Commit message (Collapse) | Author | Age | |
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* | Organize builtin into subdirectories | ShadowNinja | 2014-05-07 |
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* | Add formspec table | Kahrl | 2014-01-13 |
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* | Change mainmenu texture handling + small misc changes | Kahrl | 2013-09-11 |
| | | | | | | | | | | | | | | Texture names must now be escaped in formspec elements image[], background[], image_button[], image_button_exit[]. Instead of special-case handling of texture loading (and unloading which was missing) in guiFormSpecMenu.cpp, use the newly created ISimpleTextureSource interface which is a minimal subset of ITextureSource. There is an implementation of this interface used by GUIEngine (MenuTextureSource). Fix an off-by-one bug in unescape_string; it caused requests for a texture called "\0". | ||
* | World config dialog: Use engine determined path for game mods | Kahrl | 2013-08-19 |
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* | Add translation for main menu | sapier | 2013-08-17 |
| | | | | Add engine.gettext() and remove gettext() calls in guiFormspecMenu.cpp | ||
* | Add port to favorites if not 30000 | sapier | 2013-07-22 |
| | | | | | Major modmgr overhaul Add missing formspec checkbox doc | ||
* | Replace C++ mainmenu by formspec powered one | sapier | 2013-07-02 |