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Author
Age
*
Biomes: Increase heat and humidity noise spread to 1000
paramat
2016-12-03
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Don't send a join message in singleplayer mode.
red-001
2016-12-03
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Fix incorrect docs about minetest.hud_replace_builtin (#4833)
Amaz
2016-12-02
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Very small documentation fix. (#4830)
Bluebird
2016-12-02
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Lua_api.txt: Clarify use of looping sounds
paramat
2016-12-01
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Mgv7 floatlands: Various improvements
paramat
2016-12-01
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Optimize/adjust blocks/ActiveObjects sent at the server based on client setti...
lhofhansl
2016-11-30
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Allow restricting detached inventories to one player
sfan5
2016-11-28
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Limit light_source in the engine (#4814)
juhdanad
2016-11-28
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Fix filepath > RemoveRelativePathComponent unittest
sfan5
2016-11-27
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Wieldhand: Allow overriding the hand
TeTpaAka
2016-11-26
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Fix fs::RemoveRelativePathComponents for paths with a leading dot component
ShadowNinja
2016-11-24
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Fix secure io.lines
ShadowNinja
2016-11-24
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Fix secure io.open without mode
ShadowNinja
2016-11-24
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Make supplying empty formspec strings close the formspec (#4737)
orwell96
2016-11-23
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No functional changes. Credit gcu
Zeno-
2016-11-23
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Fix superflous shader setting updates (#4800)
ShadowNinja
2016-11-23
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Tool break: Reduce gain of break sounds
paramat
2016-11-20
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Particles: Make attached particle spawners respect the parent's yaw
orwell96
2016-11-18
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Builtin/../item: Enable tool breaking sounds
Auke Kok
2016-11-18
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Introduce builtin_shared and use it to fix #4778
est31
2016-11-16
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Fix unexplained shader issue (glsl compiler bug??) (#4757)
Rogier-5
2016-11-17
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Lua_api.txt: Naming convention for custom item/entity fields
Wuzzy
2016-11-15
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Mgv7: Add optional floatlands, disabled by default
paramat
2016-11-15
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Revert "Adding particle blend, glow and animation (#4705)"
sfan5
2016-11-14
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Adding particle blend, glow and animation (#4705)
Foghrye4
2016-11-15
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Rename nodeupdate and nodeupdate_single and make them part of the official API
est31
2016-11-14
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Install texture_packs.txt to DOCDIR
Yutao Yuan
2016-11-13
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Fix crash when attached object no longer exists
Rogier
2016-11-13
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Add control information to player interacts (#4685)
raymoo
2016-11-12
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Nodeupdate: Remove documentation in lua_api.txt
paramat
2016-11-12
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Halo: Highlight selected face
RealBadAngel
2016-11-12
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Fixed tooltips not resizing with \n (#4766)
lisacvuk
2016-11-11
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Fix incorrect distance computation for visible blocks (#4765)
Rogier-5
2016-11-11
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Fix mob deserialization errors in the client (#4743)
Rogier-5
2016-11-10
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Occlusion culling: Add comments, minor code improvements
paramat
2016-11-09
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Conf.example: Document block_send_optimize_distance
Lars Hofhansl
2016-11-08
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Sky: Draw bottom of the sky box in 'cloudy fog color'
Lars Hofhansl
2016-11-08
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Retrieve mapblocks from the server in a sphere, not a cube
Lars Hofhansl
2016-11-08
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Occlusion culling: Fix 'end offset' distance, half this for centre point
Lars Hofhansl
2016-11-08
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Don't use reduced vertical limits for mapblock send and generation
Lars Hofhansl
2016-11-07
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Builtin/../falling: Fix bugs caused by 'ignore' nodes
paramat
2016-11-07
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Privileges: Only give singleplayer 4 basic privs
Wuzzy
2016-11-07
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Windows: Add manifest file and set "High DPI Aware" true
adrido
2016-11-07
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MSVC: Generate debug information for release builds (#4674)
SmallJoker
2016-11-06
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Separate optional from required mod dependencies in main menu (#4721)
Wuzzy
2016-11-05
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PlayerSAO saving fix (#4734)
Ner'zhul
2016-11-05
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Fix memory leak in ::safeLoadFile (#4730)
Zeno-
2016-11-05
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Remove unused shader matrices. (#4723)
lhofhansl
2016-11-04
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Cycle directly to nothing shown instead of showing the profiler graph again
lhofhansl
2016-11-04
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