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register.lua
Commit message (
Expand
)
Author
Age
*
Fix Minetest blaming the wrong mod for errors (#12241)
Lars Müller
2022-05-09
*
Add documentation to builtin core.run_callbacks (#10494)
DS
2020-10-21
*
Lua API: Add register_on_chatcommand to SSM and CSM (#7862)
Elijah Duffy
2020-10-03
*
CSM/SSM: Add on_mods_loaded callback (#7411)
Loïc Blot
2018-06-06
*
[CSM] Remove `on_connect` callback (#6941)
red-001
2018-01-21
*
[CSM] Add callback on open inventory (#5793)
Vincent Glize
2017-10-02
*
Implement mod communication channels (#6351)
Loïc Blot
2017-09-26
*
CSM: Fix documentation error for register_on_*_chat_messages (#5917)
DS
2017-06-09
*
[CSM] add `on_item_use` (#5544)
red-001
2017-05-06
*
[CSM] Add event on_place_node API lua (#5548)
Vincent Glize
2017-04-29
*
[CSM] Add event on_connect player API lua (#5540)
Vincent Glize
2017-04-08
*
[CSM] Add `on_punchnode` callback
red-001
2017-03-13
*
[CSM] Add `on_dignode` callback (#5140)
red-001
2017-03-13
*
[CSM] Improve security for client-sided mods (#5100)
red-001
2017-03-13
*
[CSM] Add local formspecs. (#5094)
red-001
2017-03-13
*
[CSM] sound_play & sound_stop support + client_lua_api doc (#5096)
Loïc Blot
2017-03-13
*
[CSM] Add on_death, on_hp_modification & oh_damage_taken callbacks (#5093)
Loïc Blot
2017-03-13
*
[CSM] Client side modding
Loic Blot
2017-03-13