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path: root/builtin/mainmenu/dlg_config_world.lua
Commit message (Collapse)AuthorAge
* Add check_mod_configuration to main menurubenwardy2022-07-14
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* Use mod names/titles instead of technical names (#12192)olive2022-04-24
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* Use virtual paths to specify exact mod to enable (#11784)rubenwardy2022-01-30
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* Replace 'minetest.' with 'core.' in builtinrubenwardy2021-02-11
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* Add buttons to ContentDB in game bar and configure world (#9944)rubenwardy2020-06-04
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* World config: Make depends easier to read (#7396)HybridDog2019-03-07
| | | | | | | | | | | | * Do not always show every depends textfieds When there are no dependencies, it does not longer show an empty list. * Adjust the list height to avoid a scrollbar when possible * change minimum height and no dependencies message * Do not get depends for modpacks
* Fix some misspellings (#8104)Paul Ouellette2019-01-16
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* world.mt: Only accept true/false/nil values (#8055)SmallJoker2019-01-13
| | | | | This patch will make distinguishable mods in modpacks possible in the future `nil` checks are required to provide backwards-compatibility for fresh configured worlds
* Improve world configure menu (#7922)Paul Ouellette2018-12-02
| | | | | | Replace `Subgame mods` with <game name> mods. Display game description on left instead of dependencies. Fix double DIR_DELIM in some paths.
* World config: Add modpack descriptions and remove dependencies there (#7397)HybridDog2018-08-17
| | | | | * Allow adding descriptions to modpacks using description.txt * Use a proper multiline formspec element: textarea
* Tidy up dlg_config_world.lua (#5351)you2018-05-29
| | | Move code to pkgmgr
* Add online content repositoryrubenwardy2018-04-19
| | | | Replaces mods and texture pack tabs with a single content tab
* Mainmenu: Fix issues while trying to enable all mods (#5770)SmallJoker2017-05-19
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* Use a settings object for the main settingsShadowNinja2017-05-06
| | | | | | | This unifies the settings APIs. This also unifies the sync and async registration APIs, since the async registration API did not support adding non-functions to the API table.
* Use tree to list mods rather than textlistrubenwardy2017-02-10
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* Separate optional from required mod dependencies in main menu (#4721)Wuzzy2016-11-05
| | | | | | * Separate optional from require dep's in main menu * Simplify modmgr mod dependency listing code
* Add a button for disabling all mods to world config. (#3900)red-0012016-10-12
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* Mainmenu: Standardize the menu button order and sizesSmallJoker2016-04-28
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* Add modname convention checkingNovatux2015-02-18
| | | | Fixes #2037
* MainMenu: Save 'hide gamemods' and 'hide modpack contents' checkbox state ↵fz722014-12-28
| | | | (fixes #1960)
* Add formspec toolkit and refactor mainmenu to use itsapier2014-05-16
Fix crash on using cursor keys in client menu without selected server Add support for non fixed size tabviews