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path: root/builtin/game/misc.lua
Commit message (Expand)AuthorAge
* Reorganize some builtin functions in preparation for async envsfan52022-05-02
* Don't let HTTP API pass through untrusted functionsfan52021-12-18
* Implemented disconnect_player (#10492)Corey Powell2021-11-26
* Fix incorrect error message in core.encode_pngsfan52021-10-22
* Dynamic_Add_Media v2 (#11550)sfan52021-09-09
* Remove statement semicolons from a lua scripthecks2021-08-09
* Add a simple PNG image encoder with Lua API (#11485)hecks2021-07-29
* Add metatables to lua vectors (#11039)DS2021-06-04
* Builtin: Translatable join, leave, profiler msgs (#11064)Wuzzy2021-03-19
* Revise dynamic_add_media API to better accomodate future changessfan52021-02-01
* Add minetest.get_artificial_light and minetest.get_natural_light (#5680)HybridDog2020-10-06
* Add minetest.is_creative_enabledWuzzy2020-05-29
* Move core.get_connected_players() implementation to C++sfan52020-02-23
* Add luacheck to check builtin (#7895)rubenwardy2019-08-06
* Builtin: Replace deprecated function calls (#7561)SmallJoker2018-07-17
* Builtin/../misc.lua: Replace minetest. with core., improve codestyle (#7540)ClobberXD2018-07-09
* Make the server status message customizable (#7357)SmallJoker2018-07-01
* is_area_protected: Rename from intersects_protection (#7073)SmallJoker2018-02-25
* Add minetest.is_player (#7013)you2018-02-05
* Intersects_protection(): Move from Minetest Game to builtin (#6952)Paramat2018-01-23
* Allow the join/leave message to be overridden by mods.red-0012017-09-11
* Use a settings object for the main settingsShadowNinja2017-05-06
* Implement delayed server shutdown with cancelation (#4664)Loïc Blot2017-04-15
* Give CSM access to use `core.colorize()` (#5113)red-0012017-03-17
* [CSM] sound_play & sound_stop support + client_lua_api doc (#5096)Loïc Blot2017-03-13
* Add minetest.player_exists() (#5064)rubenwardy2017-01-18
* Don't send a join message in singleplayer mode.red-0012016-12-03
* Make supplying empty formspec strings close the formspec (#4737)orwell962016-11-23
* Fix typo in core.after (#4560)Rui2016-10-01
* Move on join and on leave messages to lua (#4460)Xunto2016-08-22
* Builtin: Fix check for a player object in core.check_player_privsTim2016-07-26
* Add colored text (not only colored chat).Ekdohibs2016-05-31
* Colored chat working as expected for both freetype and non-freetype builds. @...TriBlade92016-05-31
* Fix timer initialization.Auke Kok2016-04-21
* Faster insertion into tableRui9142016-03-06
* Add Lua interface to HTTPFetchRequestJeija2016-02-22
* New timer design.Auke Kok2016-01-29
* Add more ways to pass data to check_player_privsRobert Zenz2015-10-22
* Add /emergeblocks command and core.emerge_area() Lua APIkwolekr2015-09-23
* SAPI: Track last executed mod and include in error messageskwolekr2015-08-12
* Decrease minetest.after globalstep lagHybridDog2015-06-06
* Add code to support raillike group namesNovatux2015-05-12
* Simplify deleteblocks chat command argument parsingkwolekr2015-01-15
* Fix indexing error in timer processingZefram2014-07-16
* Use "core" namespace internallyShadowNinja2014-05-08
* Organize builtin into subdirectoriesShadowNinja2014-05-07