aboutsummaryrefslogtreecommitdiff
path: root/builtin/client/chatcommands.lua
Commit message (Expand)AuthorAge
* Translate builtin (#10693)Wuzzy2021-03-05
* Lua API: Add register_on_chatcommand to SSM and CSM (#7862)Elijah Duffy2020-10-03
* Add luacheck to check builtin (#7895)rubenwardy2019-08-06
* CSM: add requested CSM_RF_READ_PLAYERINFO (#8007)Loïc Blot2018-12-24
* Revert "CSM: Revert "[CSM] Add send_chat_message and run_server_chatcommand""Loic Blot2017-07-15
* CSM: Revert "[CSM] Add send_chat_message and run_server_chatcommand"rubenwardy2017-07-15
* CSM: Fix documentation error for register_on_*_chat_messages (#5917)DS2017-06-09
* [CSM] Add send_chat_message and run_server_chatcommand API functions (#5747)Pierre-Adrien Langrognet2017-05-21
* [CSM] Allow escaping chatcommands and add missing calls to gettext. (#5565)red-0012017-04-11
* [CSM] Use more gettext (#5553)red-0012017-04-10
* [CSM] Move `.list_players` and `.disconnect` to builtin. (#5550)red-0012017-04-10
* Change command prefix to "." and add "help" command.red-0012017-03-26
* [CSM] implement client side mod loading (#5123)Loïc Blot2017-03-13
* [CSM] Add client-sided chat commands (#5092)red-0012017-03-13
n timer.func(timer.param) table.remove(minetest.timers,index) end end end) function minetest.after(time, func, param) table.insert(minetest.timers_to_add, {time=time, func=func, param=param}) end function minetest.check_player_privs(name, privs) local player_privs = minetest.get_player_privs(name) local missing_privileges = {} for priv, val in pairs(privs) do if val then if not player_privs[priv] then table.insert(missing_privileges, priv) end end end if #missing_privileges > 0 then return false, missing_privileges end return true, "" end function minetest.get_connected_players() -- This could be optimized a bit, but leave that for later local list = {} for _, obj in pairs(minetest.env:get_objects_inside_radius({x=0,y=0,z=0}, 1000000)) do if obj:is_player() then table.insert(list, obj) end end return list end function minetest.hash_node_position(pos) return (pos.z+32768)*65536*65536 + (pos.y+32768)*65536 + pos.x+32768 end function minetest.get_item_group(name, group) if not minetest.registered_items[name] or not minetest.registered_items[name].groups[group] then return 0 end return minetest.registered_items[name].groups[group] end function minetest.get_node_group(name, group) return minetest.get_item_group(name, group) end function minetest.string_to_pos(value) local p = {} p.x, p.y, p.z = string.match(value, "^([%d.-]+)[, ] *([%d.-]+)[, ] *([%d.-]+)$") if p.x and p.y and p.z then p.x = tonumber(p.x) p.y = tonumber(p.y) p.z = tonumber(p.z) return p end local p = {} p.x, p.y, p.z = string.match(value, "^%( *([%d.-]+)[, ] *([%d.-]+)[, ] *([%d.-]+) *%)$") if p.x and p.y and p.z then p.x = tonumber(p.x) p.y = tonumber(p.y) p.z = tonumber(p.z) return p end return nil end assert(minetest.string_to_pos("10.0, 5, -2").x == 10) assert(minetest.string_to_pos("( 10.0, 5, -2)").z == -2) assert(minetest.string_to_pos("asd, 5, -2)") == nil) function minetest.setting_get_pos(name) local value = minetest.setting_get(name) if not value then return nil end return minetest.string_to_pos(value) end