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Fix LBM docs
Jude Melton-Houghton
2022-06-11
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Fix Gitlab-CI pipelines
sfan5
2022-06-07
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Sanitize player position and speed server-side (#12396)
sfan5
2022-06-07
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Mapblock Mesh BspTree: Increase the depth of block-level splits
x2048
2022-06-07
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core.formspec_escape: Restore backwards compat
Lars Müller
2022-06-06
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Remove invalid fps_max on Mac
paradust7
2022-06-06
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Bug report template: ask contributors to provide a code snippet (#12405)
Zughy
2022-06-05
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Fix crash in commit a69b7abe00fb818fd88f3cd04e7f9997ffd21072
sfan5
2022-06-05
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Android: Add support for sharing debug.txt (#12370)
rubenwardy
2022-06-05
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Improve LBMManager::applyLBMs() code
sfan5
2022-06-05
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Add register dialog to separate login/register (#12185)
rubenwardy
2022-06-05
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Hide "Autosave Screen Size" on Android
ROllerozxa
2022-06-05
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Fix BSD iconv declaration
savilli
2022-06-05
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Document itemstrings with metadata
Lars Mueller
2022-06-05
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fix integer overflow in mapgen (#11641)
JosiahWI
2022-06-03
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Properly keep noclip state in Game and ClientMap
sfan5
2022-06-03
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Remove obsolete eye_height related workaround
sfan5
2022-06-03
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Add helper functions to make tool usable n times (#12047)
Wuzzy
2022-06-03
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Rework main menu confirmation dialogs (#12356)
ROllerozxa
2022-06-03
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Docs: remove unimplemented `preserve` field in crafting recipes
Zughy
2022-06-03
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Fix use-after-free in node meta cleanup
sfan5
2022-05-29
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Reject registering node with empty name
sfan5
2022-05-29
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Minor code improvements around active block keeping
sfan5
2022-05-29
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Immediately activate blocks when a player joins
sfan5
2022-05-29
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Remove debug.get/setmetatable from security whitelist
stefan
2022-05-29
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Don't allow banning in singleplayer
sfan5
2022-05-29
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Handle lua entity HP changes correctly (like punches)
sfan5
2022-05-29
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Make sure real disconnect reason isn't overwritten
sfan5
2022-05-29
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Fix linking with Postgres libs on older cmake versions
sfan5
2022-05-29
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Remove remains of video mode querying
sfan5
2022-05-29
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Get rid of node metadata when it becomes empty
sfan5
2022-05-29
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Optimize Server::sendMetadataChanged a bit
sfan5
2022-05-29
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Add API function to invoke player respawn
sfan5
2022-05-29
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Protect a few more settings from being set from mods
sfan5
2022-05-29
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Map opaque waving leaves to allfaces drawtype
sfan5
2022-05-29
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Improve a translation string
sfan5
2022-05-29
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Default settings, presets and configuration for dynamic shadows (#12359)
x2048
2022-05-29
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Lua workflow: Use Leafo's Luarocks action
Lars Müller
2022-05-28
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Builtin: Optimize misc helpers (#12377)
Lars Müller
2022-05-27
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DevTest: Add nodes and items for testing overlays (#12304)
Wuzzy
2022-05-27
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Force-update shadows when the world is changed (#12364)
x2048
2022-05-26
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Reduce size of ContentFeatures structure
sfan5
2022-05-26
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Get rid of global buffer that would ruin concurrent MapBlock serialization
sfan5
2022-05-26
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Improve code in mapblock_mesh.cpp a bit
sfan5
2022-05-26
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Quantize light frustum calculations (#12357)
x2048
2022-05-23
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Formally drop support for building with upstream Irrlicht
sfan5
2022-05-23
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Fix hash implementation for SerializedBlockCache
sfan5
2022-05-23
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Use unordered_map instead of map for MapSectors
Richard Try
2022-05-23
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Add missing concurrency protection in logger (#12325)
paradust7
2022-05-23
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Fix no_texture.png for unknown nodes with ID < 125 (#12329)
Wuzzy
2022-05-23
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