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* Android: add Android Studio support, completely redone java part (#9066)Maksim2020-04-15
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* Android: fix cyrillic characters, update iconv lib (#9117)Maksim2020-01-13
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* Fix "Hunk #1 FAILED at 9 (different line endings)."Lourens-Rich2018-09-23
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* Fix many Android build issuesLoic Blot2018-06-10
| | | | It remains one issue with MT itself and rtti
* Android: Update build system for ndk-r15xstujones112017-12-04
| | | | Add workarounds for ndk-r16.
* Android dependencies updates (#5755)Loïc Blot2017-05-13
| | | | | | * irrlicht ogles 5122 -> 5145 * openssl 1.0.2j -> 1.0.2k * curl 7.52 -> 7.54 * sqlite 3.15.2 -> 3.18.0
* Fix sqlite databases being read-only on 64bit Android by patching sqlite (#4871)rubenwardy2016-12-09
| | | Fixes #4121
* Fix android build by fixing patch line endingsest312016-05-14
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* Fix locked hardware buttons on AndroidMaksim Gamarnik2016-05-14
| | | | | | | | | | | | | | | | | Fixes #2122 Fixes #1454 Addendum (est31) According from its docs in android_native_app_glue.h (from the NDK), the onInputEvent should "Return 1 if you have handled the event, 0 for any default dispatching". Before, we always returned 1, meaning we blocked all hardware keys to be given to the OS. This broke the volume keys and has caused #2122 and #1454. Although it bases on lots of guesswork, it can probably safely be said that CGUIEnvironment::postEventFromUser returns true if the event was handled, and false if not. Therefore, set the status variable depending on what postEventFromUser returned.
* Upgrade Android build to Gradle build systemShadowNinja2016-04-28
The old Ant build system has been deprecated for a while and new development is focused on Gradle. I also removed a hardcoded string that lint caught and moved the patch files to a subdirectory. I left the JNI files in the root directory.