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* Add API for mods to hook liquid transformation events (#11405)Warr10242021-07-09
* Run on_grant and on_revoke callbacks after privs change (#11387)AFCMS2021-06-30
* Require 'basic_debug' priv to view gameplay-relevant debug info, require 'deb...Wuzzy2021-06-24
* Add min_y and max_y checks for Active Block Modifiers (ABM) (#11333)sfence2021-06-20
* Message for empty list output in /haspriv & /mods (#11149)Wuzzy2021-06-12
* falling.lua - Fix Meshnodes Being Too Big (#11307)benrob03292021-06-12
* Add metatables to lua vectors (#11039)DS2021-06-04
* Use safe_file_write to save forceloaded blockssfan52021-05-30
* Fix misleading /shutdown command syntaxWuzzy2021-05-29
* Fix rotation for falling mesh degrotate nodes (#11159)Wuzzy2021-04-28
* Put torch/signlike node on floor if no paramtype2 (#11074)Wuzzy2021-04-20
* Also return the ObjectRef from minetest.spawn_falling_node() (#11184)benrob03292021-04-13
* Add entry in features table for degrotate changessfan52021-03-30
* Degrotate support for mesh nodes (#7840)Vitaliy2021-03-30
* Clean up various misleading and/or confusing messages and texts related to pr...Wuzzy2021-03-29
* Translate chatcommand delay message and replace minetest with core (#11113)HybridDog2021-03-26
* Builtin: Translatable join, leave, profiler msgs (#11064)Wuzzy2021-03-19
* Chatcommands: Show the execution time if the command takes a long time (#10472)HybridDog2021-03-13
* Fix misleading chat messages of /clearobjects (#10690)Wuzzy2021-03-08
* Predict failing placement of ignore nodesWuzzy2021-03-07
* Translate builtin (#10693)Wuzzy2021-03-05
* Restructure teleport command code (#9706)HybridDog2021-02-24
* Replace deprecated call to add_player_velocity in builtin (#10968)Elias Fleckenstein2021-02-18
* Fix short_description fallback order (#10943)rubenwardy2021-02-17
* Replace 'minetest.' with 'core.' in builtinrubenwardy2021-02-11
* Revise dynamic_add_media API to better accomodate future changessfan52021-02-01
* Fix minetest.dig_node returning true when node isn't diggable (#10890)rubenwardy2021-01-31
* Rework use_texture_alpha to provide three opaque/clip/blend modessfan52021-01-29
* Drop never documented 'alpha' property from nodedefsfan52021-01-29
* Removed some obsolete code (#10562)Zughy2021-01-21
* Implement on_rightclickplayer callback (#10775)JDiaz2021-01-11
* Fix fallnode rotation of wallmounted nodebox/mesh (#10643)Wuzzy2020-12-22
* Fix certain connected nodeboxes crashing when fallingsfan52020-12-04
* Fix falling image of torchlike if paramtype2="none" (#10612)Wuzzy2020-11-15
* Copy position for can_digsfan52020-11-12
* Do not set a default for description in itemdef table (#10559)DS2020-11-10
* Add a short_description to be used by mods (#8980)DS2020-10-09
* Add minetest.get_artificial_light and minetest.get_natural_light (#5680)HybridDog2020-10-06
* Deprecate get_player_velocity and add_player_velocity (#10173)rubenwardy2020-10-04
* Lua API: Add register_on_chatcommand to SSM and CSM (#7862)Elijah Duffy2020-10-03
* Chatcommand: Show help message if func returns false without messageHybridDog2020-10-03
* Fix #10349 game crashing if dropped an item with undefined light_source (#10351)Pierre-Yves Rollo2020-08-30
* Fix dropped craftitems/tools not using light_source values (#9438)LoneWolfHT2020-08-30
* Change `last-login` command to show player name in output (#10263)Emojigit2020-08-06
* Falling: Fix error caused by missing param2SmallJoker2020-07-30
* Add minetest.is_creative_enabledWuzzy2020-05-29
* Change item entity collisionbox so that they don't sink into the groundsfan52020-05-27
* Fix falling entity not falling through playerssfan52020-05-27
* Add on_authplayer callback and 'last_login' to on_joinplayer (#9574)sorcerykid2020-05-23
* Rework functionality of leveled nodes (#9852)Wuzzy2020-05-19