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* Fix build for Visual Studio (explicitly cast pointers) (#10256)Seeker2020-08-03
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* Fix GCC class-memaccess warnings (#10239)Paul Ouellette2020-08-01
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* Falling: Fix error caused by missing param2SmallJoker2020-07-30
| | | | | Falling nodes that were spawned prior the recent falling node changes did not require param2. Default to param2 = 0 when none is found in the node data.
* content_cao: Support texture animation for upright_sprite (#10020)sfan52020-07-30
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* Allow starting local server using --go again (#10229)SmallJoker2020-07-29
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* Revert "Get rid of non-ascii characters in the debug display code (#8821)" ↵Lars Müller2020-07-29
| | | | | (#9828) This reverts commit 4f9ccd89b347dad3db5ce63d3405a8d60c163af5.
* Add PUT and DELETE request + specific method value to HTTP API (#9909)Lejo2020-07-29
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* decode_base64: Allow '=' padding characterSmallJoker2020-07-29
| | | | '=' is a valid character, but minetest.decode_base64 returned nil when it was used for padding.
* Sanitize world directory names on create. Keep original name separate (#9432)Hugues Ross2020-07-28
| | | Blacklisted characters are replaced by '_' in the path. The display name is stored in world.mt, and duplicate file names are resolved by adding an incrementing suffix (_1, _2, _3, etc).
* Fix incorrect view URL for gamesrubenwardy2020-07-28
| | | | | | | package.id is a sanitised combination of author and basename, used to compare remote and local content. Minetest ignores `_game` when comparing game names, so package.id has `_game` removed. This meant that the wrong URL was being generated for View.
* Play place_failed sound if occupied or cannot attach (#9486)Wuzzy2020-07-27
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* Improve default inventory+wield images of node drawtypes (#9299)Wuzzy2020-07-23
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* Replace std::list<session_t> in networking code (#10215)sfan52020-07-23
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* Android: Fix ConfirmRegistration and PasswordChange input and scale size ↵Maksim2020-07-21
| | | | (#10182)
* Revert "Auto delete MetaData when = 0 (#8770)" (#10183)Lars Müller2020-07-16
| | | This reverts commit 808eb4c5714da5ac36f4a70653d6b3805060828c.
* Formspecs: volume and key settings windows can now be closed by ↵Zughy2020-07-14
| | | | | | | doubleclicking/tapping (#10128) Co-authored-by: Xx_Crazyminer_xX <carlo.digioia@hotmail.it> Co-authored-by: Marco <4279489-marco_a@users.noreply.gitlab.com>
* Implement grouped mode for find_nodes_in_area (#9888)sfan52020-07-14
| | | plus general improvements to find_node_* functions
* Add object crosshair, disable entity selectionboxes by default (#9523)LoneWolfHT2020-07-14
| | | | Adds new object crosshair base pack texture
* Cleanup ClientLauncher structure (#10160)SmallJoker2020-07-14
| | | Remove duplicated variables and unify the startup data into a new (inherited) struct.
* Add FormSpec font styling options (#9763)v-rob2020-07-12
| | | | | | | * Add FormSpec font styling options * Change multiplication to stof * Remove extraneous check
* Add reconnect button on error: Too many players (#9405)Lejo2020-07-12
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* Allow FormSpec elements to be focused with `set_focus` (#9353)v-rob2020-07-12
| | | This allows you to specify a FormSpec element to set the focus of with "set_focus[<name>;<always set>]".
* Bump animation frame count from u8 to u16 (#10054)Lars Müller2020-07-10
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* Remove std::shared_ptr use in TileLayer (#10090)sfan52020-07-10
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* Formspec: Make dropdowns optionally return event based on index, not value ↵v-rob2020-07-10
| | | | (#9496)
* Continue with 5.4.0-devsfan52020-07-09
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* Bump version to 5.3.0sfan52020-07-09
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* Quick workaround for crashing destructor on Mingw32sfan52020-07-09
| | | | closes #10137
* Fix ContentDB menu icons not appearing on Windowssfan52020-07-08
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* Make util/bump_version.sh work againsfan52020-07-08
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* Translated using Weblate (Slovak)rubenwardy2020-07-08
| | | | Currently translated at 12.8% (174 of 1350 strings)
* Translated using Weblate (Slovak)daretmavi2020-07-08
| | | | Currently translated at 12.8% (174 of 1350 strings)
* Translated using Weblate (Galician)sfan52020-07-08
| | | | Currently translated at 0.5% (8 of 1350 strings)
* Translated using Weblate (Basque)sfan52020-07-08
| | | | Currently translated at 17.5% (237 of 1350 strings)
* Translated using Weblate (Serbian (cyrillic))sfan52020-07-08
| | | | Currently translated at 26.2% (354 of 1350 strings)
* Translated using Weblate (Dutch)sfan52020-07-08
| | | | Currently translated at 78.9% (1066 of 1350 strings)
* Translated using Weblate (Czech)sfan52020-07-08
| | | | Currently translated at 55.7% (753 of 1350 strings)
* Added translation using Weblate (Slovak)daretmavi2020-07-08
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* Translated using Weblate (Thai)TZTarzan2020-07-08
| | | | Currently translated at 60.8% (822 of 1350 strings)
* Translated using Weblate (Esperanto)Tirifto2020-07-08
| | | | Currently translated at 96.5% (1304 of 1350 strings)
* Translated using Weblate (Dutch)Miniontoby2020-07-08
| | | | Currently translated at 78.8% (1065 of 1350 strings)
* Translated using Weblate (French)Estébastien Robespi2020-07-08
| | | | Currently translated at 98.9% (1336 of 1350 strings)
* Translated using Weblate (Malay (Jawi))Yaya - Nurul Azeera Hidayah @ Muhammad Nur Hidayat Yasuyoshi2020-07-08
| | | | Currently translated at 7.4% (100 of 1350 strings)
* Translated using Weblate (Hindi)Agastya2020-07-08
| | | | Currently translated at 33.1% (448 of 1350 strings)
* Translated using Weblate (Galician)Wuzzy2020-07-08
| | | | Currently translated at 0.5% (7 of 1350 strings)
* Translated using Weblate (Dutch)Wuzzy2020-07-08
| | | | Currently translated at 78.3% (1058 of 1350 strings)
* Translated using Weblate (Spanish)Agustin Calderon2020-07-08
| | | | Currently translated at 69.9% (944 of 1350 strings)
* Translated using Weblate (Czech)Wuzzy2020-07-08
| | | | Currently translated at 55.7% (752 of 1350 strings)
* Added translation using Weblate (Malay (Jawi))Yaya - Nurul Azeera Hidayah @ Muhammad Nur Hidayat Yasuyoshi2020-07-08
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* Translated using Weblate (Ukrainian)Maksim Gamarnik2020-07-08
| | | | Currently translated at 42.6% (576 of 1350 strings)