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...
*
Implement delayed server shutdown with cancelation (#4664)
Loïc Blot
2017-04-15
*
Hardware coloring for itemstacks
Dániel Juhász
2017-04-08
*
Move chat command handling code from C++ to Lua (#5528)
red-001
2017-04-08
*
Map generation limit: Make per-world
paramat
2017-03-27
*
Change command prefix to "." and add "help" command.
red-001
2017-03-26
*
Give CSM access to use `core.colorize()` (#5113)
red-001
2017-03-17
*
Fix two nul deref if digging unknown nodes. (#5398)
Auke Kok
2017-03-15
*
[CSM] sound_play & sound_stop support + client_lua_api doc (#5096)
Loïc Blot
2017-03-13
*
[CSM] Add client-sided chat commands (#5092)
red-001
2017-03-13
*
Save metainfo for falling nodes
Vladislav Tsendrovskii
2017-03-11
*
Optimize item.lua
tenplus1
2017-03-10
*
Add minetest.spawn_falling_node(pos) (#5339)
zaoqi
2017-03-04
*
Fix crash that can be caused by the shutdown command. (#5292)
red-001
2017-02-25
*
Fixes for colorwallmounted and colorfacedir nodes
Dániel Juhász
2017-02-18
*
Statbars.lua: Cache enable_damage setting
tenplus1
2017-02-18
*
Add support for the new arguments of `request_shutdown` to the `/shutdown` ch...
red-001
2017-02-18
*
Add textures for air and ignore items (#5196)
Wuzzy
2017-02-10
*
Make facedir_to_dir and wallmounted_to_dir work with coloured nodes as well. ...
Nathanaël Courant
2017-01-31
*
core: Add dir_to_yaw and yaw_to_dir helpers
Auke Kok
2017-01-23
*
Add chatcommand unregister and override API (#5076)
Elijah Duffy
2017-01-20
*
Add minetest.player_exists() (#5064)
rubenwardy
2017-01-18
*
Improve priv descriptions (#5047)
Ezhh
2017-01-17
*
Remove client-side chat prediction. (#5055)
red-001
2017-01-17
*
Add staticdata parameter to add_entity (#5009)
Rui
2017-01-09
*
builtin/.../falling.lua: Avoid crash when hitting unknown nodes
sfan5
2017-01-09
*
Expose and document chatcommands as minetest.registered_chatcommands
rubenwardy
2017-01-04
*
Fix /grant & /revoke not working with custom auth handler (#4974)
Dorian Wouters
2016-12-31
*
Builtin/../falling.lua: Avoid crash when object pos over limit
paramat
2016-12-21
*
Don't send a join message in singleplayer mode.
red-001
2016-12-03
*
Allow restricting detached inventories to one player
sfan5
2016-11-28
*
Make supplying empty formspec strings close the formspec (#4737)
orwell96
2016-11-23
*
Tool break: Reduce gain of break sounds
paramat
2016-11-20
*
Builtin/../item: Enable tool breaking sounds
Auke Kok
2016-11-18
*
Introduce builtin_shared and use it to fix #4778
est31
2016-11-16
*
Rename nodeupdate and nodeupdate_single and make them part of the official API
est31
2016-11-14
*
Builtin/../falling: Fix bugs caused by 'ignore' nodes
paramat
2016-11-07
*
Privileges: Only give singleplayer 4 basic privs
Wuzzy
2016-11-07
*
Add debug priv, and allow player to display the scene as wire-frame. (#4709)
lhofhansl
2016-11-04
*
Chat commands: Trim whitespaces from input of `/privs` command
red-001
2016-10-20
*
Builtin/../chatcommands: Add /grantme command
red-001
2016-10-16
*
Builtin/../falling.lua: Code optimisation
tenplus1
2016-10-14
*
VoxelArea: faster iter function (#4490)
HybridDog
2016-10-08
*
Builtin/falling: Add fallback vector in case of nil 'wallmounted to dir'
paramat
2016-10-03
*
Forceloading: Transient forceloads
raymoo
2016-10-03
*
Fix typo in core.after (#4560)
Rui
2016-10-01
*
Builtin: Change error to warning for light_source > 14
paramat
2016-09-21
*
Register.lua: Throw error if node 'light_source' > core.LIGHT_MAX
paramat
2016-09-17
*
Add minetest.unregister_item and minetest.register_alias_force
paly2
2016-09-08
*
Builtin: Disallow registering users with the same name
SmallJoker
2016-08-29
*
Move on join and on leave messages to lua (#4460)
Xunto
2016-08-22
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