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Commit message (
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Author
Age
...
*
Lua API: Add function to deregister single biomes (#5445)
zeuner
2017-08-27
*
Add on_grant and on_revoke callbacks (#4713)
rubenwardy
2017-08-26
*
Check item_drop amount clientside (#6242)
rubenwardy
2017-08-26
*
Builtin item: Tidy up (#4370)
SmallJoker
2017-08-24
*
Respect object property hp_max field for players (#6287)
SmallJoker
2017-08-23
*
Make dropped items colorable
Dániel Juhász
2017-08-14
*
Add slippery group for nodes (players/items slide)
Wuzzy
2017-08-13
*
Abort if static_spawnpoint is an invalid setting instead of just giving an er...
Hybrid Dog
2017-08-12
*
Create a filesystem abstraction layer for CSM and only allow accessing files ...
red-001
2017-06-30
*
Helper methods for hardware colorization (#5870)
Dániel Juhász
2017-06-24
*
Automatic item and node colorization (#5640)
Dániel Juhász
2017-06-20
*
Improve chatcommand params consistency (#5985)
Ezhh
2017-06-15
*
[CSM] Add function to get player privileges (#5933)
red-001
2017-06-07
*
Remove “inf” argument from shutdown command help (#5880)
Wuzzy
2017-06-02
*
Add /clearinv chat command (#4994)
Elijah Duffy
2017-05-20
*
Use a settings object for the main settings
ShadowNinja
2017-05-06
*
Player data to Database (#5475)
Loïc Blot
2017-04-23
*
Add /fixlight chat command
Dániel Juhász
2017-04-22
*
Implement delayed server shutdown with cancelation (#4664)
Loïc Blot
2017-04-15
*
Hardware coloring for itemstacks
Dániel Juhász
2017-04-08
*
Move chat command handling code from C++ to Lua (#5528)
red-001
2017-04-08
*
Map generation limit: Make per-world
paramat
2017-03-27
*
Change command prefix to "." and add "help" command.
red-001
2017-03-26
*
Give CSM access to use `core.colorize()` (#5113)
red-001
2017-03-17
*
Fix two nul deref if digging unknown nodes. (#5398)
Auke Kok
2017-03-15
*
[CSM] sound_play & sound_stop support + client_lua_api doc (#5096)
Loïc Blot
2017-03-13
*
[CSM] Add client-sided chat commands (#5092)
red-001
2017-03-13
*
Save metainfo for falling nodes
Vladislav Tsendrovskii
2017-03-11
*
Optimize item.lua
tenplus1
2017-03-10
*
Add minetest.spawn_falling_node(pos) (#5339)
zaoqi
2017-03-04
*
Fix crash that can be caused by the shutdown command. (#5292)
red-001
2017-02-25
*
Fixes for colorwallmounted and colorfacedir nodes
Dániel Juhász
2017-02-18
*
Statbars.lua: Cache enable_damage setting
tenplus1
2017-02-18
*
Add support for the new arguments of `request_shutdown` to the `/shutdown` ch...
red-001
2017-02-18
*
Add textures for air and ignore items (#5196)
Wuzzy
2017-02-10
*
Make facedir_to_dir and wallmounted_to_dir work with coloured nodes as well. ...
Nathanaël Courant
2017-01-31
*
core: Add dir_to_yaw and yaw_to_dir helpers
Auke Kok
2017-01-23
*
Add chatcommand unregister and override API (#5076)
Elijah Duffy
2017-01-20
*
Add minetest.player_exists() (#5064)
rubenwardy
2017-01-18
*
Improve priv descriptions (#5047)
Ezhh
2017-01-17
*
Remove client-side chat prediction. (#5055)
red-001
2017-01-17
*
Add staticdata parameter to add_entity (#5009)
Rui
2017-01-09
*
builtin/.../falling.lua: Avoid crash when hitting unknown nodes
sfan5
2017-01-09
*
Expose and document chatcommands as minetest.registered_chatcommands
rubenwardy
2017-01-04
*
Fix /grant & /revoke not working with custom auth handler (#4974)
Dorian Wouters
2016-12-31
*
Builtin/../falling.lua: Avoid crash when object pos over limit
paramat
2016-12-21
*
Don't send a join message in singleplayer mode.
red-001
2016-12-03
*
Allow restricting detached inventories to one player
sfan5
2016-11-28
*
Make supplying empty formspec strings close the formspec (#4737)
orwell96
2016-11-23
*
Tool break: Reduce gain of break sounds
paramat
2016-11-20
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