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* Disable shaders GUI on unsupported drivers (#7563)Vitaliy2018-07-21
* Update mip mapping and textarea documentation (#7315)HybridDog2018-07-19
* CSM: Disallow exploitable clientside mod functions by default (#7547)Paramat2018-07-19
* Mgvalleys: Make river depth variation and humidity drop optional (#7532)Paramat2018-07-18
* Builtin: Replace deprecated function calls (#7561)SmallJoker2018-07-17
* Check if player exists on use of /privs (#7554)ClobberXD2018-07-16
* Lua_api.txt: Various minor improvements (#7560)Paramat2018-07-16
* Remove legacy client handling code.Lars Hofhansl2018-07-14
* Make player liquid speed independent of FPS (#7543)Paramat2018-07-14
* Document config updates in minetest.conf.example.Lars Hofhansl2018-07-13
* Adjust some settings to modern environments and networks. (#7549)lhofhansl2018-07-13
* Fix bug setting channel window size.Lars Hofhansl2018-07-13
* Ensure that legacy mode is correctly disabled.Lars Hofhansl2018-07-13
* Reduce block load glitchesLars Hofhansl2018-07-12
* Android: Add 'aux' button (#7477)Muhammad Rifqi Priyo Susanto2018-07-10
* Formspecs: Remove accidental empty 'quit' fieldSmallJoker2018-07-10
* core.spawn_falling_node: Keep metadata (#7476)SmallJoker2018-07-09
* Builtin/../misc.lua: Replace minetest. with core., improve codestyle (#7540)ClobberXD2018-07-09
* Lua templating reading (part 4): s16, v2s16, v2f (#7512)Loïc Blot2018-07-08
* Revert 6587 - Optimize entity-entity collision (#7539)lhofhansl2018-07-08
* Lua_api.txt: Formatting and grammar fixes (#7534)pauloue2018-07-08
* Lua_api.txt: Improve section titles, clarify sections (#7533)Paramat2018-07-06
* Fix memory leak in guiConfirmRegistrationHybridDog2018-07-06
* Run code style linter first (#7213)rubenwardy2018-07-05
* Zoom: Correctly verify client passed zoom at the server (#7526)lhofhansl2018-07-03
* Drop ClientEvent CEE_PLAYER_BREATH: triggering function is not called.Loic Blot2018-07-01
* Log deprecated Lua function calls (#7491)SmallJoker2018-07-01
* Make the server status message customizable (#7357)SmallJoker2018-07-01
* Backport Android cleanup parts from #7123 (#7513)Loïc Blot2018-07-01
* Android: Resize jump and sneak buttons' touch target (#7498)Muhammad Rifqi Priyo Susanto2018-06-30
* Modernize lua read (part 2 & 3): C++ templating assurance (#7410)Loïc Blot2018-06-30
* Fix memory leaks in mod storage (#7500)red-0012018-06-30
* Fix world deletion (#7494)Vitaliy2018-06-30
* Log usage of /pulverize (#7503)Anand S2018-06-30
* Removed '$' symbols from the start of shell commands. (#7506)RustyRaptor2018-06-30
* Fix a memleak before assertion in l_get_mod_storageLoic Blot2018-06-30
* Bump android version to 20Loic Blot2018-06-28
* Update cURL (7.60.0) & SQLite3 (3.24.0)Loic Blot2018-06-28
* Mgvalleys: Fix 'mgvalleys_spflags' setting name (#7495)Paramat2018-06-28
* Fix mod channels crash (#7481)red-0012018-06-27
* Fix small memory leaks in client. (#7492)red-0012018-06-27
* Cavegen: Fix errors when getting biome outside mapchunk (#7480)Paramat2018-06-26
* Update settings translationsSmallJoker2018-06-26
* Rename CSM flavours to restrictionsSmallJoker2018-06-26
* Fix buffer overrun in SRP (#7484)red-0012018-06-26
* Fix libgmp detection (#7488)Leonid Bobrov2018-06-26
* Lua_api.txt: Re-order some sections. Alphabeticise class reference (#7487)Paramat2018-06-26
* Fix MurmurHash implementation to really be unaligned (#7482)sfan52018-06-26
* Lua_api.txt: Replace `engine.*` with `core.*` (#7474)Anand S2018-06-24
* Decoration API: Add lightweight ability to have complete coverage (#7456)Paramat2018-06-24