| Commit message (Expand) | Author | Age |
* | Fix build since: "Remove referenced schematics from Decorations on clear" | est31 | 2015-04-17 |
* | Switch to check_v3s16 in l_mapgen.cpp and l_vmanip.cpp for type safety | kwolekr | 2015-04-17 |
* | Schematics: Remove referenced schematics from Decorations on clear | kwolekr | 2015-04-17 |
* | Refactor around translatePassword | est31 | 2015-04-17 |
* | Biomes: Remove referenced biomes from Decorations on clear | kwolekr | 2015-04-16 |
* | Fix path detection with --std= parameter | est31 | 2015-04-17 |
* | Fix build for < C++11 since last commit | est31 | 2015-04-17 |
* | Schematics: Refactor NodeResolver and add NodeResolveMethod | kwolekr | 2015-04-16 |
* | Use std::vector instead of std::set for Environment::getObjectsInsideRadius | Loic Blot | 2015-04-16 |
* | Mgv5: Fix above/below ground spawn when water level is altered | paramat | 2015-04-16 |
* | Mgv5/v7: Add check for water for deciding biome node stability | paramat | 2015-04-16 |
* | Defaultsettings: Add dungeons and jungles flags. Update conf.example | paramat | 2015-04-14 |
* | Schematics: Reorganize (de)serialization and add Lua serialization API | kwolekr | 2015-04-13 |
* | Conf.example: Update, fix and improve mapgen flags docs | paramat | 2015-04-13 |
* | Add Spanish comment translation to minetest.desktop | ngosang | 2015-04-12 |
* | Mgv6: Fix taiga, allow pine tree spawning on snowblocks | paramat | 2015-04-12 |
* | Mgv6: Add optional snow biomes | paramat | 2015-04-12 |
* | Fix a rare crash case un SendPlayerHP | Ner'zhul | 2015-04-11 |
* | Document for api functions that rely on current_modname, that it doesn't work... | est31 | 2015-04-08 |
* | Link against shlwapi.lib and unify linker input sources for Windows | kwolekr | 2015-04-08 |
* | Fix freetype detection | Dmitry Marakasov | 2015-04-08 |
* | Schematics: Prepend mod path to relative schematic filepaths | kwolekr | 2015-04-08 |
* | TOCLIENT_ACTIVE_OBJECT_MESSAGES: channel must be 1 for unreliable message | Loic Blot | 2015-04-07 |
* | Fix missing SQLite3 statement pointer initialization | ShadowNinja | 2015-04-07 |
* | Cavegen: Remove now unnecessary checks for water, lava, ice | paramat | 2015-04-07 |
* | Make comments consistent with TOSERVER_INIT -> TOSERVER_INIT_LEGACY rename | est31 | 2015-04-07 |
* | Change screenshot filename to one likely to work on all modern filesystems | Craig Robbins | 2015-04-06 |
* | TOCLIENT_ACTIVE_OBJECT_REMOVE_ADD can be unreliable, catch PacketError except... | Loic Blot | 2015-04-05 |
* | craftdef.cpp: Return 0 after assert to make Clang happy | Loic Blot | 2015-04-05 |
* | Fix uninitialized variabled in ConnectionEvent | Loic Blot | 2015-04-05 |
* | Crafting speedup | est31 | 2015-04-05 |
* | Add reason to kicked log message and use present tense | est31 | 2015-04-05 |
* | Remove errorstream logging on password change | est31 | 2015-04-03 |
* | Fix players spawned at (0,0,0) in some rare cases instead of static_spawnpoin... | Loic Blot | 2015-04-03 |
* | Create PacketError exception and use it with ACTIVEOBJECT_REMOVE_ADD handler ... | Loic Blot | 2015-04-03 |
* | Fix crash caused by null texture in GUI formspec/HUD. | Aaron Suen | 2015-04-02 |
* | Fix MSVC error caused by ed10005 | SmallJoker | 2015-04-02 |
* | Treegen: Add pine tree. Force place trunks | paramat | 2015-04-01 |
* | Move globals from main.cpp to more sane locations | Craig Robbins | 2015-04-01 |
* | NetworkPacket: reading outside packet is now clearer. | Loic Blot | 2015-04-01 |
* | Fix some minor details from 6d61375 | kwolekr | 2015-04-01 |
* | Clean scaling pre-filter for formspec/HUD. | Aaron Suen | 2015-04-01 |
* | Fix usage of destroyed mutex | kwolekr | 2015-03-31 |
* | Fix set_bits | kwolekr | 2015-03-31 |
* | ObjDefManager, Mapgen SAPI: Huge refactoring | kwolekr | 2015-03-31 |
* | Fix use of unitialized variable in gettext.cpp | Craig Robbins | 2015-03-31 |
* | Connection::Receive(): receive Network Packet instead of SharedBuffer<u8>. | Loic Blot | 2015-03-31 |
* | RunCommandQueues: little optimization | Loic Blot | 2015-03-31 |
* | Typo in getOutgoingSequenceNumber => successfull to successful | Loic Blot | 2015-03-31 |
* | Move texture_min_size even further down the pipe. Now, textures are JIT-upsca... | Aaron Suen | 2015-03-31 |