Commit message (Collapse) | Author | Age | |
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* | Fix potential problem with core.get_connected_players() | sfan5 | 2020-02-25 |
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* | Documementation: Add advice on lifetime of ObjectRefs | sfan5 | 2020-02-23 |
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* | Documentation: More precise description of ObjectRef:remove() | sfan5 | 2020-02-23 |
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* | Profiler: Fix wrong function name for entities | sfan5 | 2020-02-23 |
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* | Move core.get_connected_players() implementation to C++ | sfan5 | 2020-02-23 |
| | | | | | Keeping the ObjectRefs around in a table isn't ideal and this allows removing the somewhat nonsensical is_player_connected() added in 86ef7147. | ||
* | Refactor Script API's log_deprecated | sfan5 | 2020-02-23 |
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* | Script API: Document ObjectRef handling in a comment | sfan5 | 2020-02-23 |
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* | Lua_api.txt: Add documentation of VoxelArea 'ystride', 'zstride' (#9415) | Paramat | 2020-02-22 |
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* | Falling nodes: Add support for facedir, colorfacedir, wallmounted, ↵ | Wuzzy | 2020-02-22 |
| | | | | colorwallmounted, color, airlike, signlike, torchlike and glow (#9205) | ||
* | Settings: Fix game minetest.conf flags overriding defaults (#9404) | SmallJoker | 2020-02-17 |
| | | | | | | The game minetest.conf flags directly overwrote the global minetest.conf default values, resulting in unwanted erased mapgen flags. * Fix set_mapgen_setting | ||
* | Basic model shading (#9374) | Danila Shutov | 2020-02-16 |
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* | Shaders: Fix OpenGL < 4.3 compatibility | SmallJoker | 2020-02-16 |
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* | Builtin: Fix error by digging unknown nodes | SmallJoker | 2020-02-16 |
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* | Add animated_image[] formspec element (#9258) | Hugues Ross | 2020-02-15 |
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* | Key settings: Clear with escape (#8282) | SmallJoker | 2020-02-14 |
| | | | | Key ESCAPE -> Cancel change Key DELETE -> Remove entry | ||
* | Update embedded mini-gmp to version 6.2.0 (#9396) | Maksim | 2020-02-14 |
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* | Add missing paramtype2 documentation (#9397) | Wuzzy | 2020-02-13 |
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* | Fix param2 set to 240 if liquid source was renewed | Wuzzy | 2020-02-13 |
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* | Collision detection tweak #2 (#9365) | TheTermos | 2020-02-13 |
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* | Display an error when a noise parameter has too many octaves (#9394) | Paramat | 2020-02-12 |
| | | | | Display an error and throw exception when one or more octaves of a noise has spread < 1, causing random looking broken noise. | ||
* | Update some libraries for buildbot | sfan5 | 2020-02-12 |
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* | Script API: Check that SAOs are still usable before attempting to use them | sfan5 | 2020-02-11 |
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* | Warn of biome ID re-allocation when unregistering or clearing biomes (#9359) | Paramat | 2020-02-03 |
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* | StaticText: Reset background on EnrichedString change (#9340) | SmallJoker | 2020-02-01 |
| | | | This also fixes the F6 profiler background color -> now controlled by EnrichedString | ||
* | Convert sound_play uses in builtin to ephemeral | sfan5 | 2020-02-01 |
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* | Let node 'place' and 'dug' sounds be heard by other players | sfan5 | 2020-02-01 |
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* | Improve core.sound_play with ephemeral sounds and player exclusion | sfan5 | 2020-02-01 |
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* | Add table.shuffle (#8299) | HybridDog | 2020-02-01 |
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* | Add limit parameter to decompressZlib | Ben Deutsch | 2020-02-01 |
| | | | | | This can prevent untrusted data, such as sent over the network, from consuming all memory with a specially crafted payload. | ||
* | Formspec: Create a new class for inventorylists (#9287) | DS | 2020-02-01 |
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* | Collision temporary fix for issue #6886 | TheTermos | 2020-01-27 |
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* | Add 9-slice background support to button formspec elements (#9290) | Hugues Ross | 2020-01-26 |
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* | Settings: Add get_flags API for mapgen flags (mg_flags, mgv6_spflags, ...) ↵ | SmallJoker | 2020-01-25 |
| | | | | | | | | | | | (#9284) Unified flags handling in C++ and Lua Settings API -> Reading only, for now. Writing can be implemented later, if needed. API function to read the currently active flags -> was impossible from Lua Co-authored-by: Wuzzy <wuzzy2@mail.ru> | ||
* | EnrichedString: Fix substr segfault caused by non-formatted text | SmallJoker | 2020-01-24 |
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* | Update translation sources | rubenwardy | 2020-01-24 |
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* | Update settingtypes.txt for new languages | rubenwardy | 2020-01-24 |
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* | Translated using Weblate (Chinese (Simplified)) | IFRFSX | 2020-01-24 |
| | | | | Currently translated at 65.1% (830 of 1274 strings) | ||
* | Translated using Weblate (Estonian) | Evert Prants | 2020-01-24 |
| | | | | Currently translated at 30.0% (382 of 1274 strings) | ||
* | Translated using Weblate (Japanese (Kansai)) | rubenwardy | 2020-01-24 |
| | | | | Currently translated at 0.2% (2 of 1274 strings) | ||
* | Translated using Weblate (Burmese) | rubenwardy | 2020-01-24 |
| | | | | Currently translated at 0.2% (2 of 1274 strings) | ||
* | Translated using Weblate (Kazakh) | rubenwardy | 2020-01-24 |
| | | | | Currently translated at 0.2% (2 of 1274 strings) | ||
* | Translated using Weblate (Arabic) | rubenwardy | 2020-01-24 |
| | | | | Currently translated at 6.1% (78 of 1274 strings) | ||
* | Translated using Weblate (Vietnamese) | rubenwardy | 2020-01-24 |
| | | | | Currently translated at 2.5% (32 of 1274 strings) | ||
* | Translated using Weblate (Portuguese) | rubenwardy | 2020-01-24 |
| | | | | Currently translated at 100.0% (1274 of 1274 strings) | ||
* | Translated using Weblate (Basque) | rubenwardy | 2020-01-24 |
| | | | | Currently translated at 15.1% (193 of 1274 strings) | ||
* | Translated using Weblate (Greek) | rubenwardy | 2020-01-24 |
| | | | | Currently translated at 1.4% (18 of 1274 strings) | ||
* | Translated using Weblate (Filipino) | rubenwardy | 2020-01-24 |
| | | | | Currently translated at 0.2% (2 of 1274 strings) | ||
* | Translated using Weblate (Thai) | rubenwardy | 2020-01-24 |
| | | | | Currently translated at 66.9% (852 of 1274 strings) | ||
* | Translated using Weblate (Lao) | rubenwardy | 2020-01-24 |
| | | | | Currently translated at 0.2% (2 of 1274 strings) | ||
* | Translated using Weblate (Basque) | Osoitz | 2020-01-24 |
| | | | | Currently translated at 15.1% (192 of 1274 strings) |