aboutsummaryrefslogtreecommitdiff
path: root/builtin/game/falling.lua
Commit message (Collapse)AuthorAge
* ObjectRef: Add add_velocity() (#3208)you2018-03-31
| | | | Allow changing the velocity of objects relatively to their current velocity
* Falling.lua: Delete falling node entities on contact with 'ignore'paramat2018-02-13
| | | | | | Prevents falling node entities entering the ignore at a world edge and resting on unloaded nodes 16 nodes below, unreachable, undiggable and still being processed by 'on step' because they don't revert to nodes.
* Add callback to preserve node metadata as item metadataashtrayoz2017-12-14
|
* Sounds: Add falling node soundsAuke Kok2017-11-14
| | | | | | | | Falling nodes should make a sound. This can only be done here, so for simplicity we just call the sound_play() here with the node place sound. We ignore any gain value in the sound spec since a falling node should be loud, so the 1.0 default gain makes sense here.
* Remove nodeupdate and nodeupdate_singleRui2017-08-30
|
* Automatic item and node colorization (#5640)Dániel Juhász2017-06-20
| | | | | | | | | | | | | | | | | * Automatic item and node colorization Now nodes with a palette yield colored item stacks, and colored items place colored nodes by default. The client predicts the colorization. * Backwards compatibility * Use nil * Style fixes * Fix code style * Document changes
* Save metainfo for falling nodesVladislav Tsendrovskii2017-03-11
|
* Add minetest.spawn_falling_node(pos) (#5339)zaoqi2017-03-04
| | | | | | | | * Add minetest.spawn_falling_node(pos) * lua_api.txt: Add minetest.spawn_falling_node(pos) * Update minetest.spawn_falling_node(pos)
* Fixes for colorwallmounted and colorfacedir nodesDániel Juhász2017-02-18
| | | | | | Correct node placement prediction for attached colorwallmounted nodes. Correct placement direction for colorfacedir and colorwallmounted nodes. Correct detatch mechanism for attached colorwallmounted nodes.
* builtin/.../falling.lua: Avoid crash when hitting unknown nodessfan52017-01-09
|
* Builtin/../falling.lua: Avoid crash when object pos over limitparamat2016-12-21
| | | | | If the object pos is over limit, 'add entity' will not add an entity, causing 'obj' to be nil.
* Introduce builtin_shared and use it to fix #4778est312016-11-16
| | | | | | | | | | | Fixes #4778 which was about the error: ServerError: Lua: Runtime error from mod '' in callback item_OnPlace(): /usr/local/share/minetest/builtin/game/item.lua:278: attempt to call global 'check_attached_node' (a nil value) The issue was a regression of commit 649448a2a91fbf3e944b2f2e739f4e2292af1df0 "Rename nodeupdate and nodeupdate_single and make them part of the official API"
* Rename nodeupdate and nodeupdate_single and make them part of the official APIest312016-11-14
| | | | | | | | | | | | | | | Now, the renamed forms of nodeupdate and nodeupdate_single are part of the official API. As nodeupdate has been used by Minetest Game and in mods despite of not being part of the official API, we ease the transition by still supporting it for the 0.4.15 release. After the release, the two functions can be removed. The removal will not violate the stability promise, as that promise only includes the official and documented API. Also, make some formerly global functions local. They most likely haven't been used by mods, therefore they won't get stubs with deprecation warnings, hard erroring directly.
