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* Expose mapgen parameters on scripting initkwolekr2014-12-29
* Temporarily set default biome in builtinkwolekr2014-12-18
* Make dropped items larger and rotate fasterCalinou2014-12-04
* Fix some undeclared global variablesCraig Davison2014-11-26
* Add strict moduleShadowNinja2014-11-19
* Improved VoxelArea variable locality, thus performanceWouters Dorian2014-11-14
* Add last_login field to auth.txtRyan Newell2014-11-08
* Add a better error message when trying to teleport another player without bri...LeMagnesium2014-10-07
* Use round if falling node is misplacedSmallJoker2014-09-28
* Fix retval of entity.get_staticdata beeing lost while profiling is enabledsapier2014-08-24
* Remove buildable_to nodes without dropping item when replaced by a falling nodeCasimir2014-08-22
* Mod profiling supportsapier2014-08-19
* Rework texture generating code, add texture grouping via ( ... )sfan52014-07-29
* Fix indexing error in timer processingZefram2014-07-16
* Fix crash reported here: https://forum.minetest.net/viewtopic.php?f=6&t=9726Novatux2014-07-13
* New feature: drop a item instead a stack while...Lord89James2014-06-10
* Allow custom liquids to have dropssfan52014-06-08
* Add success and output return values to chat commandsShadowNinja2014-05-28
* Add item eat callbackrubenwardy2014-05-26
* Sort commands and privs alphabetically in '/help'.Diego Martinez2014-05-24
* Item entity stacks merge on the ground.RealBadAngel2014-05-23
* Fix old client showing duplicated health bar on new serversapier2014-05-11
* Fix healthbar not beeing hidden on disabled damagesapier2014-05-10
* Use "core" namespace internallyShadowNinja2014-05-08
* Organize builtin into subdirectoriesShadowNinja2014-05-07