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* Optimize entity-entity collision (#6587)Vitaliy2018-04-03
* Cleanup sound manager class (#7158)Loïc Blot2018-03-24
* Update mesh collector and move it to a separate file (#6904)Vitaliy2018-03-22
* Add missing file to android buildLoic Blot2018-03-17
* Android: typo fix since recent gradle update, as output path changedLoic Blot2018-03-11
* Fix Android build, but there is a remaining linking issue in guiConfirmRegist...Loic Blot2018-03-11
* Android build fixes for c++11stujones112018-03-11
* Android: update tools (gradle, NDK) & prepare to switch to clangLoic Blot2018-03-11
* [CSM] Add functions to create particles and particlespawners. (#6072)red-0012018-01-20
* Game refactor [4/X]: keycache is now owned by InputHandlerLoic Blot2018-01-20
* [CSM] Add basic HUD manipulation. (#6067)red-0012018-01-20
* Prevent Android from automatically locking display (#6876)Wayward One2018-01-04
* Android: Update build system for ndk-r15xstujones112017-12-04
* Move files to subdirectories (#6599)Vitaliy2017-11-08
* FormSpec : Add an auto vertical scrollbar to the textareaadelcoding12017-10-09
* Mapgen: Add Carpathian mapgen (#6015)Vaughan Lapsley2017-07-06
* Isolate irrlicht references and use a singleton (#6041)Loïc Blot2017-06-26
* Remove legacy content_abm.{cpp,h}Loïc Blot2017-06-14
* Improve the path select GUI (#5852)red-0012017-06-11
* Revert "Remove deprecated code segments (#5891)"Loïc Blot2017-06-06
* Remove deprecated code segments (#5891)Thomas--S2017-06-04
* Android: update build tools version + versionCode bump for releaseLoic Blot2017-06-03
* Android dependencies updates (#5755)Loïc Blot2017-05-13
* Move KeyList & InputHandler from game.h to client/inputhandler.h (#5752)Loïc Blot2017-05-13
* Clean up numeric.h and split FacePositionCache from itShadowNinja2017-05-06
* [CSM] Add camera API (#5609)bigfoot5472017-05-05
* Fix Android build since 2818d3f2244d2146a5cdb61cd41f6561c514f97cLoic Blot2017-04-26
* Player data to Database (#5475)Loïc Blot2017-04-23
* MeshUpdateQueue: Add a MapBlock cache that minimizes the amount of MapBlock c...Perttu Ahola2017-04-17
* Disable android leveldb by default (#5596)Nathanaël Courant2017-04-16
* Fix android buildLoic Blot2017-04-14
* Update embedded jsoncpp from unk version to 0.10.6 + move libs to lib/ instea...Loïc Blot2017-04-02
* Add missing source to android build (#5496)Uwe Koloska2017-04-01
* Fix undefined references (#5400)Wayward One2017-03-15
* Fix android buildLoic Blot2017-02-08
* Add ItemStack key-value meta storagerubenwardy2017-02-04
* Derive NodeMetaRef from MetaDataRefrubenwardy2017-02-04
* Derive NodeMetadata from Metadatarubenwardy2017-02-04
* Environment & IGameDef code refactoring (#4985)Ner'zhul2017-01-09
* Add raycast.cpp and tileanimation.cpp to Android.mkWayward12017-01-05
* Add gradle wrapper (#4954)Ner'zhul2016-12-24
* Update Android build tools to latest version (#4872)rubenwardy2016-12-24
* Bump version to 0.4.15sfan52016-12-22
* Android: Workarounds for Googles completely broken NDKsfan52016-12-22
* Android: update curl and libgmpest312016-12-21
* Fix sqlite databases being read-only on 64bit Android by patching sqlite (#4871)rubenwardy2016-12-09
* Android: fix build and update depsest312016-12-07
* Add missing remoteplayer.cpp to Android buildNer'zhul2016-10-28
* Fix for failure to find jsoncpp in android build (#4456)Rogier-52016-08-19
* Increase android versionCode (#4350)Ner'zhul2016-07-28