* Builtin/../falling: Fix bugs caused by 'ignore' nodesparamat2016-11-07
| | | | | | | | Original commit by t4im, rebased and developed by paramat. Fix CONTENT_IGNORE being replaced by falling nodes or causing large areas of sand to collapse into itself. Format some conditional code for clarity. Add and clarify some comments.
* Builtin/../falling.lua: Code optimisationtenplus12016-10-14
|
* Builtin/falling: Add fallback vector in case of nil 'wallmounted to dir'paramat2016-10-03
| | | | | | | The fallback vector is in case 'wallmounted to dir' is nil due to voxelmanip placing a wallmounted node without resetting a pre-existing param2 value that is out-of-range for wallmounted. The fallback vector corresponds to param2 = 0.
* Add on_punchnode callbackWayward One2016-05-17
|
* falling: walk 4 additional diagonally down directions.Auke Kok2016-04-20
| | | | | | | This seems very little cost and matches the old behavior more closely. This will cause some more falling nodes to get added to falling clusters. With the efficiency of the algorithm, this really doesn't do much damage.
* Convert nodeupdate to non-recursiveAuke Kok2016-04-11
| | | | | | | | | | | | | | This took me a while to figure out. We no longer visit all 9 block around and with the touched node, but instead visit adjacent plus self. We then walk -non- recursively through all neigbors and if they cause a nodeupdate, we just keep walking until it ends. On the way back we prune the tail. I've tested this with 8000+ sand nodes. Video result is here: https://youtu.be/liKKgLefhFQ Took ~ 10 seconds to process and return to normal.
* stop falling.lua errortenplus12016-03-29
| | | | | | | 2016-03-27 15:47:01: ERROR[Main]: ServerError: Lua: Runtime error from mod '*builtin*' in callback luaentity_Step(): Node name is not set or is not a string! 2016-03-27 15:47:01: ERROR[Main]: stack traceback: 2016-03-27 15:47:01: ERROR[Main]: [C]: in function 'add_node' 2016-03-27 15:47:01: ERROR[Main]: /usr/share/minetest/builtin/game/falling.lua:96: in function </usr/share/minetest/builtin/game/falling.lua:43>
* Falling: Set acceleration on step againRui2016-03-25
| | | | | | | | | | | Commit 65c09a96f41705bb8e75fc5ff4276342be91ed11 "Set acceleration only once in falling node" has made the acceleration being set only once. But this has introduced a regression. Fix #3884.
* Builtin/game/falling: Re-add comma removed by recent commitparamat2016-03-19
|
* Set acceleration only once in falling nodeRui9142016-03-19
|
* Minor tweaks __builtin:falling_nodeRui2015-09-01
|
* Fix some undeclared global variablesCraig Davison2014-11-26
|
* Use round if falling node is misplacedSmallJoker2014-09-28
| | | | Fixes: http://i.imgur.com/arAWw1i.png (middle-right)
* Remove buildable_to nodes without dropping item when replaced by a falling nodeCasimir2014-08-22
|
* Allow custom liquids to have dropssfan52014-06-08
|
* Use "core" namespace internallyShadowNinja2014-05-08
|
* Organize builtin into subdirectoriesShadowNinja2014-05-07
5' href='#n665'>665 666 667 668 669 670 671 672 673 674 675 676 677 678 679 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 696 697 698 699 700 701 702 703 704 705 706 707 708 709 710 711
/*
** $Id: lgc.c,v 2.38.1.1 2007/12/27 13:02:25 roberto Exp $
** Garbage Collector
** See Copyright Notice in lua.h
*/

