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* Fix uninitialized variable Server::m_next_sound_idKahrl2015-01-24
* Fix unitialised variable occassionally being usedCraig Robbins2015-01-24
* Make the GameGlobalShaderConstantSetter use the settings callback (8% perf im...gregorycu2015-01-23
* Mgv5: Skip calculation of filler, heat and humidity perlinmaps in underground...paramat2015-01-23
* Send real port to server listShadowNinja2015-01-23
* Mgv7 generateRidgeTerrain: Make river generation relative to water levelparamat2015-01-22
* Mgv7: Speed optimise calculateNoise and generateRidgeTerrainparamat2015-01-22
* Mgv7 generateRidgeTerrain: Enable rangelim of widthn to remove abysses, calcu...paramat2015-01-22
* Allow filter and mipmap drop down menues to be translatedCraig Robbins2015-01-21
* Improve desktop fileMarkus Koschany2015-01-20
* Update german translationest312015-01-21
* Added ratio argument to colorize, removed the weird alpha-based ratio.TriBlade92015-01-20
* Fix hyphen used as minus signMarkus Koschany2015-01-20
* Update Spanish languagengosang2015-01-20
* Mapgen V5: Various improvementsparamat2015-01-18
* Fix all warnings and remove -Wno-unused-but-set cflagkwolekr2015-01-18
* Add SemiDebug (-O1 with debug symbols) build mode and do not optimize Debug a...kwolekr2015-01-18
* Reorganize supported video driver query mechanismskwolekr2015-01-18
* Revert "Fix style on settings tab"kwolekr2015-01-18
* Revert "Fix bug in debug build"kwolekr2015-01-18
* Fix bug in debug buildCraig Robbins2015-01-19
* Fix style on settings tabjeanpatrick.guerrero@gmail.com2015-01-18
* Fix use of uninit data in Sky and (potentially) GUIChatConsole constructorsKahrl2015-01-18
* Fix particles causing unitialised data being used due to use of incorrect uni...Craig Robbins2015-01-18
* Water fixesgregorycu2015-01-18
* Create empty default constructor for MapNodeCraig Robbins2015-01-18
* Mgv7: Replace small pseudorandom caves with 3D noise tunnels. Fewer large cavesparamat2015-01-17
* Fix NodeMetadataList loosing memory on deserialize due to invalid clear map c...sapier2015-01-17
* Fix entitiy WieldMeshSceneNode not freed due to additional grabgregorycu2015-01-17
* Make minor style change(unescape_string())Craig Robbins2015-01-16
* Fix missing return in Database_Dummy::deleteBlockLoic Blot2015-01-16
* Optimize bumpmapping mathematicsLoic Blot2015-01-16
* Fix potential out-of-bounds array indexCraig Robbins2015-01-16
* Simplify deleteblocks chat command argument parsingkwolekr2015-01-15
* Add ability to delete MapBlocks from mapkwolekr2015-01-15
* Initialize noise ptr on creation (fixes crash if OreVein deleted before use)kwolekr2015-01-15
* Fix unescape_string removing all backslashesShadowNinja2015-01-15
* Fix typo in `serialize.lua`.Diego Martínez2015-01-15
* Android, build: Update curl to 7.40.00sapier2015-01-15
* Add missing return value for filter/mipmap dropdown in mainmenukilbith2015-01-15
* Revert "Optimize bumpmapping mathematics"Craig Robbins2015-01-16
* Small tweaking (alignement - client tab)kilbith2015-01-15
* Optimize bumpmapping mathematicsLoic Blot2015-01-15
* Change UniqueQueue to use a queue and a set.unknown2015-01-15
* Reorganizing client and server tabsjeanpatrick.guerrero@gmail.com2015-01-15
* Added configurable ambient_occlusion_gamma. Default is 2.2 (same as previous ...TriBlade92015-01-14
* Fix use of uninitialized dataCraig Robbins2015-01-14
* builtin: Unify register wrapper functions and wrap clear_registered_* functio...kwolekr2015-01-13
* Performance fixes.onkrot2015-01-13
* Add VoxelArea::hasEmptyExtentunknown2015-01-13