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path: root/builtin/game/statbars.lua
Commit message (Expand)AuthorAge
* Fix old client showing duplicated health bar on new serversapier2014-05-11
* Fix healthbar not beeing hidden on disabled damagesapier2014-05-10
* Use "core" namespace internallyShadowNinja2014-05-08
* Organize builtin into subdirectoriesShadowNinja2014-05-07
pan class="hl opt">("Craft_items Loaded!")) dofile(modpath.."/shop.lua") minetest.log("info", "[Currency] "..S("Shop Loaded!")) dofile(modpath.."/barter.lua") minetest.log("info", "[Currency] "..S("Barter Loaded!")) dofile(modpath.."/safe.lua") minetest.log("info", "[Currency] "..S("Safe Loaded!")) dofile(modpath.."/crafting.lua") minetest.log("info", "[Currency] "..S("Crafting Loaded!")) if minetest.setting_getbool("creative_mode") then minetest.log("info", "[Currency] "..S("Creative mode in use, skipping basic income.")) else dofile(modpath.."/income.lua") minetest.log("info", "[Currency] "..S("Income Loaded!")) end