#include <string.h>

#define lgc_c
#define LUA_CORE

#include "lua.h"

#include "ldebug.h"
#include "ldo.h"
#include "lfunc.h"
#include "lgc.h"
#include "lmem.h"
#include "lobject.h"
#include "lstate.h"
#include "lstring.h"
#include "ltable.h"
#include "ltm.h"


#define GCSTEPSIZE	1024u
#define GCSWEEPMAX	40
#define GCSWEEPCOST	10
#define GCFINALIZECOST	100


#define maskmarks	cast_byte(~(bitmask(BLACKBIT)|WHITEBITS))

#define makewhite(g,x)	\
   ((x)->gch.marked = cast_byte(((x)->gch.marked & maskmarks) | luaC_white(g)))

#define white2gray(x)	reset2bits((x)->gch.marked, WHITE0BIT, WHITE1BIT)
#define black2gray(x)	resetbit((x)->gch.marked, BLACKBIT)

#define stringmark(s)	reset2bits((s)->tsv.marked, WHITE0BIT, WHITE1BIT)


#define isfinalized(u)		testbit((u)->marked, FINALIZEDBIT)
#define markfinalized(u)	l_setbit((u)->marked, FINALIZEDBIT)


#define KEYWEAK         bitmask(KEYWEAKBIT)
#define VALUEWEAK       bitmask(VALUEWEAKBIT)



#define markvalue(g,o) { checkconsistency(o); \
  if (iscollectable(o) && iswhite(gcvalue(o))) reallymarkobject(g,gcvalue(o)); }

#define markobject(g,t) { if (iswhite(obj2gco(t))) \
		reallymarkobject(g, obj2gco(t)); }


#define setthreshold(g)  (g->GCthreshold = (g->estimate/100) * g->gcpause)


static void removeentry (Node *n) {
  lua_assert(ttisnil(gval(n)));
  if (iscollectable(gkey(n)))
    setttype(gkey(n), LUA_TDEADKEY);  /* dead key; remove it */
}


static void reallymarkobject (global_State *g, GCObject *o) {
  lua_assert(iswhite(o) && !isdead(g, o));
  white2gray(o);
  switch (o->gch.tt) {
    case LUA_TSTRING: {
      return;
    }
    case LUA_TUSERDATA: {
      Table *mt = gco2u(o)->metatable;
      gray2black(o);  /* udata are never gray */
      if (mt) markobject(g, mt);
      markobject(g, gco2u(o)->env);
      return;
    }
    case LUA_TUPVAL: {
      UpVal *uv = gco2uv(o);
      markvalue(g, uv->v);
      if (uv->v == &uv->u.value)  /* closed? */
        gray2black(o);  /* open upvalues are never black */
      return;
    }
    case LUA_TFUNCTION: {
      gco2cl(o)->c.gclist = g->gray;
      g->gray = o;
      break;
    }
    case LUA_TTABLE: {
      gco2h(o)->gclist = g->gray;
      g->gray = o;
      break;
    }
    case LUA_TTHREAD: {
      gco2th(o)->gclist = g->gray;
      g->gray = o;
      break;
    }
    case LUA_TPROTO: {
      gco2p(o)->gclist = g->gray;
      g->gray = o;
      break;
    }
    default: lua_assert(0);
  }
}


static void marktmu (global_State *g) {
  GCObject *u = g->tmudata;
  if (u) {
    do {
      u = u->gch.next;
      makewhite(g, u);  /* may be marked, if left from previous GC */
      reallymarkobject(g, u);
    } while (u != g->tmudata);
  }
}


/* move `dead' udata that need finalization to list `tmudata' */
size_t luaC_separateudata (lua_State *L, int all) {
  global_State *g = G(L);
  size_t deadmem = 0;
  GCObject **p = &g->mainthread->next;
  GCObject *curr;
  while ((curr = *p) != NULL) {
    if (!(iswhite(curr) || all) || isfinalized(gco2u(curr)))
      p = &curr->gch.next;  /* don't bother with them */
    else if (fasttm(L, gco2u(curr)->metatable, TM_GC) == NULL) {
      markfinalized(gco2u(curr));  /* don't need finalization */
      p = &curr->gch.next;
    }
    else {  /* must call its gc method */
      deadmem += sizeudata(gco2u(curr));
      markfinalized(gco2u(curr));
      *p = curr->gch.next;
      /* link `curr' at the end of `tmudata' list */
      if (g->tmudata == NULL)  /* list is empty? */
        g->tmudata = curr->gch.next = curr;  /* creates a circular list */
      else {
        curr->gch.next = g->tmudata->gch.next;
        g->tmudata->gch.next = curr;
        g->tmudata = curr;
      }
    }
  }
  return deadmem;
}


