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path:
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builtin
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game
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item_entity.lua
Commit message (
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Author
Age
*
Change item entity collisionbox so that they don't sink into the ground
sfan5
2020-05-27
*
Item Entity: Add message to moveresult assertion (#9797)
rubenwardy
2020-05-14
*
Rewrite builtin item entity to use collision info
sfan5
2020-04-27
*
Builtin: Make item entities glow less (#9594)
sfan5
2020-04-04
*
Builtin: Make dropped light_source nodes glow (#9200)
Wuzzy
2019-12-19
*
Force item entities out of solid nodes (simpler) (#8885)
sfan5
2019-09-04
*
Builtin: Replace deprecated function calls (#7561)
SmallJoker
2018-07-17
*
Item entity: Delete in 'ignore' nodes
paramat
2018-02-13
*
Item entity: Prevent motion in ignore nodes
paramat
2018-02-05
*
Item entities: Enable item collision detection for sudden movement
DTA7
2017-11-06
*
Fix dropped item look (#6370)
you
2017-09-11
*
Builtin item: Tidy up (#4370)
SmallJoker
2017-08-24
*
Add slippery group for nodes (players/items slide)
Wuzzy
2017-08-13
*
Use a settings object for the main settings
ShadowNinja
2017-05-06
*
Hardware coloring for itemstacks
Dániel Juhász
2017-04-08
*
Item entities: Don't show description as infotext
paramat
2016-05-22
*
Show infotext with description for item entities
RealBadAngel
2016-01-18
*
Add the player name to dropped items
Robert Zenz
2015-11-12
*
Check if hitter has inventory when punching item
BlockMen
2015-10-25
*
Some map border related fixes
est31
2015-09-29
*
Don't crash if an item gets dropped into unloaded space
tenplus1
2015-05-15
*
Item entity merging refactor
est31
2015-05-15
*
Make dropped items larger and rotate faster
Calinou
2014-12-04
*
Add strict module
ShadowNinja
2014-11-19
*
Item entity stacks merge on the ground.
RealBadAngel
2014-05-23
*
Use "core" namespace internally
ShadowNinja
2014-05-08
*
Organize builtin into subdirectories
ShadowNinja
2014-05-07