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* Android: add ci with saving artifactsMaksim2020-10-13
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* Android: get deps as a zip archive and sqlite3 from official sourceMaksim2020-10-13
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* Android: replace InputDialogActivity on simple dialog window (#10034)Maksim2020-09-26
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* Bump version to 5.3.0sfan52020-07-09
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* Release test build to Android beta programrubenwardy2020-06-25
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* Android: fix maxAspectRatio (should be float) (#10080)Maksim2020-06-23
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* Android: Fix asset upgrade by renaming license file (#10073)rubenwardy2020-06-20
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* Add .nomedia file to Android assets (#10047)rubenwardy2020-06-18
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* Show Toast in UI thread and fix unpacking on Android 10 (#9900)Bektur2020-06-05
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* Implement spawning particles with node texture appearancesfan52020-05-23
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* Add core.open_url() to main menu API (#8592)rubenwardy2020-05-17
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* Android: some java-part improvements (#9760)Maksim2020-05-04
| | | | | | | | Replace Log to Toast. Start Native only after successful unpacking. Light refactoring in CopyZipTask. Update NDK version. Co-authored-by: ubulem <berkut87@gmail.com>
* Android: add OpenGL ES 2 support (#9715)Maksim2020-04-22
| | | .. and bump gradle to 3.6.3
* Android: add Android Studio support, completely redone java part (#9066)Maksim2020-04-15
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* Add scroll_container formspec element (redo) (#9101)DS2020-04-13
| | | | | | | | | New formspec elements: - `scroll_container[<X>,<Y>;<W>,<H>;<scrollbar name>;<orientation>;<scroll factor>]` - `scroll_container_end[]` Other elements can be embedded in this element. Scrollbar must be placed manually.
* Drop content_sao.{cpp,h}Loic Blot2020-04-11
| | | | | | | Move LuaEntitySAO to a new dedicated file Drop TestSAO (useless object) Drop the old static startup initialized SAO factory, which was pretty useless. This factory was using a std::map for 2 elements, now just use a simple condition owned by ServerEnvironment, which will be lightweight, that will also drop a one time useful test on each LuaEntitySAO creation. This should reduce server load on massive SAO creation
* Move serveractiveobject & unitsaoLoic Blot2020-04-11
| | | | | Move serverobject.{cpp,h} to server/serveractiveobject.{cpp,h} Move UnitSAO class to dedicated files
* Drop genericobject.{cpp,h} (#9629)Loïc Blot2020-04-10
| | | | | | | | | | * Drop genericobject.{cpp,h} This file is not for generic object but for ActiveObject message passing. Put ownership of the various commands to the right objects and cleanup the related code. * Protect ServerActiveObject::m_messages_out * typo fix
* Bump version to 5.2.0sfan52020-04-05
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* Add animated_image[] formspec element (#9258)Hugues Ross2020-02-15
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* Formspec: Create a new class for inventorylists (#9287)DS2020-02-01
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* Android: fix cyrillic characters, update iconv lib (#9117)Maksim2020-01-13
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* Refactor to centralize GUIButton styling/rendering code (#9090)Hugues Ross2019-12-09
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* Fix android build due to omitted file in src filesZaoqi2019-12-06
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* Add arm64-v8a but it's not sufficient for 64bit buildLoic Blot2019-11-09
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* Bump to version code 25Loic Blot2019-11-09
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* Android: build fixes & compat fixesMoNTE482019-11-09
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* Formspec: draw order and clipping for all elements (#8740)DS2019-11-07
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* Bump version to 5.1.0sfan52019-10-12
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* Move Quicktune code to util/ (#8871)ANAND2019-09-29
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* Fix misuse of AsyncTask (#8799)Linjie Pan2019-09-19
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* Update Gradle to 5.5.1 (#8771)hannesa22019-08-12
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* Unify OpenGL ES supportsfan52019-08-04
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* Add styles to most elementsrubenwardy2019-08-03
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* Add custom colorable GUIButton implementationrubenwardy2019-08-03
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* Add IGUIScrollbar implementation with variable bar sizes (#8507)stujones112019-05-24
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* Add Android keystore to the repositoryLoic Blot2019-03-05
| | | | Password is not included :)
* Bump android version codeLoïc Blot2019-03-03
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* Revert "Revert CSM particles commit to fix particle spawner bug for 5.0.0 ↵Loïc Blot2019-02-26
| | | | | | (#8288)" This reverts commit 01cd63bd3bca0192dab2834faf414b022706a77e.
* Revert CSM particles commit to fix particle spawner bug for 5.0.0 (#8288)Paramat2019-02-26
| | | | Reverts 5dab7426451842793b183fbd961ad2ae83c8acbd "[CSM] Add functions to create particles and particlespawners."
* Android build fixesLoïc Blot2019-01-09
| | | | This fixes #8079
* Drop libgmp on Android and use mini-gmp (#8047)Loïc Blot2019-01-04
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* Bump android version code for next Play Store versionLoïc Blot2019-01-04
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* Android: Fix start-up crashes on version 4.x (#8003)stujones112018-12-22
| | | | | | * Android: Load shared STL library * Android: Fix exception with window background image
* Android: Add activeobjectmgr.cpp and ieee_float.cpp, sort listSmallJoker2018-12-14
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* Gradle now copy most of assetsLoic Blot2018-12-05
| | | | It depends on cleanAssets, ensuring they are always fresh
* Update android version code (rebuild)Loic Blot2018-12-04
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* Re-master and improve touchscreen gui icons (#7931)stujones112018-12-03
| | | | Increase the resolution of the smaller icons to look better on modern HD screens. All master SVGs included in the the Android build directory.
* Update Android java code (#7820)Maksim2018-12-02
| | | | | | | | | | | | | | | Targets SDK 26 as required by the playstore. Fixes screen auto-rotation closing game. Hides on-screen navigation bar if present. Update gradlew. Fix display aspect on 18+/:9 displays (like a Samsung Galaxy S9). Remove small app icons, not required. Fix xml in unpacking activity. Support Android permission: On Android 6.0+ you need to manually give write permission (as required by google). Background during unpacking (just a demo for now). Material Design: no more Android 2 interface. Immersive mode (Android 4.4+ - hide NavBar for fullscreen mode).
* Move client-specific files to 'src/client' (#7902)Quentin Bazin2018-11-28
| | | | | Update Android.mk Remove 'src/client' from include_directories