadata | rubenwardy | 2017-02-04 |
* | Fix PlayerSAO deletion warning (0eede97af2927dcda3545192403b0a44f30bcd1f) | sfan5 | 2017-02-04 |
* | Mgv6: Add fallback node for gravel | paramat | 2017-02-04 |
* | Mgv6: Add stairs to desert stone dungeons | paramat | 2017-02-04 |
* | MapgenBasic node resolver: Various fixes | paramat | 2017-02-04 |
* | Serverlist: Add ping indicators (#5164) | kilbith | 2017-02-03 |
* | Tell on_punch to expect a return value | Duane Robertson | 2017-02-01 |
* | Mgvalleys: Fix missing decorations and incorrect function order | paramat | 2017-02-01 |
* | Fix anticheat resetting client position after the client is teleported | Ekdohibs | 2017-02-01 |
* | Make facedir_to_dir and wallmounted_to_dir work with coloured nodes as well. ... | Nathanaël Courant | 2017-01-31 |
* | Fix fog weirdness (#5146) | numberZero | 2017-01-31 |
* | Plantlike visual scale: Send sqrt(visual_scale) to old clients | paramat | 2017-01-30 |
* | Add multiply texture modifier | sapier | 2017-01-30 |
* | Use fabs() instead of abs() (#5141) | Dániel Juhász | 2017-01-30 |
* | Re-add halo highlight (#5130) | Dániel Juhász | 2017-01-30 |
* | Add console height setting (#5136) | Ezhh | 2017-01-30 |
* | Rename height to scale for openConsole() (#5139) | Zeno- | 2017-01-29 |
* | Fix AIX threading build | ShadowNinja | 2017-01-28 |
* | Fix synchronization issue at thread start | ShadowNinja | 2017-01-28 |
* | from_table: Fix crash for missing inventory or field | SmallJoker | 2017-01-28 |
* | Make entity on_punch have same signature and behaviour as player on_punch | sapier | 2017-01-28 |
* | Plantlike: Fix visual_scale being applied squared (#5115) | Paramat | 2017-01-28 |
* | Implement player attribute backend (#4155) | Loïc Blot | 2017-01-27 |
* | Dungeongen: Fix selection of diagonal corridors | paramat | 2017-01-26 |
* | Dungeons: Add nodebox stairs to desert and sandstone dungeons | paramat | 2017-01-26 |
* | Fix after hardware node coloring (#5114) | Dániel Juhász | 2017-01-27 |