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* Make GUIinventoryMenu::drawList more robust with invalid dataPerttu Ahola2012-06-03
* Lua implementation of furnace with visible active statedarkrose2012-06-03
* Implement locked chest; add after_place_node and after_dig_node node callbacksPerttu Ahola2012-06-03
* minetest.get_craft_resultPerttu Ahola2012-06-03
* NodeMetaRef:{to,from}_table and lua_api.txt additionsPerttu Ahola2012-06-03
* Properly handle dropping of items from nodes, and disallow moving items direc...Perttu Ahola2012-06-03
* on_metadata_inventory_{move,offer,take}Perttu Ahola2012-06-03
* Implement sign using form field protocolPerttu Ahola2012-06-03
* Convert legacy chest inventory list "0" to "main"Perttu Ahola2012-06-03
* Properly create metadata inventories in minimalPerttu Ahola2012-06-03
* Improve GUIInventoryMenu error messages morePerttu Ahola2012-06-03
* Add proper error messages to GUIInventoryMenu when inventory lists are invalidPerttu Ahola2012-06-03
* Random node metadata thingsPerttu Ahola2012-06-03
* Attempt to begin to implement chests and furnace in Lua (with problems)Perttu Ahola2012-06-03
* Add node on_construct, on_destruct callbacks and update lua_api.txtPerttu Ahola2012-06-03
* Strip unneeded variables from NodeMetadatadarkrose2012-06-03
* WIP node metadata, node timersKahrl2012-06-03
* Catch VersionMismatchException while loading world dataPerttu Ahola2012-06-03
* Check password hash validityPerttu Ahola2012-06-03
* Fix MSVC build (pow type overload stuff)Perttu Ahola2012-05-31
* Add support for putting modpacks directly into mod directoriesPerttu Ahola2012-05-21
* Add better trace peudo-loglevel supportPerttu Ahola2012-05-20
* Allow using --worldname for local game tooPerttu Ahola2012-05-20
* Comment out unnecessary debug output in SettingsPerttu Ahola2012-05-20
* --world listPerttu Ahola2012-05-20
* Better description of static_spawnpoint in minetest.conf.examplePerttu Ahola2012-05-20
* Update minetest.conf.example a bitPerttu Ahola2012-05-20
* Tune smooth lighting a bitPerttu Ahola2012-05-20
* Log more stuff in Client::afterContentReceived()Perttu Ahola2012-05-19
* Take out the "Privileges of foo are hidden from you." response of /privsPerttu Ahola2012-05-19
* Add a hack to get rid of the rare "ERROR: StaticObjectList::insert(): id alre...Perttu Ahola2012-04-15
* Fix continuing to process TOSERVER_INIT2 even if player doesn't existPerttu Ahola2012-04-14
* Add "Registered definitions of stuff" to doc/lua_api.txtPerttu Ahola2012-04-14
* Fix executing register_chatcommand-defined commands even in the middle of a c...Perttu Ahola2012-04-13
* Fix unhandled InvalidPositionExceptionPerttu Ahola2012-04-10
* basic_privs to allow granting/revoking interact_extra tooPerttu Ahola2012-04-10
* Support static_spawnpoint settingPerttu Ahola2012-04-09
* Fix ABM handling on block activationPerttu Ahola2012-04-09
* Allow redefining minetest.item_place and the likePerttu Ahola2012-04-09
* Make client know about reverted disallowed diggingsPerttu Ahola2012-04-09
* Add basic_privs privilegePerttu Ahola2012-04-09
* Improve doc/lua_api.txt and add minetest.get_item_group(name, group)Perttu Ahola2012-04-09
* Fix unable to join server first time with a passwordPerttu Ahola2012-04-09
* Call this 0.4.dev-20120408Perttu Ahola2012-04-08
* Add minimal documentation about the $world/game/ additionPerttu Ahola2012-04-08
* Support placing a minetest game inside $world/game to allow creating proper a...Perttu Ahola2012-04-08
* Fix crash after 'LuaEntity name "particles:smoke" not defined' and similar er...Perttu Ahola2012-04-08
* minetest.get_node_group(name, group)Perttu Ahola2012-04-08
* EnvRef:find_nodes_in_area(minp, maxp, nodenames)Perttu Ahola2012-04-08
* Allow looping of local and positional soundsPerttu Ahola2012-04-08