static int traversetable (global_State *g, Table *h) {
  int i;
  int weakkey = 0;
  int weakvalue = 0;
  const TValue *mode;
  if (h->metatable)
    markobject(g, h->metatable);
  mode = gfasttm(g, h->metatable, TM_MODE);
  if (mode && ttisstring(mode)) {  /* is there a weak mode? */
    weakkey = (strchr(svalue(mode), 'k') != NULL);
    weakvalue = (strchr(svalue(mode), 'v') != NULL);
    if (weakkey || weakvalue) {  /* is really weak? */
      h->marked &= ~(KEYWEAK | VALUEWEAK);  /* clear bits */
      h->marked |= cast_byte((weakkey << KEYWEAKBIT) |
                             (weakvalue << VALUEWEAKBIT));
      h->gclist = g->weak;  /* must be cleared after GC, ... */
      g->weak = obj2gco(h);  /* ... so put in the appropriate list */
    }
  }
  if (weakkey && weakvalue) return 1;
  if (!weakvalue) {
    i = h->sizearray;
    while (i--)
      markvalue(g, &h->array[i]);
  }
  i = sizenode(h);
  while (i--) {
    Node *n = gnode(h, i);
    lua_assert(ttype(gkey(n)) != LUA_TDEADKEY || ttisnil(gval(n)));
    if (ttisnil(gval(n)))
      removeentry(n);  /* remove empty entries */
    else {
      lua_assert(!ttisnil(gkey(n)));
      if (!weakkey) markvalue(g, gkey(n));
      if (!weakvalue) markvalue(g, gval(n));
    }
  }
  return weakkey || weakvalue;
}


/*
** All marks are conditional because a GC may happen while the
** prototype is still being created
*/
static void traverseproto (global_State *g, Proto *f) {
  int i;
  if (f->source) stringmark(f->source);
  for (i=0; i<f->sizek; i++)  /* mark literals */
    markvalue(g, &f->k[i]);
  for (i=0; i<f->sizeupvalues; i++) {  /* mark upvalue names */
    if (f->upvalues[i])
      stringmark(f->upvalues[i]);
  }
  for (i=0; i<f->sizep; i++) {  /* mark nested protos */
    if (f->p[i])
      markobject(g, f->p[i]);
  }
  for (i=0; i<f->sizelocvars; i++) {  /* mark local-variable names */
    if (f->locvars[i].varname)
      stringmark(f->locvars[i].varname);
  }
}



static void traverseclosure (global_State *g, Closure *cl) {
  markobject(g, cl->c.env);
  if (cl->c.isC) {
    int i;
    for (i=0; i<cl->c.nupvalues; i++)  /* mark its upvalues */
      markvalue(g, &cl->c.upvalue[i]);
  }
  else {
    int i;
    lua_assert(cl->l.nupvalues == cl->l.p->nups);
    markobject(g, cl->l.p);
    for (i=0; i<cl->l.nupvalues; i++)  /* mark its upvalues */
      markobject(g, cl->l.upvals[i]);
  }
}


static void checkstacksizes (lua_State *L, StkId max) {
  int ci_used = cast_int(L->ci - L->base_ci);  /* number of `ci' in use */
  int s_used = cast_int(max - L->stack);  /* part of stack in use */
  if (L->size_ci > LUAI_MAXCALLS)  /* handling overflow? */
    return;  /* do not touch the stacks */
  if (4*ci_used < L->size_ci && 2*BASIC_CI_SIZE < L->size_ci)
    luaD_reallocCI(L, L->size_ci/2);  /* still big enough... */
  condhardstacktests(luaD_reallocCI(L, ci_used + 1));
  if (4*s_used < L->stacksize &&
      2*(BASIC_STACK_SIZE+EXTRA_STACK) < L->stacksize)
    luaD_reallocstack(L, L->stacksize/2);  /* still big enough... */
  condhardstacktests(luaD_reallocstack(L, s_used));
}


static void traversestack (global_State *g, lua_State *l) {
  StkId o, lim;
  CallInfo *ci;
  markvalue(g, gt(l));
  lim = l->top;
  for (ci = l->base_ci; ci <= l->ci; ci++) {
    lua_assert(ci->top <= l->stack_last);
    if (lim < ci->top) lim = ci->top;
  }
  for (o = l->stack; o < l->top; o++)
    markvalue(g, o);
  for (; o <= lim; o++)
    setnilvalue(o);
  checkstacksizes(l, lim);
}


