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...
*
Include the freedesktop.org-standard .desktop file in misc/ to aid package ma...
Perttu Ahola
2011-12-01
*
Remove old stuff from misc/
Perttu Ahola
2011-12-01
*
Fix processing of the default_password setting. It is now actually used as th...
Kahrl
2011-12-01
*
Make camera.cpp Irrlicht 1.8-compatible by calling ITexture::lock differently...
Kahrl
2011-12-01
*
Wireshark dissector: correct messed up field names
Kahrl
2011-12-01
*
Wireshark dissector: Add TOSERVER_RESPAWN and TOCLIENT_DEATHSCREEN, plus some...
Kahrl
2011-12-01
*
Enable simple drag and drop in inventory
Perttu Ahola
2011-12-01
*
Inventory move-to-slot hilighting
Perttu Ahola
2011-12-01
*
Note in init.lua the methods specific to the "generic" node metadata
Perttu Ahola
2011-12-01
*
Fix conditional bug in inventory
Giuseppe Bilotta
2011-12-01
*
Fix structs being declared as classes
Giuseppe Bilotta
2011-12-01
*
Fix sand to be cookable to glass
Perttu Ahola
2011-12-01
*
Update version in CMakeLists.txt to 0.4.dev-20111201-1
Perttu Ahola
2011-12-01
*
Fix deadlock if MeshUpdateThread asks new textures while it is being stopped ...
Perttu Ahola
2011-12-01
*
Move NodeMetadata prototype containers to content_nodemeta.cpp to fix them no...
Perttu Ahola
2011-12-01
*
Update version in CMakeLists.txt to 0.4.dev-20111201-0
Perttu Ahola
2011-12-01
*
Do not assert if count becomes larger than getStackMax() in InventoryItem::ad...
Perttu Ahola
2011-12-01
*
Load count 0 in itemstring as 1
Perttu Ahola
2011-12-01
*
Move craftitem_place_item as minetest.craftitem_place_item in builtin.lua
Perttu Ahola
2011-11-30
*
ObjectRef:get_player_name, ObjectRef:inventory_set_list, ObjectRef:inventory_...
Perttu Ahola
2011-11-30
*
Add ObjectRef:punch and ObjectRef:right_click to Lua API
Perttu Ahola
2011-11-30
*
List added functions in default/init.lua
Perttu Ahola
2011-11-30
*
Add get_wielded_itemstring, get_wielded_item, damage_wielded_item and make ge...
Perttu Ahola
2011-11-30
*
Reworked the inventory move handling code, hopefully fixed more problems than...
Perttu Ahola
2011-11-30
*
Fix player getting reset to 0,0 at connect if being far from 0,0
Perttu Ahola
2011-11-30
*
Version 0.4.dev-20111129-2
Perttu Ahola
2011-11-29
*
Modify builtin ABMs to have lower interval and higher trigger non-chance
Perttu Ahola
2011-11-29
*
Proper player inventory and hp modification tracking and sending accordingly
Perttu Ahola
2011-11-29
*
Tune main menu a bit and show version number in there
Perttu Ahola
2011-11-29
*
Better version match fail messages from server
Perttu Ahola
2011-11-29
*
dev-20111129-1
Perttu Ahola
2011-11-29
*
Create the necessary API for /giveme and /give and implement those commands; ...
Perttu Ahola
2011-11-29
*
Handle items with m_count==0 sanely when placing
Perttu Ahola
2011-11-29
*
Print debug stacks to infostream rather than errorstream when placing CONTENT...
Perttu Ahola
2011-11-29
*
Do not install the static lua library file
Perttu Ahola
2011-11-29
*
Remove content_inventory.{h,cpp}
Perttu Ahola
2011-11-29
*
Quick fix to a bug that makes it possible to raise water levels everywhere wi...
Perttu Ahola
2011-11-29
*
Modify bucket namings
Perttu Ahola
2011-11-29
*
Add bucket textures
Perttu Ahola
2011-11-29
*
Reorganize mods
Perttu Ahola
2011-11-29
*
Add missing files for a previous commit
Perttu Ahola
2011-11-29
*
Update version number to 0.4.dev-20111129
Perttu Ahola
2011-11-29
*
Add a note about the default mod not using the modname_ prefix in textures
Perttu Ahola
2011-11-29
*
CraftItem rework and Lua interface
Kahrl
2011-11-29
*
Fix active_object_count and active_object_count_wider not getting updated bet...
Perttu Ahola
2011-11-29
*
Add NULL terminations to EnumString definitions
Perttu Ahola
2011-11-29
*
Some MSVC fixes
Perttu Ahola
2011-11-29
*
Fix CMake install data path
Perttu Ahola
2011-11-29
*
Silly MSVC doesn't know how to handle type conversions for parameters of pow(...
Perttu Ahola
2011-11-29
*
Update installation in CMakeLists.txt
Perttu Ahola
2011-11-29
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