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path: root/builtin/client/register.lua
Commit message (Expand)AuthorAge
* Fix Minetest blaming the wrong mod for errors (#12241)Lars Müller2022-05-09
* Add documentation to builtin core.run_callbacks (#10494)DS2020-10-21
* Lua API: Add register_on_chatcommand to SSM and CSM (#7862)Elijah Duffy2020-10-03
* CSM/SSM: Add on_mods_loaded callback (#7411)Loïc Blot2018-06-06
* [CSM] Remove `on_connect` callback (#6941)red-0012018-01-21
* [CSM] Add callback on open inventory (#5793)Vincent Glize2017-10-02
* Implement mod communication channels (#6351)Loïc Blot2017-09-26
* CSM: Fix documentation error for register_on_*_chat_messages (#5917)DS2017-06-09
* [CSM] add `on_item_use` (#5544)red-0012017-05-06
* [CSM] Add event on_place_node API lua (#5548)Vincent Glize2017-04-29
* [CSM] Add event on_connect player API lua (#5540)Vincent Glize2017-04-08
* [CSM] Add `on_punchnode` callbackred-0012017-03-13
* [CSM] Add `on_dignode` callback (#5140)red-0012017-03-13
* [CSM] Improve security for client-sided mods (#5100)red-0012017-03-13
* [CSM] Add local formspecs. (#5094)red-0012017-03-13
* [CSM] sound_play & sound_stop support + client_lua_api doc (#5096)Loïc Blot2017-03-13
* [CSM] Add on_death, on_hp_modification & oh_damage_taken callbacks (#5093)Loïc Blot2017-03-13
* [CSM] Client side moddingLoic Blot2017-03-13