/*
** traverse one gray object, turning it to black.
** Returns `quantity' traversed.
*/
static l_mem propagatemark (global_State *g) {
  GCObject *o = g->gray;
  lua_assert(isgray(o));
  gray2black(o);
  switch (o->gch.tt) {
    case LUA_TTABLE: {
      Table *h = gco2h(o);
      g->gray = h->gclist;
      if (traversetable(g, h))  /* table is weak? */
        black2gray(o);  /* keep it gray */
      return sizeof(Table) + sizeof(TValue) * h->sizearray +
                             sizeof(Node) * sizenode(h);
    }
    case LUA_TFUNCTION: {
      Closure *cl = gco2cl(o);
      g->gray = cl->c.gclist;
      traverseclosure(g, cl);
      return (cl->c.isC) ? sizeCclosure(cl->c.nupvalues) :
                           sizeLclosure(cl->l.nupvalues);
    }
    case LUA_TTHREAD: {
      lua_State *th = gco2th(o);
      g->gray = th->gclist;
      th->gclist = g->grayagain;
      g->grayagain = o;
      black2gray(o);
      traversestack(g, th);
      return sizeof(lua_State) + sizeof(TValue) * th->stacksize +
                                 sizeof(CallInfo) * th->size_ci;
    }
    case LUA_TPROTO: {
      Proto *p = gco2p(o);
      g->gray = p->gclist;
      traverseproto(g, p);
      return sizeof(Proto) + sizeof(Instruction) * p->sizecode +
                             sizeof(Proto *) * p->sizep +
                             sizeof(TValue) * p->sizek + 
                             sizeof(int) * p->sizelineinfo +
                             sizeof(LocVar) * p->sizelocvars +
                             sizeof(TString *) * p->sizeupvalues;
    }
    default: lua_assert(0); return 0;
  }
}


static size_t propagateall (global_State *g) {
  size_t m = 0;
  while (g->gray) m += propagatemark(g);
  return m;
}


/*
** The next function tells whether a key or value can be cleared from
** a weak table. Non-collectable objects are never removed from weak
** tables. Strings behave as `values', so are never removed too. for
** other objects: if really collected, cannot keep them; for userdata
** being finalized, keep them in keys, but not in values
*/
static int iscleared (const TValue *o, int iskey) {
  if (!iscollectable(o)) return 0;
  if (ttisstring(o)) {
    stringmark(rawtsvalue(o));  /* strings are `values', so are never weak */
    return 0;
  }
  return iswhite(gcvalue(o)) ||
    (ttisuserdata(o) && (!iskey && isfinalized(uvalue(o))));
}


/*
** clear collected entries from weaktables
*/
static void cleartable (GCObject *l) {
  while (l) {
    Table *h = gco2h(l);
    int i = h->sizearray;
    lua_assert(testbit(h->marked, VALUEWEAKBIT) ||
               testbit(h->marked, KEYWEAKBIT));
    if (testbit(h->marked, VALUEWEAKBIT)) {
      while (i--) {
        TValue *o = &h->array[i];
        if (iscleared(o, 0))  /* value was collected? */
          setnilvalue(o);  /* remove value */
      }
    }
    i = sizenode(h);
    while (i--) {
      Node *n = gnode(h, i);
      if (!ttisnil(gval(n)) &&  /* non-empty entry? */
          (iscleared(key2tval(n), 1) || iscleared(gval(n), 0))) {
        setnilvalue(gval(n));  /* remove value ... */
        removeentry(n);  /* remove entry from table */
      }
    }
    l = h->gclist;
  }
}


