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* Add group-based tool filtering for node drops (#10141)Treer2021-08-27
* Optimize vector length calculations (#11549)Lean Rada2021-08-27
* Add debian 11 to Gitlab-CI (#11571)Loïc Blot2021-08-27
* fix: update to alpine 3.14 (#11570)Loïc Blot2021-08-24
* Set policies through CMake 3.9 to allow enabling IPO (#11560)JosiahWI2021-08-23
* Fix 6th line of infotext being cut off in half (#11456)Wuzzy2021-08-23
* Inventory: Fix rare out-of-bounds accessSmallJoker2021-08-23
* Use utf-8 for the Irrlicht clipboard (#11538)DS2021-08-23
* Fix server-only builds on older CMake versions (#11566)sfan52021-08-23
* HUD: Reject and warn on invalid stat types (#11548)SmallJoker2021-08-21
* Allow lib/irrlichtmt to work for server builds (headers-only)sfan52021-08-21
* Show status message when changing block bounds (#11556)Wuzzy2021-08-21
* Validate staticdata and object property length limits (#11511)sfan52021-08-19
* Fix scaled world-aligned textures being aligned inconsistently for non-normal...Wuzzy2021-08-19
* Add fwgettext util functionrubenwardy2021-08-19
* Fix inconsistent integer comparison warningsSmallJoker2021-08-17
* Clarify the meaning of "rightclick"/"use" in documentation (#11471)Wuzzy2021-08-16
* Start sprite animation at the beginning (#11509)Lean Rada2021-08-16
* Cap iterations of imageCleanTransparent sanelysfan52021-08-16
* Fix access violation in create_schematic() (#11534)Treer2021-08-16
* Fix segfault caused by shadow map on exitSmallJoker2021-08-12
* Add disable_settings to game.conf to get rid of "Enable Damage"/"Creative Mod...Hugues Ross2021-08-12
* Move updating shadows outside of RenderingCore::drawAll. (#11491)x20482021-08-12
* Fix a segfault caused by wrong textdomain lines in translation files (#11530)DS2021-08-12
* Remove statement semicolons from a lua scripthecks2021-08-09
* Fix GUIEditBoxWithScrollBar using a smaller steps than intlGUIEditBox (#11519)DS2021-08-08
* Gettext support on Android (#11435)Pevernow2021-08-08
* OpenAL: Free buffers on quitSmallJoker2021-08-03
* ContentDB: Add support for package aliases / renaming (#11484)rubenwardy2021-08-02
* Mods: Combine mod loading checks and deprection logging (#11503)SmallJoker2021-07-31
* Fix /emergeblocks crashing in debug builds (#11461)Wuzzy2021-07-31
* Update IrrlichtMt-related stuff in READMEsfan52021-07-31
* Remove unsupported formats from the media enumeratorhecks2021-07-29
* Remove unsupported extensions from list in tile.cpphecktest2021-07-29
* Add a simple PNG image encoder with Lua API (#11485)hecks2021-07-29
* buildbot: Readd missing IrrlichtMt DLLssfan52021-07-27
* Add bold, italic and monospace font styling for HUD text elements (#11478)sfan52021-07-27
* Take advantage of IrrlichtMt CMake target (#11287)JosiahWI2021-07-27
* Improve documentation of tools (#11128)Wuzzy2021-07-27
* ContentDB: Add reason to downloads (#10876)rubenwardy2021-07-27
* Distribute shadow map update over multiple frames to reduce stutter (#11422)x20482021-07-25
* Add smooth light-shadow transition at noon (#11430)x20482021-07-25
* Document glasslikeliquidlevel merge bits (#11479)random-geek2021-07-25
* Remove unused ITextSceneNode header (#11476)hecks2021-07-22
* Remove unused header includeshecks2021-07-21
* Fix no locales being generated when APPLY_LOCALE_BLACKLIST=0sfan52021-07-20
* CSM: Do not index files within hidden directoriesSmallJoker2021-07-17
* Add wallmounted support for plantlike and plantlike_rooted nodes (#11379)Wuzzy2021-07-15
* Fix documented default colors for set_skyHugues Ross2021-07-14
* Remove hardcoded "You died." message in chat (#11443)Wuzzy2021-07-12