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*
Optimize get_objects_inside_radius calls (#9671)
Loïc Blot
2020-04-16
*
Android: add Android Studio support, completely redone java part (#9066)
Maksim
2020-04-15
*
Fix parsing JSON with large integers (#9674)
sfan5
2020-04-15
*
Verify database connection on interval (#9665)
Loïc Blot
2020-04-15
*
Add all src folders to doxygen (#9603)
DS
2020-04-14
*
Update wireshark dissector (#9621)
sfan5
2020-04-14
*
scriptapi: Some small optimizations to value pushing (#9669)
sfan5
2020-04-14
*
PostgreSQL: Fix listAllLoadableBlocks returning the same block
SmallJoker
2020-04-14
*
Refactor texture overrides and add new features (#9600)
Hugues Ross
2020-04-14
*
Remove sound menu and show proper msgs if sound is off (#9069)
Wuzzy
2020-04-13
*
Add default stack size setting (#8873)
SmallJoker
2020-04-13
*
Add scroll_container formspec element (redo) (#9101)
DS
2020-04-13
*
GUIFormSpecMenu: Add basic element highlighing debug feature (#9423)
SmallJoker
2020-04-12
*
Dockerfile: use alpine to reduce size (#9226)
ㄗㄠˋ ㄑㄧˊ
2020-04-12
*
Update README copyright to current year (#9566)
Testman
2020-04-12
*
Play 'player_jump' when player jumps (#9373)
Wuzzy
2020-04-12
*
Fix delayed error message in start game tab
rubenwardy
2020-04-12
*
Improve waypoints and add image variant (#9480)
Lars Müller
2020-04-11
*
Formspecs: Add state-selection to style elements (#9378)
Hugues Ross
2020-04-11
*
Fix broken config check in 659245a
sfan5
2020-04-11
*
Update API site build (#9622)
Paul Ouellette
2020-04-11
*
Implement DPI scaling for Windows (#9586)
sfan5
2020-04-11
*
Reduce ServerEnvironment propagation (#9642)
Loïc Blot
2020-04-11
*
Drop content_sao.{cpp,h}
Loic Blot
2020-04-11
*
Move PlayerSAO to dedicated files
Loic Blot
2020-04-11
*
pass clang-format
Loic Blot
2020-04-11
*
Add vscode cmake plugin files to gitignore
Loic Blot
2020-04-11
*
Move serveractiveobject & unitsao
Loic Blot
2020-04-11
*
Formspec: No spec ID for static text labels
SmallJoker
2020-04-11
*
Use TILE_MATERIAL_ALPHA for use_texture_alpha entity flag (#9639)
Alex
2020-04-11
*
Various features and fixes
sfan5
2020-04-11
*
Implement minetest.sound_fade()
sfan5
2020-04-11
*
scriptapi: Sort out ServerEnvironment / Environment distinction properly
sfan5
2020-04-11
*
A few initialization cleanups
sfan5
2020-04-11
*
Print error if invalid mapgen alias was detected (#9579)
Wuzzy
2020-04-10
*
Move clientsimpleobject.h to client folder (#9630)
Loïc Blot
2020-04-10
*
Drop genericobject.{cpp,h} (#9629)
Loïc Blot
2020-04-10
*
Install the `locale` directory in a standard location without subfolder (#9618)
Hugo Locurcio
2020-04-10
*
Automated build changes (#9619)
Loïc Blot
2020-04-09
*
Collision various fixes (#9343)
TheTermos
2020-04-08
*
Allow to select en as language in settings menu (#9604)
DS
2020-04-08
*
Travis: Build clang jobs with LuaJIT enabled for better coverage
sfan5
2020-04-08
*
Work around LuaJIT issues on aarch64 (#9614)
sfan5
2020-04-08
*
Overall improvements to log messages (#9598)
sfan5
2020-04-08
*
Miscellaneous networking improvements (#9611)
sfan5
2020-04-08
*
Clarify use of minetest.request_insecure_environment() (#9597)
rubenwardy
2020-04-06
*
Allow relative directories for `screenshot_path`, tweak default path (#9122)
Hugo Locurcio
2020-04-06
*
Add tone mapping for entities (#9521)
Danila Shutov
2020-04-06
*
Add allowed_mapgens option in game.conf. (#9263)
Wren Turkal
2020-04-06
*
Some minor Lua API documentation clarifications (#9461)
Wuzzy
2020-04-06
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