static void freeobj (lua_State *L, GCObject *o) {
  switch (o->gch.tt) {
    case LUA_TPROTO: luaF_freeproto(L, gco2p(o)); break;
    case LUA_TFUNCTION: luaF_freeclosure(L, gco2cl(o)); break;
    case LUA_TUPVAL: luaF_freeupval(L, gco2uv(o)); break;
    case LUA_TTABLE: luaH_free(L, gco2h(o)); break;
    case LUA_TTHREAD: {
      lua_assert(gco2th(o) != L && gco2th(o) != G(L)->mainthread);
      luaE_freethread(L, gco2th(o));
      break;
    }
    case LUA_TSTRING: {
      G(L)->strt.nuse--;
      luaM_freemem(L, o, sizestring(gco2ts(o)));
      break;
    }
    case LUA_TUSERDATA: {
      luaM_freemem(L, o, sizeudata(gco2u(o)));
      break;
    }
    default: lua_assert(0);
  }
}



#define sweepwholelist(L,p)	sweeplist(L,p,MAX_LUMEM)


static GCObject **sweeplist (lua_State *L, GCObject **p, lu_mem count) {
  GCObject *curr;
  global_State *g = G(L);
  int deadmask = otherwhite(g);
  while ((curr = *p) != NULL && count-- > 0) {
    if (curr->gch.tt == LUA_TTHREAD)  /* sweep open upvalues of each thread */
      sweepwholelist(L, &gco2th(curr)->openupval);
    if ((curr->gch.marked ^ WHITEBITS) & deadmask) {  /* not dead? */
      lua_assert(!isdead(g, curr) || testbit(curr->gch.marked, FIXEDBIT));
      makewhite(g, curr);  /* make it white (for next cycle) */
      p = &curr->gch.next;
    }
    else {  /* must erase `curr' */
      lua_assert(isdead(g, curr) || deadmask == bitmask(SFIXEDBIT));
      *p = curr->gch.next;
      if (curr == g->rootgc)  /* is the first element of the list? */
        g->rootgc = curr->gch.next;  /* adjust first */
      freeobj(L, curr);
    }
  }
  return p;
}


static void checkSizes (lua_State *L) {
  global_State *g = G(L);
  /* check size of string hash */
  if (g->strt.nuse < cast(lu_int32, g->strt.size/4) &&
      g->strt.size > MINSTRTABSIZE*2)
    luaS_resize(L, g->strt.size/2);  /* table is too big */
  /* check size of buffer */
  if (luaZ_sizebuffer(&g->buff) > LUA_MINBUFFER*2) {  /* buffer too big? */
    size_t newsize = luaZ_sizebuffer(&g->buff) / 2;
    luaZ_resizebuffer(L, &g->buff, newsize);
  }
}


static void GCTM (lua_State *L) {
  global_State *g = G(L);
  GCObject *o = g->tmudata->gch.next;  /* get first element */
  Udata *udata = rawgco2u(o);
  const TValue *tm;
  /* remove udata from `tmudata' */
  if (o == g->tmudata)  /* last element? */
    g->tmudata = NULL;
  else
    g->tmudata->gch.next = udata->uv.next;
  udata->uv.next = g->mainthread->next;  /* return it to `root' list */
  g->mainthread->next = o;
  makewhite(g, o);
  tm = fasttm(L, udata->uv.metatable, TM_GC);
  if (tm != NULL) {
    lu_byte oldah = L->allowhook;
    lu_mem oldt = g->GCthreshold;
    L->allowhook = 0;  /* stop debug hooks during GC tag method */
    g->GCthreshold = 2*g->totalbytes;  /* avoid GC steps */
    setobj2s(L, L->top, tm);
    setuvalue(L, L->top+1, udata);
    L->top += 2;
    luaD_call(L, L->top - 2, 0);
    L->allowhook = oldah;  /* restore hooks */
    g->GCthreshold = oldt;  /* restore threshold */
  }
}


