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* Verify compiler version before building anything (#6293)Loïc Blot2017-08-24
* Dont define min/max macros in minwindef.h (#6308)adrido2017-08-24
* Fix OSX builds caused by __WORDSIZE again (#6307)Pavel Puchkin2017-08-24
* Make entity selection and collision boxes independently settable (#6218)stujones112017-08-24
* Fix Android node selection distance (#6187)Dániel Juhász2017-08-24
* Safe digging and placing (#6127)Ben Deutsch2017-08-24
* Network cleanup (#6302)Loïc Blot2017-08-24
* Fix OSX builds (closes #6289, fixes #6270) (#6306)Pavel Puchkin2017-08-24
* Respect object property hp_max field for players (#6287)SmallJoker2017-08-23
* Do not add base position to player selection box (#6241)stujones112017-08-23
* serialize: use a temporary for SerializeExceptionLoïc Blot2017-08-21
* Mgv6: Remove incorrectly defined and unused 'volume nodes'paramat2017-08-20
* Minimap: Add new HUD flag for minimap radar modeparamat2017-08-20
* Fix a formspec crash triggered by ae9b5e00989756bb676429530dfe81039009001cLoic Blot2017-08-20
* Add missing ENABLE_SYSTEM_JSONCPP in docsLoic Blot2017-08-20
* Change BS constant from implicit double to float (#6286)Jens Rottmann2017-08-20
* Modernize code: very last fixes (#6290)Loïc Blot2017-08-20
* Travis-ci build: fix osx jpeg installation failure, git ambiguous argument er...Juozas2017-08-20
* New version scheme (#6292)Loïc Blot2017-08-20
* Modernize source code: last part (#6285)Loïc Blot2017-08-20
* Fix shader.h inclusion place in game.cppLoïc Blot2017-08-19
* Code modernization: subfolders (#6283)Loïc Blot2017-08-19
* Code modernization: src/p*, src/q*, src/r*, src/s* (partial) (#6282)Loïc Blot2017-08-19
* Code modernization: src/n*, src/o* (#6280)Loïc Blot2017-08-19
* GenericCAO: Fix light position for non-players, remove deprecated initialisat...SmallJoker2017-08-19
* ServerMap saving: cleanups (#6274)Loïc Blot2017-08-19
* ItemCAO removal (#6279)Loïc Blot2017-08-19
* Code modernization: src/m* (part 3)Loic Blot2017-08-19
* Code modernization: src/m* (part 2)Loic Blot2017-08-19
* Banmanager: Move 'creating' message from warningstream to infostream (#6277)Paramat2017-08-19
* Make world creation menu automatically generate a random world name (#6257)lisacvuk2017-08-18
* Optimize headers (part 2) (#6272)Loïc Blot2017-08-18
* Modernize various files (src/m*) (#6267)Loïc Blot2017-08-18
* server.cpp: unroll setting when sending mapblocks (#6265)Loïc Blot2017-08-18
* Add missing ctime include (#6269)adrido2017-08-18
* Change README to Markdown format, add LICENSE.txt (#6244)rubenwardy2017-08-18
* Modernize various files (src/k*, src/l*)Loic Blot2017-08-18
* Modernize various files (part 2)Loic Blot2017-08-18
* Modernize various filesLoic Blot2017-08-18
* Modernize src/c* src/d* and src/e* files (#6263)Loïc Blot2017-08-17
* C++ modernize: Pragma once (#6264)Loïc Blot2017-08-17
* clientobject, clouds, collision, clientsimpleobject: code modernization (#6260)Loïc Blot2017-08-17
* Reduce dedicated server step to 0.09 (#6252)Loïc Blot2017-08-17
* Typo fix in compat code from commit 1d8d01074fdb52946f81110bebf1d001185b394bLoic Blot2017-08-17
* clientmap, clientmedia: code modernizationLoic Blot2017-08-17
* l_server, clientenvironment, clientiface: code modernizationLoic Blot2017-08-17
* New lighting curve (#5279)Vitaliy2017-08-17
* ClientInterface: add a function to verify (correctly) if user limit was reach...Loïc Blot2017-08-16
* Cleanup various headers to reduce compilation times (#6255)Loïc Blot2017-08-16
* client.cpp: modernize codeLoic Blot2017-08-16