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Author
Age
*
Settingtypes.txt: Clarify comments, correct spelling
red-001
2016-08-29
*
Builtin: Disallow registering users with the same name
SmallJoker
2016-08-29
*
Allow fields to choose whether they close on enter press
rubenwardy
2016-08-27
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Submit name of field on enter key press
rubenwardy
2016-08-27
*
Camera: Higher frequency limit for view/hand bobbing and footsteps
paramat
2016-08-26
*
Make plantlike drawtype more fun
Auke Kok
2016-08-26
*
Client: disable pre v25 init sending by default
est31
2016-08-22
*
Move on join and on leave messages to lua (#4460)
Xunto
2016-08-22
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gettext.h: include <locale> before defining the gettext macro (#4452)
kahrl
2016-08-21
*
Also support X11 icon for minetest copies installed via make install (#4407)
est31
2016-08-20
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Tidy up generate_from_settingtypes.lua a bit.
Tim
2016-08-20
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Move generation from settingtypes out of dlg_settings_advanced
Tim
2016-08-20
*
Fix for failure to find jsoncpp in android build (#4456)
Rogier-5
2016-08-19
*
Mapblock mesh: Fix updateFastFaceRow tiling issue
obneq
2016-08-18
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Script API: Make the craft recipe field 'method' consistent
SmallJoker
2016-08-18
*
Lua_api.txt: Change 'maxwear' to 'uses' in 'tool_capabilities'
DonBatman
2016-08-14
*
Add an [opacity:<r> texture modifier. Makes the base image transparent accord...
Thomas--S
2016-08-12
*
Update AppData file with more URLs and keywords
sfan5
2016-08-12
*
Use the standard to_string() functions for C++11 (#4279)
Rogier-5
2016-08-11
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Add infotext containing entity type (e.g. mobs:cow) to unknown entities (#4431)
Rogier-5
2016-08-11
*
couple of memory leaks fixes.
David Carlier
2016-08-10
*
Update the version of irrlicht to 1.8.3, add steps for Sqlite3
DLaboratory
2016-08-10
*
Zooming the camera requires the 'zoom' privilege
Ben Deutsch
2016-08-10
*
Document zoom_fov in settingtypes.txt and minetest.conf.example
Ben Deutsch
2016-08-10
*
Add zoom, tweakable with zoom_fov, default key: Z (like optifine)
Esteban I. Ruiz Moreno
2016-08-10
*
Lua->C getintfield() use lua_tointeger (#4408)
Tomas
2016-08-10
*
Fixes for compiling with a newer (system) jsoncpp (#4429)
Rogier-5
2016-08-10
*
Permit usage of std::unordered_map & std::unorderered_set on c++11 compilers ...
Ner'zhul
2016-08-10
*
Add simulation category
RĂ©mi Verschelde
2016-08-10
*
Decorations: Fix decoration height check errors
paramat
2016-08-05
*
Mapgen: Remove unused 'flat' and 'trees' flags from mg_flags
paramat
2016-08-04
*
Fix l_request_insecure_environment not ignoring all whitespace (#4395)
Dorian Wouters
2016-08-04
*
test_map_settings_manager: Fix Wunused-result warning
est31
2016-08-04
*
Porting: Fix endless loop if image format is not recognized
est31
2016-08-03
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texture_packs.txt: Document special textures
SmallJoker
2016-07-30
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Documentation: Create texture_packs.txt
rubenwardy
2016-07-30
*
lua_api.txt: Document how to properly clear node metadata
mtango688
2016-07-30
*
Update README.txt (#4368)
Nathaniel Olsen
2016-07-29
*
buildbot: retrieve short commit hash properly
Fernando Carmona Varo
2016-07-29
*
Increase android versionCode (#4350)
Ner'zhul
2016-07-28
*
Upright sprite objects: Horizontally flip the front image
SmallJoker
2016-07-27
*
Main menu, lua_api.txt: Fix mod/texture pack screenshot size issues
Wuzzy
2016-07-27
*
Builtin: Add core.MAP_BLOCKSIZE constant
Tim
2016-07-26
*
Builtin: Fix check for a player object in core.check_player_privs
Tim
2016-07-26
*
Update minetest.conf.example and the settings translation file
est31
2016-07-24
*
Mgvalleys / cavegen: Place riverbed nodes under river water
paramat
2016-07-21
*
lua_api.txt: Remove tooltip checkbox[] element
James Stevenson
2016-07-21
*
HTTP lua API docs: correct some function references
est31
2016-07-12
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Builtin/profiler: Replace game profiler (#4245)
Tim
2016-07-12
*
Lua_api.txt: Fix description of node drop behaviour
Duane
2016-07-12
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