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* [CSM] implement client side mod loading (#5123)Loïc Blot2017-03-13
| | | | | | | | | * client side mods are located in clientmods/ * move builtin/preview.lua to clientmods/preview/init.lua as a preview mod * refactor ModConfiguration class to work properly with client and server using child objects * move some Server constructor mod load code to ModConfiguration to reduce code duplication between client and server * remove mods.{cpp,h} unused functions * use UNORDERED_SET instead of std::set in some modspec storages
* Update .appdata and .desktop filesJuhani Numminen2017-03-05
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* Continue with 0.4.15-devsfan52016-12-22
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* Bump version to 0.4.15sfan52016-12-22
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* Install texture_packs.txt to DOCDIRYutao Yuan2016-11-13
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* Also support X11 icon for minetest copies installed via make install (#4407)est312016-08-20
| | | Fixes #4323.
* Continue with 0.4.14-devsfan52016-05-15
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* Bump version to 0.4.14sfan52016-05-15
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* Set EXAMPLE_CONF_DIR to DOCDIR if DOCDIR gets customizedest312016-03-16
| | | | | | | | | | | | | | | | | | | | | | Before, customisation of DOCDIR did not lead to changes of the EXAMPLE_CONF_DIR default value. This was inconsistent with expected behaviour if you didn't know of the existence of the EXAMPLE_CONF_DIR variable. The confusion is very strong, as (for not in place builds) both DOCDIR and EXAMPLE_CONF_DIR share the same default value, it is unexpected that setting CUSTOM_DOCDIR changes the location of all documentation files but one. The best meaning of EXAMPLE_CONF_DIR is to further allow customization of the mt.conf.example storage place, but otherwise keep defaulting to whatever DOCDIR is set to, at least for not in place builds. This patch implements that behaviour. Fixes #3863.
* Simplify custom games packagingPavel Puchkin2016-01-09
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* Fix "make install" and add underscore to doc file nameest312015-09-14
| | | | | | | | Fix regression since commit: 915807f8db1f3721ad9ffc00a4863ad940010c45 "Rename doc/mapformat.txt and update doc to match SRP changes" And add an underscore to doc file name to make it more readable.
* Rename minetest-icon.svg to minetest.svg - Fixes #1564HEXcube2015-09-03
| | | | | | -Complies with the Linux standard freedesktop icon naming specs: http://standards.freedesktop.org/icon-naming-spec/icon-naming-spec-latest.html#guidelines -Ensures compatibility with icon themes -Edit minetest.desktop, CMakeLists.txt and README.md to reflect this change
* Continue with 0.4.13-devest312015-08-20
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* Bump version to 0.4.13est312015-08-20
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* Fix a typo in comment of CMakeLists.txtD Laboratory2015-07-18
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* Make Git version detection use VERSION_STRING instead of tagsShadowNinja2015-05-05
| | | | | | | | | | This fixes the problem where 0.4.12-dev versions were erroneously shown as 0.4.11-dev because the tag was added on a separate branch. It also fixes a similar issue when builders didn't fetch new tags when updating. This also removes the number-of-commits-since-tag field, since it's incompatible with this. Said field doesn't seem to be useful anyway if you have the commit hash.
* Revert the upper-case PROJECT_NAME nonsense that was part of #2402sfan52015-04-27
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* Clean up and tweak build systemShadowNinja2015-03-27
| | | | | | | | | | | | | | | | * Combine client and server man pages. * Update unit test options and available databases in man page. * Add `--worldname` to man page. * Fix a bunch of places where `"Minetest"` was used directly instead of `PROJECT_NAME`. * Disable server build by default on all operating systems. * Make `ENABLE_FREETYPE` not fail if FreeType isn't found. * Enable LevelDB, Redis, and FreeType detection by default. * Remove the `VERSION_PATCH_ORIG` hack. * Add option to search for and use system JSONCPP. * Remove broken LuaJIT version detection. * Rename `DISABLE_LUAJIT` to `ENABLE_LUAJIT`. * Rename `minetest_*` variables in `version.{h,cpp}` to `g_*`. * Clean up style of CMake files.
* Standalone bundle for OSX (w/ dependencies!)Pavel Puchkin2015-03-17
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* Uncomment version patch fieldBlockMen2015-02-18
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* Bump version to 0.4.12Perttu Ahola2015-02-18
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* Uncomment version patch fieldkwolekr2014-12-26
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* Bump version to 0.4.11kwolekr2014-12-24
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* Fix OSX packaging finallyPavel Puchkin2014-12-16
| | | | Signed-off-by: Craig Robbins <kde.psych@gmail.com>
* Add basic support for generating API documentation using DoxygenJürgen Doser2014-12-12
| | | | | | | | | | | If CMake is run and Doxygen is found, add a make target called "doc", which builds API documention in doc/html. This target is not included in the default "all" target, you have to explicitly run "make doc" to generate the documentation. If graphviz is installed, in particular, if the "dot" binary is found, doxygen is configured to generate various kinds of diagrams. Note that due to this, the first run of doxygen can take a while.
* Add ZLIBWAPI_DLL and LEVELDB_DLL CMake options Remove legacy MINGWM10_DLL ↵sfan52014-07-29
| | | | CMake option Update 32-bit buildbot (OpenAL updated, zlib updated) Change build directory for buildbots to '_build' to prevent removal of Android build files Use -win64 suffix for 64-bit Windows builds Fixes #1476
* Switch back repository to dev-mode after 0.4.10 release.sapier2014-07-07
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* Update version numbers for 0.4.10sapier2014-07-06
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* OS X compatibility fixesMartin Doege2014-06-29
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* Fix AppData path for RUN_IN_PLACE, fixes #1365sfan52014-06-13
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* Add AppData fileDavid Gumberg2014-06-13
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* Improved win32 file version informationsapier2014-03-02
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* Add check to avoid usage of broken LuaJIT < 2.0.0beta8sapier2014-02-13
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* Reenable -dev suffixKahrl2014-01-03
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* Bump version to 0.4.9kwolekr2014-01-01
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* Reenable -dev suffixPilzAdam2013-11-24
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* Bump version to 0.4.8kwolekr2013-11-24
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* Show git hash in version string at top left corner of windowKahrl2013-09-28
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* Fix installation of textures/texture_packs_here.txtPilzAdam2013-08-04
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* Fixes cmake-gui causing RUN_IN_PLACE to be always offMetaDucky2013-06-13
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* Bump version to 0.4.7PilzAdam2013-06-06
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* Install mods/mods_here.txt instead of mods/minetest/mods_here.txtPilzAdam2013-05-19
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* Remove survival and build from CMakeLists.txtPilzAdam2013-05-18
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* Remove common from CMakeLists.txt, README.txt, lua-api.txt and buildwin.shPilzAdam2013-05-18
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* Install menu textures of minetest_gamePilzAdam2013-05-04
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* Revert "Fix to be able to build from dir different than source dir"kwolekr2013-04-07
| | | | This commit broke RUN_IN_PLACE
* Fix to be able to build from dir different than source dirDiego Martínez2013-04-06
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* Install "build" and "survival" games with "make install"Diego Martínez2013-04-05
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* Bump version to 0.4.6kwolekr2013-04-03
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* Install locales in minetest directory, so they are correctly loadedZeg92013-03-30
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