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path: root/builtin/mainmenu/dlg_create_world.lua
Commit message (Collapse)AuthorAge
* Enable the gamebar on Android (#12354)ROllerozxa2022-07-17
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* Improve warnings when no games or only devtest is installed (#11955)ROllerozxa2022-06-29
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* Add support for 'seed' in disallow_mapgen_settings (#12023)Wuzzy2022-02-12
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* Mainmenu game-related changes (#11887)sfan52022-01-09
| | | | | | | fixes: * Switching between games does not immediately hide creative mode / damage buttons if so specified * World creation menu has a game selection list even though the menu already provides a gamebar * Showing gameid in world list is unnecessary * Choice of mapgen parameters in menu persists between games (and was half-broken)
* Allow for Game-Specific Menu Music (#11241)ExeVirus2021-11-22
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* Replace 'minetest.' with 'core.' in builtinrubenwardy2021-02-11
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* Add dependency resolution to ContentDB (#9997)rubenwardy2020-12-23
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* Give unnamed world names incrementing numbers. Format 'world<number>' (#10247)Paramat2020-10-13
| | | Code created with help from GitHub users sirrobzeroone and pauloue, thank you.
* Mapgen Flat: Add caverns, disabled by default (#9913)Paramat2020-08-05
| | | | Add the caverns used in V5, V7, Valleys, Carpathian. Disabled by default to not be force-enabled in existing worlds.
* Rename “Minimal development test” to “Development Test” (#9928)Wuzzy2020-05-26
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* Add mapgen settings to world creation dialog (#9254)Wuzzy2020-05-12
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* Add allowed_mapgens option in game.conf. (#9263)Wren Turkal2020-04-06
| | | | | | | | The game.conf has a disallowed_mapgens option. However, some games require a certain mapgen to be used, like the CTF plugin. This change adds an option to specify allowed mapgens so that the setting can be specified in a way that needn't be updated as map generators are added to Minetest.
* Fix undeclared global warning because of _ (#8798)DS2019-08-14
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* Add luacheck to check builtin (#7895)rubenwardy2019-08-06
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* Make advanced settings noiseparams strings translatable (#8062)Wuzzy2019-01-20
| | | Various minor language improvements in settingtypes.txt.
* Add online content repositoryrubenwardy2018-04-19
| | | | Replaces mods and texture pack tabs with a single content tab
* Rename 'subgame' to 'game'paramat2018-03-13
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* Fix error if setting menu_last_game is not a valid gamenOOb31672017-12-22
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* Give subgames the ability to disallow specific mapgens (#6792)Ezhh2017-12-16
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* Make world creation menu automatically generate a random world name (#6257)lisacvuk2017-08-18
| | | | | | * Make world creation menu automatically generate a name. * Name is now initialy empty, and generated if player tries to create a world without a name.
* Use a settings object for the main settingsShadowNinja2017-05-06
| | | | | | | This unifies the settings APIs. This also unifies the sync and async registration APIs, since the async registration API did not support adding non-functions to the API table.
* Mainmenu: Standardize the menu button order and sizesSmallJoker2016-04-28
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* Fix map_seed not changed when creating a new world after login to anotherfz722015-02-18
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* Add core.get_mapgen_names() to Main Menu API (and use it)kwolekr2014-12-29
| | | | Also rewrite mapgen registration for static initialization
* Add mgv5. New noise code, uses biome API. Eased 3d noise for terrain, caves, ↵paramat2014-11-08
| | | | blobs
* Add notice when only minimal is installedrubenwardy2014-10-28
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* Formspec escape fixed seen in world creation menuShadowNinja2014-08-05
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* Remove indev mapgenproller2014-07-12
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* Remove math mapgenproller2014-07-12
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* Add formspec toolkit and refactor mainmenu to use itsapier2014-05-16
Fix crash on using cursor keys in client menu without selected server Add support for non fixed size tabviews