/*
** Call all GC tag methods
*/
void luaC_callGCTM (lua_State *L) {
  while (G(L)->tmudata)
    GCTM(L);
}


void luaC_freeall (lua_State *L) {
  global_State *g = G(L);
  int i;
  g->currentwhite = WHITEBITS | bitmask(SFIXEDBIT);  /* mask to collect all elements */
  sweepwholelist(L, &g->rootgc);
  for (i = 0; i < g->strt.size; i++)  /* free all string lists */
    sweepwholelist(L, &g->strt.hash[i]);
}


static void markmt (global_State *g) {
  int i;
  for (i=0; i<NUM_TAGS; i++)
    if (g->mt[i]) markobject(g, g->mt[i]);
}


/* mark root set */
static void markroot (lua_State *L) {
  global_State *g = G(L);
  g->gray = NULL;
  g->grayagain = NULL;
  g->weak = NULL;
  markobject(g, g->mainthread);
  /* make global table be traversed before main stack */
  markvalue(g, gt(g->mainthread));
  markvalue(g, registry(L));
  markmt(g);
  g->gcstate = GCSpropagate;
}


static void remarkupvals (global_State *g) {
  UpVal *uv;
  for (uv = g->uvhead.u.l.next; uv != &g->uvhead; uv = uv->u.l.next) {
    lua_assert(uv->u.l.next->u.l.prev == uv && uv->u.l.prev->u.l.next == uv);
    if (isgray(obj2gco(uv)))
      markvalue(g, uv->v);
  }
}


static void atomic (lua_State *L) {
  global_State *g = G(L);
  size_t udsize;  /* total size of userdata to be finalized */
  /* remark occasional upvalues of (maybe) dead threads */
  remarkupvals(g);
  /* traverse objects cautch by write barrier and by 'remarkupvals' */
  propagateall(g);
  /* remark weak tables */
  g->gray = g->weak;
  g->weak = NULL;
  lua_assert(!iswhite(obj2gco(g->mainthread)));
  markobject(g, L);  /* mark running thread */
  markmt(g);  /* mark basic metatables (again) */
  propagateall(g);
  /* remark gray again */
  g->gray = g->grayagain;
  g->grayagain = NULL;
  propagateall(g);
  udsize = luaC_separateudata(L, 0);  /* separate userdata to be finalized */
  marktmu(g);  /* mark `preserved' userdata */
  udsize += propagateall(g);  /* remark, to propagate `preserveness' */
  cleartable(g->weak);  /* remove collected objects from weak tables */
  /* flip current white */
  g->currentwhite = cast_byte(otherwhite(g));
  g->sweepstrgc = 0;
  g->sweepgc = &g->rootgc;
  g->gcstate = GCSsweepstring;
  g->estimate = g->totalbytes - udsize;  /* first estimate */
}


static l_mem singlestep (lua_State *L) {
  global_State *g = G(L);
  /*lua_checkmemory(L);*/
  switch (g->gcstate) {
    case GCSpause: {
      markroot(L);  /* start a new collection */
      return 0;
    }
    case GCSpropagate: {
      if (g->gray)
        return propagatemark(g);
      else {  /* no more `gray' objects */
        atomic(L);  /* finish mark phase */
        return 0;
      }
    }
    case GCSsweepstring: {
      lu_mem old = g->totalbytes;
      sweepwholelist(L, &g->strt.hash[g->sweepstrgc++]);
      if (g->sweepstrgc >= g->strt.size)  /* nothing more to sweep? */
        g->gcstate = GCSsweep;  /* end sweep-string phase */
      lua_assert(old >= g->totalbytes);
      g->estimate -= old - g->totalbytes;
      return GCSWEEPCOST;
    }
    case GCSsweep: {
      lu_mem old = g->totalbytes;
      g->sweepgc = sweeplist(L, g->sweepgc, GCSWEEPMAX);
      if (*g->sweepgc == NULL) {  /* nothing more to sweep? */
        checkSizes(L);
        g->gcstate = GCSfinalize;  /* end sweep phase */
      }
      lua_assert(old >= g->totalbytes);
      g->estimate -= old - g->totalbytes;
      return GCSWEEPMAX*GCSWEEPCOST;
    }
    case GCSfinalize: {
      if (g->tmudata) {
        GCTM(L);
        if (g->estimate > GCFINALIZECOST)
          g->estimate -= GCFINALIZECOST;
        return GCFINALIZECOST;
      }
      else {
        g->gcstate = GCSpause;  /* end collection */
        g->gcdept = 0;
        return 0;
      }
    }
    default: lua_assert(0); return 0;
  }
}


