Commit message (Collapse) | Author | Age | |
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* | Improve documentation around banning (#9088) | sfan5 | 2019-11-05 |
| | | | | | * Fix ban chatcommand description * Correct ban API documentation | ||
* | Builtin: Improve /clearobjects message (#9084) | Alistair Findlay | 2019-11-02 |
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* | Change some usages of "deprecated" to "obsolete" (#9062) | random-geek | 2019-10-29 |
| | | | | "Deprecated" means that something is still in use, but is unsupported and needs to be removed. "Obsolete" means it is already out of use. | ||
* | Merge pull request #8166 from Warr1024/fix7020 | Warr1024 | 2019-10-05 |
| | | | Fix (or workaround?) for 'Falling nodes with node inventory cause crash when unloaded' | ||
* | Allow grep-ing for on_grant and on_revoke (#8958) | DS | 2019-09-29 |
| | | | Just two code comments are added. | ||
* | Rename "private messages" to "direct messages" (#8971) | Hugo Locurcio | 2019-09-22 |
| | | | | These messages can be read by server administrators, which makes them not actually private. | ||
* | Punchwear (improved) (#8959) | sfan5 | 2019-09-22 |
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* | Fix AreaStore's IDs persistence (#8888) | SmallJoker | 2019-09-21 |
| | | | | | Improve documentation Read old formats Fix free ID function. Return first gap in map | ||
* | Formspecs: Introduce formspec_version to mods | SmallJoker | 2019-09-14 |
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* | Force item entities out of solid nodes (simpler) (#8885) | sfan5 | 2019-09-04 |
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* | Fix default hand definition not using wieldhand.png | Wuzzy | 2019-08-23 |
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* | Add player knockback on punch to builtin | sfan5 | 2019-08-10 |
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* | Allow customizing chat message format (#8529) | ANAND | 2019-08-08 |
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* | Fix usage of wrong variable in builtin chat command handling (#8762) | Beha | 2019-08-07 |
| | | | | This was introduced in commit 8e75785 and resulted in chat commands not returning their output text. | ||
* | Add luacheck to check builtin (#7895) | rubenwardy | 2019-08-06 |
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* | Group "immortal" also protects players from damage | Wuzzy | 2019-08-01 |
| | | | | | | | | | | Document new meaning of immortal=1 for players Disable breathing if player is immortal Hide builtin statbars if player immortal (delayed) Co-authored-by: ClobberXD <ClobberXD@gmail.com> | ||
* | Check for 'action' field in ABMs & LBMs | SmallJoker | 2019-07-27 |
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* | Add /help formspec for commands and privileges (#8385) | SmallJoker | 2019-07-20 |
| | | | | | * Trigger for 'all' as well * Add description textarea, double-click to copy | ||
* | Docs: Clarify where to check for 'protection_bypass' (#8675) | SmallJoker | 2019-07-14 |
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* | Save forceloaded blocks file periodically (#8535) | Thomas Rudin | 2019-06-10 |
| | | | | | saves the forceloaded blocks periodically. checks every 10 seconds if the forceloaded blocks got changed in-game and persists them on-disk if that's the case | ||
* | HTTP API: Allow binary downloads and headers (#8573) | SmallJoker | 2019-06-06 |
| | | | | Add minetest.features.httpfetch_binary_data | ||
* | builtin/../register.lua: Abort make_wrap_deregistration if param is invalid | ANAND | 2019-05-04 |
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* | Add sounds for falling and attached nodes (#7719) | DS | 2019-03-05 |
| | | | | | | | | | * Add sounds for falling and attached nodes The sound specified in `node_definition.sounds.fall` is used. When a falling node is spawned at a position or an attached node drops, the sound is played at this position. * allow all sorts of soundspecs | ||
* | Statbars: Reduce initial update interval | SmallJoker | 2019-02-12 |
| | | | | | | Centralize HUD updating in update_builtin_statbars. Fixes race condition in 'on joinplayer' that causes stat bar bugs. Correctly scales stat bars to custom max values set by mods. | ||
* | Remove incorrect feature flag (#8086) | Paul Ouellette | 2019-01-19 |
| | | | And document the versions that introduced the features. | ||
* | Add eat sound (#7956) | Wuzzy | 2018-12-10 |
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* | Rename hasprivs command to haspriv (#7860) | Ezhh | 2018-11-13 |
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* | Add core.remove_detached_inventory (#7684) | SmallJoker | 2018-10-10 |
| | | | | Breaks backwards compatibility for good Bump protocol version | ||
* | get_node_drops: Make empty drop return empty table (#7592) | tenplus1 | 2018-08-30 |
| | | | This stops get_node_drops from returning an empty string when using drop = "" and instead returns the supposed empty table instead {} | ||
* | Feature check for commit ac4884c3d677ef51bcce47f95ccd49d874022692 (#7618) | zeuner | 2018-08-12 |
| | | | adds `entity_independent_selectionbox` to minetest.features | ||
* | Replace auth.txt with SQLite auth database (#7279) | Ben Deutsch | 2018-08-05 |
| | | | | * Replace auth.txt with SQLite auth database | ||
* | Builtin: Replace deprecated function calls (#7561) | SmallJoker | 2018-07-17 |
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* | Check if player exists on use of /privs (#7554) | ClobberXD | 2018-07-16 |
| | | | | * /privs: Check if player exists | ||
* | core.spawn_falling_node: Keep metadata (#7476) | SmallJoker | 2018-07-09 |
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* | Builtin/../misc.lua: Replace minetest. with core., improve codestyle (#7540) | ClobberXD | 2018-07-09 |
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* | Make the server status message customizable (#7357) | SmallJoker | 2018-07-01 |
| | | | | Remove now redundant setting show_statusline_on_connect Improve documentation of `minetest.get_server_status` | ||
* | Log usage of /pulverize (#7503) | Anand S | 2018-06-30 |
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* | Add hasprivs chat command (#7336) | Anand S | 2018-06-12 |
| | | | | | Require 'basic_privs' priv Only the online players are listed. | ||
* | Fix the /shutdown command (#7431) | SmallJoker | 2018-06-11 |
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* | Fix typo (GH#7421) | number Zero | 2018-06-10 |
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* | CSM/SSM: Add on_mods_loaded callback (#7411) | Loïc Blot | 2018-06-06 |
| | | | | | * CSM/SSM: Add on_mods_loaded callback | ||
* | Fix missing ignore textures (#7326) | you | 2018-05-20 |
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* | Small usage changes for air and ignore items (#7305) | Wuzzy | 2018-05-20 |
| | | | | | | * Remove “you hacker you!” from node description * Prevent placement of ignore in builtin * Prevent giving of "unknown" explicitly | ||
* | Builtin auth handler: Speed up file writing (#7252) | SmallJoker | 2018-04-19 |
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* | Add player inventory callbacks | SmallJoker | 2018-04-02 |
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* | ObjectRef: Add add_velocity() (#3208) | you | 2018-03-31 |
| | | | | Allow changing the velocity of objects relatively to their current velocity | ||
* | core.rotate_node: Do not trigger after_place_node (#6900) | SmallJoker | 2018-03-29 |
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* | Optional alpha channel support for entities | stujones11 | 2018-03-29 |
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* | Add reasons to on_dieplayer and on_hpchange | Andrew Ward | 2018-03-28 |
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* | is_area_protected: Rename from intersects_protection (#7073) | SmallJoker | 2018-02-25 |
| | | | | | | * is_area_protected: Rename from intersects_protection Return first protected position Clarify docs: Mods may overwrite the function |