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* Take advantage of IrrlichtMt CMake target (#11287)JosiahWI2021-07-27
| | | | With the CMake changes to IrrlichtMt, it's now possible to use a target for IrrlichtMt. Besides greatly improving the ease of setting up IrrlichtMt for users building the client, it removes the need for Minetest's CMake to include transitive dependencies such as image libraries, cleaning it up a tiny bit. The PR works by finding the IrrlichtMt package and linking to the target it provides. If the package isn't found and it isn't building the client, it will still fall back to using just the headers of old Irrlicht or IrrlichtMt.
* Use user provided lib/irrlichtmt if available (#11276)NeroBurner2021-06-29
| | | | | | | | | | | | | | Use user provided lib/irrlichtmt if available Make it possible for a user to provide the IrrlichtMt dependency as subdirectory at `lib/irrlichtmt`. The subdirectory is added with the `EXCLUDE_FROM_ALL` flag to prevent `libirrlichtmt.a` or other header files to be installed. This enables the user to do the following to satisfy the IrrlichtMt dependency: git clone --depth 1 https://github.com/minetest/irrlicht.git lib/irrlichtmt cmake . -DRUN_IN_PLACE=TRUE
* Rename “Irrlicht” to “IrrlichtMt” in documentationWuzzy2021-04-23
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* Fix broken include check and correct Gitlab-CI scriptsfan52021-03-26
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* Clean up cmake DLL installation and other minor thingssfan52021-03-12
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* Switch Irrlicht dependency to our own forksfan52021-03-09
| | | | -> https://github.com/minetest/irrlicht
* Set ENABLE_SYSTEM_JSONCPP to TRUE by defaultsfan52021-03-07
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* Continue with 5.5.0-devsfan52021-02-23
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* Bump version to 5.4.0sfan52021-02-23
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* Handle changes caused by CMake minimum version bump (#10859)sfan52021-01-29
| | | fixes #10806
* Fix some minor code issues all over the placesfan52020-12-24
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* Make installer create its own Minetest folder (#10445)LoneWolfHT2020-12-18
| | | This changes the installer to create its own Minetest folder instead of having the user create it themselves. This prevents spewing the contents of Minetest everywhere when users change the install directory and expect the installer to create a folder to put it in
* Update wording of game descriptions in installer (#10441)LoneWolfHT2020-09-29
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* Continue with 5.4.0-devsfan52020-07-09
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* Bump version to 5.3.0sfan52020-07-09
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* Rename “Minimal development test” to “Development Test” (#9928)Wuzzy2020-05-26
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* Add an option to disable unittest build, & disable them on Docker build (#9677)Loïc Blot2020-04-16
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* Install the `locale` directory in a standard location without subfolder (#9618)Hugo Locurcio2020-04-10
| | | Other established FOSS projects don't seem to be doing this.
* Continue with 5.3.0-devsfan52020-04-05
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* Bump version to 5.2.0sfan52020-04-05
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* Install client_lua_api.txt documentation toosfan52019-11-11
| | | | fixes #9104
* Don't install fonts on ENABLE_CLIENT=0 configurationssfan52019-10-14
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* Continue with 5.2.0-devsfan52019-10-12
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* Bump version to 5.1.0sfan52019-10-12
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* CMakeLists.txt: Remove references to Minecraft and Infiniminer (#8487)ANAND2019-04-26
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* Continue with 5.1.0-devsfan52019-03-04
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* Bump version to 5.0.0sfan52019-03-04
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* Windows: Cpack wix installer (#6153)adrido2018-10-26
| | | | | | Create CPack WIX msi Installer for RUN_IN_PLACE=0 builds Correct paths on Windows for RUN_IN_PLACE=0 Install only required font files Games have their own components, and "minimal" is optional