void luaC_step (lua_State *L) {
  global_State *g = G(L);
  l_mem lim = (GCSTEPSIZE/100) * g->gcstepmul;
  if (lim == 0)
    lim = (MAX_LUMEM-1)/2;  /* no limit */
  g->gcdept += g->totalbytes - g->GCthreshold;
  do {
    lim -= singlestep(L);
    if (g->gcstate == GCSpause)
      break;
  } while (lim > 0);
  if (g->gcstate != GCSpause) {
    if (g->gcdept < GCSTEPSIZE)
      g->GCthreshold = g->totalbytes + GCSTEPSIZE;  /* - lim/g->gcstepmul;*/
    else {
      g->gcdept -= GCSTEPSIZE;
      g->GCthreshold = g->totalbytes;
    }
  }
  else {
    lua_assert(g->totalbytes >= g->estimate);
    setthreshold(g);
  }
}


void luaC_fullgc (lua_State *L) {
  global_State *g = G(L);
  if (g->gcstate <= GCSpropagate) {
    /* reset sweep marks to sweep all elements (returning them to white) */
    g->sweepstrgc = 0;
    g->sweepgc = &g->rootgc;
    /* reset other collector lists */
    g->gray = NULL;
    g->grayagain = NULL;
    g->weak = NULL;
    g->gcstate = GCSsweepstring;
  }
  lua_assert(g->gcstate != GCSpause && g->gcstate != GCSpropagate);
  /* finish any pending sweep phase */
  while (g->gcstate != GCSfinalize) {
    lua_assert(g->gcstate == GCSsweepstring || g->gcstate == GCSsweep);
    singlestep(L);
  }
  markroot(L);
  while (g->gcstate != GCSpause) {
    singlestep(L);
  }
  setthreshold(g);
}


void luaC_barrierf (lua_State *L, GCObject *o, GCObject *v) {
  global_State *g = G(L);
  lua_assert(isblack(o) && iswhite(v) && !isdead(g, v) && !isdead(g, o));
  lua_assert(g->gcstate != GCSfinalize && g->gcstate != GCSpause);
  lua_assert(ttype(&o->gch) != LUA_TTABLE);
  /* must keep invariant? */
  if (g->gcstate == GCSpropagate)
    reallymarkobject(g, v);  /* restore invariant */
  else  /* don't mind */
    makewhite(g, o);  /* mark as white just to avoid other barriers */
}


void luaC_barrierback (lua_State *L, Table *t) {
  global_State *g = G(L);
  GCObject *o = obj2gco(t);
  lua_assert(isblack(o) && !isdead(g, o));
  lua_assert(g->gcstate != GCSfinalize && g->gcstate != GCSpause);
  black2gray(o);  /* make table gray (again) */
  t->gclist = g->grayagain;
  g->grayagain = o;
}


void luaC_link (lua_State *L, GCObject *o, lu_byte tt) {
  global_State *g = G(L);
  o->gch.next = g->rootgc;
  g->rootgc = o;
  o->gch.marked = luaC_white(g);
  o->gch.tt = tt;
}


void luaC_linkupval (lua_State *L, UpVal *uv) {
  global_State *g = G(L);
  GCObject *o = obj2gco(uv);
  o->gch.next = g->rootgc;  /* link upvalue into `rootgc' list */
  g->rootgc = o;
  if (isgray(o)) { 
    if (g->gcstate == GCSpropagate) {
      gray2black(o);  /* closed upvalues need barrier */
      luaC_barrier(L, uv, uv->v);
    }
    else {  /* sweep phase: sweep it (turning it into white) */
      makewhite(g, o);
      lua_assert(g->gcstate != GCSfinalize && g->gcstate != GCSpause);
    }
  }
}