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* Optimize get_objects_inside_radius calls (#9671)Loïc Blot2020-04-16
* Android: add Android Studio support, completely redone java part (#9066)Maksim2020-04-15
* Fix parsing JSON with large integers (#9674)sfan52020-04-15
* Verify database connection on interval (#9665)Loïc Blot2020-04-15
* Add all src folders to doxygen (#9603)DS2020-04-14
* Update wireshark dissector (#9621)sfan52020-04-14
* scriptapi: Some small optimizations to value pushing (#9669)sfan52020-04-14
* PostgreSQL: Fix listAllLoadableBlocks returning the same blockSmallJoker2020-04-14
* Refactor texture overrides and add new features (#9600)Hugues Ross2020-04-14
* Remove sound menu and show proper msgs if sound is off (#9069)Wuzzy2020-04-13
* Add default stack size setting (#8873)SmallJoker2020-04-13
* Add scroll_container formspec element (redo) (#9101)DS2020-04-13
* GUIFormSpecMenu: Add basic element highlighing debug feature (#9423)SmallJoker2020-04-12
* Dockerfile: use alpine to reduce size (#9226)ㄗㄠˋ ㄑㄧˊ2020-04-12
* Update README copyright to current year (#9566)Testman2020-04-12
* Play 'player_jump' when player jumps (#9373)Wuzzy2020-04-12
* Fix delayed error message in start game tabrubenwardy2020-04-12
* Improve waypoints and add image variant (#9480)Lars Müller2020-04-11
* Formspecs: Add state-selection to style elements (#9378)Hugues Ross2020-04-11
* Fix broken config check in 659245asfan52020-04-11
* Update API site build (#9622)Paul Ouellette2020-04-11
* Implement DPI scaling for Windows (#9586)sfan52020-04-11
* Reduce ServerEnvironment propagation (#9642)Loïc Blot2020-04-11
* Drop content_sao.{cpp,h}Loic Blot2020-04-11
* Move PlayerSAO to dedicated filesLoic Blot2020-04-11
* pass clang-formatLoic Blot2020-04-11
* Add vscode cmake plugin files to gitignoreLoic Blot2020-04-11
* Move serveractiveobject & unitsaoLoic Blot2020-04-11
* Formspec: No spec ID for static text labelsSmallJoker2020-04-11
* Use TILE_MATERIAL_ALPHA for use_texture_alpha entity flag (#9639)Alex2020-04-11
* Various features and fixessfan52020-04-11
* Implement minetest.sound_fade()sfan52020-04-11
* scriptapi: Sort out ServerEnvironment / Environment distinction properlysfan52020-04-11
* A few initialization cleanupssfan52020-04-11
* Print error if invalid mapgen alias was detected (#9579)Wuzzy2020-04-10
* Move clientsimpleobject.h to client folder (#9630)Loïc Blot2020-04-10
* Drop genericobject.{cpp,h} (#9629)Loïc Blot2020-04-10
* Install the `locale` directory in a standard location without subfolder (#9618)Hugo Locurcio2020-04-10
* Automated build changes (#9619)Loïc Blot2020-04-09
* Collision various fixes (#9343)TheTermos2020-04-08
* Allow to select en as language in settings menu (#9604)DS2020-04-08
* Travis: Build clang jobs with LuaJIT enabled for better coveragesfan52020-04-08
* Work around LuaJIT issues on aarch64 (#9614)sfan52020-04-08
* Overall improvements to log messages (#9598)sfan52020-04-08
* Miscellaneous networking improvements (#9611)sfan52020-04-08
* Clarify use of minetest.request_insecure_environment() (#9597)rubenwardy2020-04-06
* Allow relative directories for `screenshot_path`, tweak default path (#9122)Hugo Locurcio2020-04-06
* Add tone mapping for entities (#9521)Danila Shutov2020-04-06
* Add allowed_mapgens option in game.conf. (#9263)Wren Turkal2020-04-06
* Some minor Lua API documentation clarifications (#9461)Wuzzy2020-04-06