* Version scheme change: 0.5.0 -> 5.0.0 (#7449)Loïc Blot2018-06-15
| | | | * Version scheme change: 0.5.0 -> 5.0.0
* Verify compiler version before building anything (#6293)Loïc Blot2017-08-24
| | | GCC 4.9 and Clang 3.4 are the minimum
* New version scheme (#6292)Loïc Blot2017-08-20
| | | | | | | * Version changes: current dev version is now 0.5.0 * This change permit to have multi branches with various versions * Dev version is 0.5.0-dev and next release will be 0.5.0
* Change README to Markdown format, add LICENSE.txt (#6244)rubenwardy2017-08-18
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* Update list of installed files concerning server and non-RUN_IN_PLACE builds ↵sfan52017-06-14
| | | | | | | (#5976) * mods/mods_here.txt should be present on servers * client/serverlist/ can be omitted for RUN_IN_PLACE=0 * clientmods/ is not used on servers
* Minetest for C++11 (CMakeLists + Travis)Loic Blot2017-06-04
| | | | | | | | | | | * Move GCC to GCC 6 & GCC 7 * Move Clang to Clang 3.6 & Clang 4.0 * LINT moves from Clang 3.9 to Clang 4.0 * Move XCode 7.3 to 8.0 * Use more travis tricks to install compilers instead of adding complexity to our build script * Clang format fixes on checked files (compat Cpp11 instead of Cpp03) * Mingw GCC update from 4.8.4 to 5.3 (Ubuntu Xenial) * Drop mingw cmake generated files and add them to gitignore
* Continue with 0.4.16-devShadowNinja2017-06-03
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* Bump version to 0.4.16ShadowNinja2017-06-03
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* Append -debug to version string (#5765)bigfoot5472017-05-17
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* Fix cmake library default build problem since moving to lib/Loic Blot2017-04-07
| | | | Also make Lua library check a cmake module
* Windows: Skip cmd for release builds (#5416)adrido2017-04-07
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* Update embedded jsoncpp from unk version to 0.10.6 + move libs to lib/ ↵Loïc Blot2017-04-02
| | | | | | | | | | | | | | | | instead of src/ (#5473) * Update embedded jsoncpp from unk version to 0.10.6 0.10.6 is last release without c++11 * Make jsoncpp more compliant with its amalgamate Jsoncpp cpp file should be upper, make the library like it does in amalgamate * Reorganization: move minetest embedded libs outside of source tree to /lib * Fix a dead grep in LINT
* [CSM] implement client side mod loading (#5123)Loïc Blot2017-03-13
| | | | | | | | | * client side mods are located in clientmods/ * move builtin/preview.lua to clientmods/preview/init.lua as a preview mod * refactor ModConfiguration class to work properly with client and server using child objects * move some Server constructor mod load code to ModConfiguration to reduce code duplication between client and server * remove mods.{cpp,h} unused functions * use UNORDERED_SET instead of std::set in some modspec storages
* Update .appdata and .desktop filesJuhani Numminen2017-03-05
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* Continue with 0.4.15-devsfan52016-12-22
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* Bump version to 0.4.15sfan52016-12-22
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* Install texture_packs.txt to DOCDIRYutao Yuan2016-11-13
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* Also support X11 icon for minetest copies installed via make install (#4407)est312016-08-20
| | | Fixes #4323.
* Continue with 0.4.14-devsfan52016-05-15
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* Bump version to 0.4.14sfan52016-05-15
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* Set EXAMPLE_CONF_DIR to DOCDIR if DOCDIR gets customizedest312016-03-16
| | | | | | | | | | | | | | | | | | | | | | Before, customisation of DOCDIR did not lead to changes of the EXAMPLE_CONF_DIR default value. This was inconsistent with expected behaviour if you didn't know of the existence of the EXAMPLE_CONF_DIR variable. The confusion is very strong, as (for not in place builds) both DOCDIR and EXAMPLE_CONF_DIR share the same default value, it is unexpected that setting CUSTOM_DOCDIR changes the location of all documentation files but one. The best meaning of EXAMPLE_CONF_DIR is to further allow customization of the mt.conf.example storage place, but otherwise keep defaulting to whatever DOCDIR is set to, at least for not in place builds. This patch implements that behaviour. Fixes #3863.
* Simplify custom games packagingPavel Puchkin2016-01-09
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