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Commit message (
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Author
Age
*
Fix Minetest blaming the wrong mod for errors (#12241)
Lars Müller
2022-05-14
*
Avoid negation of comparison operator (luacheck warning)
Dmitry Kostenko
2022-05-14
*
Fix builtin statbar backgrounds
Lars Mueller
2022-05-12
*
Get rid of `basic_debug` last minute
sfan5
2022-01-30
*
Raise max mapgen limit constant to align with mapblock size
sfan5
2022-01-30
*
Builtin: Sanity-check /time inputs (#11993)
SmallJoker
2022-01-27
*
Don't let HTTP API pass through untrusted function
sfan5
2021-12-18
*
Fix eat sound not playing if eating last of stack
sfan5
2021-12-15
*
Implemented disconnect_player (#10492)
Corey Powell
2021-11-26
*
Fix number of tool uses being off by 1..32767 (#11110)
Wuzzy
2021-10-31
*
Fix item duplication if player dies during interact callback (alternative) (#...
sfan5
2021-10-25
*
Fix incorrect error message in core.encode_png
sfan5
2021-10-22
*
Add feature table entry for new dynamic media API
sfan5
2021-09-19
*
Dynamic_Add_Media v2 (#11550)
sfan5
2021-09-09
*
Fix falling mesh nodes being half size (#11389)
Wuzzy
2021-09-01
*
Add group-based tool filtering for node drops (#10141)
Treer
2021-08-27
*
Remove statement semicolons from a lua script
hecks
2021-08-09
*
Add a simple PNG image encoder with Lua API (#11485)
hecks
2021-07-29
*
Add wallmounted support for plantlike and plantlike_rooted nodes (#11379)
Wuzzy
2021-07-15
*
Add API for mods to hook liquid transformation events (#11405)
Warr1024
2021-07-09
*
Run on_grant and on_revoke callbacks after privs change (#11387)
AFCMS
2021-06-30
*
Require 'basic_debug' priv to view gameplay-relevant debug info, require 'deb...
Wuzzy
2021-06-24
*
Add min_y and max_y checks for Active Block Modifiers (ABM) (#11333)
sfence
2021-06-20
*
Message for empty list output in /haspriv & /mods (#11149)
Wuzzy
2021-06-12
*
falling.lua - Fix Meshnodes Being Too Big (#11307)
benrob0329
2021-06-12
*
Add metatables to lua vectors (#11039)
DS
2021-06-04
*
Use safe_file_write to save forceloaded blocks
sfan5
2021-05-30
*
Fix misleading /shutdown command syntax
Wuzzy
2021-05-29
*
Fix rotation for falling mesh degrotate nodes (#11159)
Wuzzy
2021-04-28
*
Put torch/signlike node on floor if no paramtype2 (#11074)
Wuzzy
2021-04-20
*
Also return the ObjectRef from minetest.spawn_falling_node() (#11184)
benrob0329
2021-04-13
*
Add entry in features table for degrotate changes
sfan5
2021-03-30
*
Degrotate support for mesh nodes (#7840)
Vitaliy
2021-03-30
*
Clean up various misleading and/or confusing messages and texts related to pr...
Wuzzy
2021-03-29
*
Translate chatcommand delay message and replace minetest with core (#11113)
HybridDog
2021-03-26
*
Builtin: Translatable join, leave, profiler msgs (#11064)
Wuzzy
2021-03-19
*
Chatcommands: Show the execution time if the command takes a long time (#10472)
HybridDog
2021-03-13
*
Fix misleading chat messages of /clearobjects (#10690)
Wuzzy
2021-03-08
*
Predict failing placement of ignore nodes
Wuzzy
2021-03-07
*
Translate builtin (#10693)
Wuzzy
2021-03-05
*
Restructure teleport command code (#9706)
HybridDog
2021-02-24
*
Replace deprecated call to add_player_velocity in builtin (#10968)
Elias Fleckenstein
2021-02-18
*
Fix short_description fallback order (#10943)
rubenwardy
2021-02-17
*
Replace 'minetest.' with 'core.' in builtin
rubenwardy
2021-02-11
*
Revise dynamic_add_media API to better accomodate future changes
sfan5
2021-02-01
*
Fix minetest.dig_node returning true when node isn't diggable (#10890)
rubenwardy
2021-01-31
*
Rework use_texture_alpha to provide three opaque/clip/blend modes
sfan5
2021-01-29
*
Drop never documented 'alpha' property from nodedef
sfan5
2021-01-29
*
Removed some obsolete code (#10562)
Zughy
2021-01-21
*
Implement on_rightclickplayer callback (#10775)
JDiaz
2021-01-11
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