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Age
...
*
Remove client-side chat prediction. (#5055)
red-001
2017-01-17
*
Add staticdata parameter to add_entity (#5009)
Rui
2017-01-09
*
builtin/.../falling.lua: Avoid crash when hitting unknown nodes
sfan5
2017-01-09
*
Expose and document chatcommands as minetest.registered_chatcommands
rubenwardy
2017-01-04
*
Fix /grant & /revoke not working with custom auth handler (#4974)
Dorian Wouters
2016-12-31
*
Builtin/../falling.lua: Avoid crash when object pos over limit
paramat
2016-12-21
*
Don't send a join message in singleplayer mode.
red-001
2016-12-03
*
Allow restricting detached inventories to one player
sfan5
2016-11-28
*
Make supplying empty formspec strings close the formspec (#4737)
orwell96
2016-11-23
*
Tool break: Reduce gain of break sounds
paramat
2016-11-20
*
Builtin/../item: Enable tool breaking sounds
Auke Kok
2016-11-18
*
Introduce builtin_shared and use it to fix #4778
est31
2016-11-16
*
Rename nodeupdate and nodeupdate_single and make them part of the official API
est31
2016-11-14
*
Builtin/../falling: Fix bugs caused by 'ignore' nodes
paramat
2016-11-07
*
Privileges: Only give singleplayer 4 basic privs
Wuzzy
2016-11-07
*
Add debug priv, and allow player to display the scene as wire-frame. (#4709)
lhofhansl
2016-11-04
*
Chat commands: Trim whitespaces from input of `/privs` command
red-001
2016-10-20
*
Builtin/../chatcommands: Add /grantme command
red-001
2016-10-16
*
Builtin/../falling.lua: Code optimisation
tenplus1
2016-10-14
*
VoxelArea: faster iter function (#4490)
HybridDog
2016-10-08
*
Builtin/falling: Add fallback vector in case of nil 'wallmounted to dir'
paramat
2016-10-03
*
Forceloading: Transient forceloads
raymoo
2016-10-03
*
Fix typo in core.after (#4560)
Rui
2016-10-01
*
Builtin: Change error to warning for light_source > 14
paramat
2016-09-21
*
Register.lua: Throw error if node 'light_source' > core.LIGHT_MAX
paramat
2016-09-17
*
Add minetest.unregister_item and minetest.register_alias_force
paly2
2016-09-08
*
Builtin: Disallow registering users with the same name
SmallJoker
2016-08-29
*
Move on join and on leave messages to lua (#4460)
Xunto
2016-08-22
*
Zooming the camera requires the 'zoom' privilege
Ben Deutsch
2016-08-10
*
Builtin: Add core.MAP_BLOCKSIZE constant
Tim
2016-07-26
*
Builtin: Fix check for a player object in core.check_player_privs
Tim
2016-07-26
*
Builtin/profiler: Replace game profiler (#4245)
Tim
2016-07-12
*
Builtin/game/item: Add `place_param2` nodedef field
Auke Kok
2016-06-17
*
Add colored text (not only colored chat).
Ekdohibs
2016-05-31
*
Colored chat working as expected for both freetype and non-freetype builds. @...
TriBlade9
2016-05-31
*
protection_bypass priv can now be revoked in singleplayer (#4169)
Sokomine
2016-05-30
*
Item entities: Don't show description as infotext
paramat
2016-05-22
*
Add on_punchnode callback
Wayward One
2016-05-17
*
Avoid teleporting player if /teleport coords are out-of-range
tenplus1
2016-04-29
*
Builtin: Add basic_privs setting
rubenwardy
2016-04-28
*
Fix timer initialization.
Auke Kok
2016-04-21
*
falling: walk 4 additional diagonally down directions.
Auke Kok
2016-04-20
*
Convert nodeupdate to non-recursive
Auke Kok
2016-04-11
*
stop falling.lua error
tenplus1
2016-03-29
*
Falling: Set acceleration on step again
Rui
2016-03-25
*
Make `options` local here.
Auke Kok
2016-03-24
*
Builtin/game/falling: Re-add comma removed by recent commit
paramat
2016-03-19
*
Set acceleration only once in falling node
Rui914
2016-03-19
*
Introduce "protection_bypass" privilege.
Auke Kok
2016-03-11
*
Add consistent monotonic day counter - get_day_count()
Auke Kok
2016-03-09
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