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Don't evaluate things many times
numzero
2020-11-26
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Batch cloud drawing
numzero
2020-11-26
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Avoid marking map blocks dirty upon deserialization.
Lars
2020-11-26
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Fix camera panning glitches (partially revert 10489.)
Lars
2020-11-25
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Add sound to press event of some formspecs elements (#10402)
Pierre-Yves Rollo
2020-11-23
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Fix Visual Studio build in Actions
MoNTE48
2020-11-22
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Move Mapgen V7 river generation into the main generation loop (#10639)
Paramat
2020-11-20
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Increase limit for simultaneous blocks sent per client and the meshgen cache.
Lars
2020-11-16
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Auto build client appimage (#10561)
Lejo
2020-11-15
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Fix falling image of torchlike if paramtype2="none" (#10612)
Wuzzy
2020-11-15
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serverpackethandler: Minor log message fixes
sfan5
2020-11-12
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Copy position for can_dig
sfan5
2020-11-12
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Fix player sprite visibility in first person
sfan5
2020-11-12
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Fix overloaded virtual warnings with get/setAttachment()
sfan5
2020-11-12
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Fix warnings about an unused variables and implicit conversion (#10586)
red-001
2020-11-12
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Revert "Replace MyEventReceiver KeyList with std::unordered_set" (#10622)
SmallJoker
2020-11-12
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PlayerSAO: Run on_player_hpchange raw change values (#10478)
SmallJoker
2020-11-12
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Increase default emerge queue limits and limit enqueue requests for active bl...
Lars
2020-11-12
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Do not set a default for description in itemdef table (#10559)
DS
2020-11-10
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ObjectRef: Re-add legacy code for set_physics_override (#10585)
SmallJoker
2020-11-10
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Mark additional locales as broken
sfan5
2020-11-10
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Update fallback font to newer version
sfan5
2020-11-10
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Joystick: Remap joystick-specific KeyTypes to generic ones
Markus Koch
2020-11-09
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Fix object interaction distance not being checked (#10547)
rubenwardy
2020-11-09
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ContentCAO: Fix segfault when minimap is disabled
SmallJoker
2020-11-08
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Revert #10495 and simplify.
Lars
2020-11-07
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Fix integer-string conversion for shaders
sfan5
2020-11-05
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Add model[] formspec element (#10320)
SmallJoker
2020-11-04
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Revert "Fix short 180 degree rotation when using set_bone_position (#10405)" ...
Lars Müller
2020-11-04
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Fix ObjectRef errors due to lua_isnil() (#10564)
Zughy
2020-11-04
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Slight simplification and optimization of RemoteClient.
Lars
2020-11-03
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Increase defaults for viewing_range, active_object_range and related settings...
Lars
2020-11-03
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Block attempts to connect to the client (#10589)
red-001
2020-11-02
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Fix incorrect deprecation hints
SmallJoker
2020-11-01
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Fix segfault in deprecation logging due to tail call, log by default (#10174)
rubenwardy
2020-10-31
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Player physics: Ensure larger dtime simulation steps (#10563)
Lars Müller
2020-10-29
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Show RTT in ms with 2 digits of precision (#10573)
Oblomov
2020-10-29
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Avoid resending near blocks unnecessarily.
Lars
2020-10-27
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Fix CSMs on arm64 (#10553)
luk3yx
2020-10-25
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Shaders for Android (GLES 2) (#10506)
Vitaliy
2020-10-25
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Clean up l_object.cpp (#10512)
Zughy
2020-10-22
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Add documentation to builtin core.run_callbacks (#10494)
DS
2020-10-21
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Fix Media... 0% on loading screen (#9478)
Maksim
2020-10-21
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Update jsoncpp to 1.9.4 (#10477)
Zughy
2020-10-21
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Devtest: Automatically enable zoom capability (#10493)
Paramat
2020-10-20
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Fix show_on_minimap default value for local player
sfan5
2020-10-20
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Implement unloading of static_save=false objects according to existing docs (...
sfan5
2020-10-19
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Decouple entity minimap markers from nametags replacing with show_on_minimap ...
sfan5
2020-10-19
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Minor clientmap improvements.
Lars
2020-10-19
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Contributing doc: Minor improvements and a clarification (#10520)
Paramat
2020-10-18
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