aboutsummaryrefslogtreecommitdiff
Commit message (Collapse)AuthorAge
* Fix potential problem with core.get_connected_players()sfan52020-02-25
|
* Documementation: Add advice on lifetime of ObjectRefssfan52020-02-23
|
* Documentation: More precise description of ObjectRef:remove()sfan52020-02-23
|
* Profiler: Fix wrong function name for entitiessfan52020-02-23
|
* Move core.get_connected_players() implementation to C++sfan52020-02-23
| | | | | Keeping the ObjectRefs around in a table isn't ideal and this allows removing the somewhat nonsensical is_player_connected() added in 86ef7147.
* Refactor Script API's log_deprecatedsfan52020-02-23
|
* Script API: Document ObjectRef handling in a commentsfan52020-02-23
|
* Lua_api.txt: Add documentation of VoxelArea 'ystride', 'zstride' (#9415)Paramat2020-02-22
|
* Falling nodes: Add support for facedir, colorfacedir, wallmounted, ↵Wuzzy2020-02-22
| | | | colorwallmounted, color, airlike, signlike, torchlike and glow (#9205)
* Settings: Fix game minetest.conf flags overriding defaults (#9404)SmallJoker2020-02-17
| | | | | | The game minetest.conf flags directly overwrote the global minetest.conf default values, resulting in unwanted erased mapgen flags. * Fix set_mapgen_setting
* Basic model shading (#9374)Danila Shutov2020-02-16
|
* Shaders: Fix OpenGL < 4.3 compatibilitySmallJoker2020-02-16
|
* Builtin: Fix error by digging unknown nodesSmallJoker2020-02-16
|
* Add animated_image[] formspec element (#9258)Hugues Ross2020-02-15
|
* Key settings: Clear with escape (#8282)SmallJoker2020-02-14
| | | | Key ESCAPE -> Cancel change Key DELETE -> Remove entry
* Update embedded mini-gmp to version 6.2.0 (#9396)Maksim2020-02-14
|
* Add missing paramtype2 documentation (#9397)Wuzzy2020-02-13
|
* Fix param2 set to 240 if liquid source was renewedWuzzy2020-02-13
|
* Collision detection tweak #2 (#9365)TheTermos2020-02-13
|
* Display an error when a noise parameter has too many octaves (#9394)Paramat2020-02-12
| | | | Display an error and throw exception when one or more octaves of a noise has spread < 1, causing random looking broken noise.
* Update some libraries for buildbotsfan52020-02-12
|
* Script API: Check that SAOs are still usable before attempting to use themsfan52020-02-11
|
* Warn of biome ID re-allocation when unregistering or clearing biomes (#9359)Paramat2020-02-03
|
* StaticText: Reset background on EnrichedString change (#9340)SmallJoker2020-02-01
| | | This also fixes the F6 profiler background color -> now controlled by EnrichedString
* Convert sound_play uses in builtin to ephemeralsfan52020-02-01
|
* Let node 'place' and 'dug' sounds be heard by other playerssfan52020-02-01
|
* Improve core.sound_play with ephemeral sounds and player exclusionsfan52020-02-01
|
* Add table.shuffle (#8299)HybridDog2020-02-01
|
* Add limit parameter to decompressZlibBen Deutsch2020-02-01
| | | | | This can prevent untrusted data, such as sent over the network, from consuming all memory with a specially crafted payload.
* Formspec: Create a new class for inventorylists (#9287)DS2020-02-01
|
* Collision temporary fix for issue #6886TheTermos2020-01-27
|
* Add 9-slice background support to button formspec elements (#9290)Hugues Ross2020-01-26
|
* Settings: Add get_flags API for mapgen flags (mg_flags, mgv6_spflags, ...) ↵SmallJoker2020-01-25
| | | | | | | | | | | (#9284) Unified flags handling in C++ and Lua Settings API -> Reading only, for now. Writing can be implemented later, if needed. API function to read the currently active flags -> was impossible from Lua Co-authored-by: Wuzzy <wuzzy2@mail.ru>
* EnrichedString: Fix substr segfault caused by non-formatted textSmallJoker2020-01-24
|
* Update translation sourcesrubenwardy2020-01-24
|
* Update settingtypes.txt for new languagesrubenwardy2020-01-24
|
* Translated using Weblate (Chinese (Simplified))IFRFSX2020-01-24
| | | | Currently translated at 65.1% (830 of 1274 strings)
* Translated using Weblate (Estonian)Evert Prants2020-01-24
| | | | Currently translated at 30.0% (382 of 1274 strings)
* Translated using Weblate (Japanese (Kansai))rubenwardy2020-01-24
| | | | Currently translated at 0.2% (2 of 1274 strings)
* Translated using Weblate (Burmese)rubenwardy2020-01-24
| | | | Currently translated at 0.2% (2 of 1274 strings)
* Translated using Weblate (Kazakh)rubenwardy2020-01-24
| | | | Currently translated at 0.2% (2 of 1274 strings)
* Translated using Weblate (Arabic)rubenwardy2020-01-24
| | | | Currently translated at 6.1% (78 of 1274 strings)
* Translated using Weblate (Vietnamese)rubenwardy2020-01-24
| | | | Currently translated at 2.5% (32 of 1274 strings)
* Translated using Weblate (Portuguese)rubenwardy2020-01-24
| | | | Currently translated at 100.0% (1274 of 1274 strings)
* Translated using Weblate (Basque)rubenwardy2020-01-24
| | | | Currently translated at 15.1% (193 of 1274 strings)
* Translated using Weblate (Greek)rubenwardy2020-01-24
| | | | Currently translated at 1.4% (18 of 1274 strings)
* Translated using Weblate (Filipino)rubenwardy2020-01-24
| | | | Currently translated at 0.2% (2 of 1274 strings)
* Translated using Weblate (Thai)rubenwardy2020-01-24
| | | | Currently translated at 66.9% (852 of 1274 strings)
* Translated using Weblate (Lao)rubenwardy2020-01-24
| | | | Currently translated at 0.2% (2 of 1274 strings)
* Translated using Weblate (Basque)Osoitz2020-01-24
| | | | Currently translated at 15.1% (192 of 1274 strings)