| Commit message (Expand) | Author | Age |
* | Save metainfo for falling nodes | Vladislav Tsendrovskii | 2017-03-11 |
* | Add minetest.spawn_falling_node(pos) (#5339) | zaoqi | 2017-03-04 |
* | Fixes for colorwallmounted and colorfacedir nodes | Dániel Juhász | 2017-02-18 |
* | builtin/.../falling.lua: Avoid crash when hitting unknown nodes | sfan5 | 2017-01-09 |
* | Builtin/../falling.lua: Avoid crash when object pos over limit | paramat | 2016-12-21 |
* | Introduce builtin_shared and use it to fix #4778 | est31 | 2016-11-16 |
* | Rename nodeupdate and nodeupdate_single and make them part of the official API | est31 | 2016-11-14 |
* | Builtin/../falling: Fix bugs caused by 'ignore' nodes | paramat | 2016-11-07 |
* | Builtin/../falling.lua: Code optimisation | tenplus1 | 2016-10-14 |
* | Builtin/falling: Add fallback vector in case of nil 'wallmounted to dir' | paramat | 2016-10-03 |
* | Add on_punchnode callback | Wayward One | 2016-05-17 |
* | falling: walk 4 additional diagonally down directions. | Auke Kok | 2016-04-20 |
* | Convert nodeupdate to non-recursive | Auke Kok | 2016-04-11 |
* | stop falling.lua error | tenplus1 | 2016-03-29 |
* | Falling: Set acceleration on step again | Rui | 2016-03-25 |
* | Builtin/game/falling: Re-add comma removed by recent commit | paramat | 2016-03-19 |
* | Set acceleration only once in falling node | Rui914 | 2016-03-19 |
* | Minor tweaks __builtin:falling_node | Rui | 2015-09-01 |
* | Fix some undeclared global variables | Craig Davison | 2014-11-26 |
* | Use round if falling node is misplaced | SmallJoker | 2014-09-28 |
* | Remove buildable_to nodes without dropping item when replaced by a falling node | Casimir | 2014-08-22 |
* | Allow custom liquids to have drops | sfan5 | 2014-06-08 |
* | Use "core" namespace internally | ShadowNinja | 2014-05-08 |
* | Organize builtin into subdirectories | ShadowNinja | 2014-05-07 |