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Author
Age
*
Enable collide_with_objects for falling entities
sfan5
2020-05-06
*
Rewrite falling entity to make use of collision info
sfan5
2020-05-06
*
Fix breath_bar scaling; delay breath_bar hiding by one second (#8271)
ANAND
2020-04-28
*
Rewrite builtin item entity to use collision info
sfan5
2020-04-27
*
Expose collision information to LuaEntity on_step
sfan5
2020-04-27
*
builtin: Correctly indicate failure in /spawnentity
sfan5
2020-04-27
*
Add new command /revokeme <priv> (#9584)
David Leal
2020-04-26
*
Add default stack size setting (#8873)
SmallJoker
2020-04-13
*
Builtin: Make item entities glow less (#9594)
sfan5
2020-04-04
*
Fix some chatcommands not returning a value (#9503)
Wuzzy
2020-03-14
*
Fix pathfinder bugs: returning nil frequently, broken A*, jump through solid ...
Wuzzy
2020-03-05
*
Move core.get_connected_players() implementation to C++
sfan5
2020-02-23
*
Falling nodes: Add support for facedir, colorfacedir, wallmounted, colorwallm...
Wuzzy
2020-02-22
*
Builtin: Fix error by digging unknown nodes
SmallJoker
2020-02-16
*
Convert sound_play uses in builtin to ephemeral
sfan5
2020-02-01
*
Let node 'place' and 'dug' sounds be heard by other players
sfan5
2020-02-01
*
Fix item eat sound not played if last item (#9239)
Wuzzy
2019-12-24
*
/privs: Delimit output list of privs with commas (#9224)
ANAND
2019-12-20
*
Builtin: Make dropped light_source nodes glow (#9200)
Wuzzy
2019-12-19
*
Make core.item_place_node return position of placed node. (#7713)
Bluebird
2019-12-18
*
Correct documentation around minetest.item_place
sfan5
2019-12-16
*
Use a safer implementation of gsub in core.chat_format_message (#9133)
ANAND
2019-11-25
*
Improve documentation around banning (#9088)
sfan5
2019-11-05
*
Builtin: Improve /clearobjects message (#9084)
Alistair Findlay
2019-11-02
*
Change some usages of "deprecated" to "obsolete" (#9062)
random-geek
2019-10-29
*
Merge pull request #8166 from Warr1024/fix7020
Warr1024
2019-10-05
*
Allow grep-ing for on_grant and on_revoke (#8958)
DS
2019-09-29
*
Rename "private messages" to "direct messages" (#8971)
Hugo Locurcio
2019-09-22
*
Punchwear (improved) (#8959)
sfan5
2019-09-22
*
Fix AreaStore's IDs persistence (#8888)
SmallJoker
2019-09-21
*
Formspecs: Introduce formspec_version to mods
SmallJoker
2019-09-14
*
Force item entities out of solid nodes (simpler) (#8885)
sfan5
2019-09-04
*
Fix default hand definition not using wieldhand.png
Wuzzy
2019-08-23
*
Add player knockback on punch to builtin
sfan5
2019-08-10
*
Allow customizing chat message format (#8529)
ANAND
2019-08-08
*
Fix usage of wrong variable in builtin chat command handling (#8762)
Beha
2019-08-07
*
Add luacheck to check builtin (#7895)
rubenwardy
2019-08-06
*
Group "immortal" also protects players from damage
Wuzzy
2019-08-01
*
Check for 'action' field in ABMs & LBMs
SmallJoker
2019-07-27
*
Add /help formspec for commands and privileges (#8385)
SmallJoker
2019-07-20
*
Docs: Clarify where to check for 'protection_bypass' (#8675)
SmallJoker
2019-07-14
*
Save forceloaded blocks file periodically (#8535)
Thomas Rudin
2019-06-10
*
HTTP API: Allow binary downloads and headers (#8573)
SmallJoker
2019-06-06
*
builtin/../register.lua: Abort make_wrap_deregistration if param is invalid
ANAND
2019-05-04
*
Add sounds for falling and attached nodes (#7719)
DS
2019-03-05
*
Statbars: Reduce initial update interval
SmallJoker
2019-02-12
*
Remove incorrect feature flag (#8086)
Paul Ouellette
2019-01-19
*
Add eat sound (#7956)
Wuzzy
2018-12-10
*
Rename hasprivs command to haspriv (#7860)
Ezhh
2018-11-13
*
Add core.remove_detached_inventory (#7684)
SmallJoker
2018-10-10
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