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path: root/builtin/game/register.lua
Commit message (Expand)AuthorAge
* Add player inventory callbacksSmallJoker2018-04-02
* Add reasons to on_dieplayer and on_hpchangeAndrew Ward2018-03-28
* Fix "Ignoring CONTENT_IGNORE redefinition" warning (#4393)you2018-02-18
* Add `on_auth_fail` callback (#7039)red-0012018-02-15
* Implement mod communication channels (#6351)Loïc Blot2017-09-26
* Fix crash on revocation of removed privilegerubenwardy2017-09-08
* Implement minetest.register_can_bypass_userlimit (#6369)Loïc Blot2017-09-04
* Fix mistake when calling on_priv_grant/revoke, and document them (#6341)rubenwardy2017-08-29
* Lua API: Add function to deregister single biomes (#5445)zeuner2017-08-27
* Add on_grant and on_revoke callbacks (#4713)rubenwardy2017-08-26
* Add textures for air and ignore items (#5196)Wuzzy2017-02-10
* Builtin: Change error to warning for light_source > 14paramat2016-09-21
* Register.lua: Throw error if node 'light_source' > core.LIGHT_MAXparamat2016-09-17
* Add minetest.unregister_item and minetest.register_alias_forcepaly22016-09-08
* Add minetest.register_lbm() to run code on block load onlyest312016-03-07
* Faster insertion into tableRui9142016-03-06
* Liquids: Flow into and destroy 'floodable' nodesparamat2016-01-07
* Add on_secondary_use when right clicking an item in the airAlex Ford2015-12-02
* Simplify regex used in check_modname_prefix and other improvements.Robert Zenz2015-11-24
* Refactor loggingShadowNinja2015-10-14
* SAPI: Track last executed mod and include in error messageskwolekr2015-08-12
* Add minetest.register_on_player_hpchangeTeTpaAka2015-06-13
* Add minetest.register_on_punchplayerBrandon2015-05-15
* Fix minetest.clear_* creating new LOCAL table instead of clearing the existin...Tomas Brod2015-04-26
* builtin: Unify register wrapper functions and wrap clear_registered_* functio...kwolekr2015-01-13
* Add registered_ores and registered_decorationsShadowNinja2015-01-05
* Expose mapgen parameters on scripting initkwolekr2014-12-29
* Add item eat callbackrubenwardy2014-05-26
* Use "core" namespace internallyShadowNinja2014-05-08
* Organize builtin into subdirectoriesShadowNinja2014-05-07