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path: root/builtin/mainmenu/tab_simple_main.lua
Commit message (Collapse)AuthorAge
* Android: Fix crash while loading main menu (#5736)red-0012017-05-09
| | | Broken by 43d1f37
* Use a settings object for the main settingsShadowNinja2017-05-06
| | | | | | | This unifies the settings APIs. This also unifies the sync and async registration APIs, since the async registration API did not support adding non-functions to the API table.
* Serverlist: Add ping indicators (#5164)kilbith2017-02-03
|
* Add keyword based search to serverlistred-0012017-01-15
|
* Android menu: Unified serverlistkilbith2016-04-28
|
* Mainmenu: Still support favorites if send_pre_v25_init is disabledest312016-04-15
| | | | | | | | | | | | | | | | | | | | | | | @SmallJoker has noted a bug that servers from the (local) main menu favorites list can't be opened. This commit fixes the bug by disabling any main menu based protocol checks for servers from the favorite list. Also, it fixes a second bug that happens when a server from the public serverlist doesn't send its supported protocol versions, most likely because its running a minetest older than commit [1]. Then we have shown an error msg that the server has enforced one specific protocol version. This was most likely not the case. Of course, we can't do anything better than do an assumption on the protocol versions if they are not known. That assumption should however be closest to the most often occuring case as possible. Also, some little cleanups. [1]: 5a0ed780f56a5225b3d7c5f64099586e390e5f39 "Server: announce MIN/MAX protocol version supported to serverlist. Client: check serverlist"
* Mainmenu: Refactor tab UI codeRui9142016-04-08
| | | | | | - Use local variables for tabs in place of globals - Merge together if statements where possible - Replace manual table searching code with indexof where possible
* Remove fly mode in simple main menuMuhammad Rifqi Priyo Susanto2015-04-26
| | | | As the fly mode option is avaiable in-game, this is not used anymore.
* Android: Fix auto-entry of server address and port in mainmenuest312015-03-16
| | | | Fixes #2497.
* Server: announce MIN/MAX protocol version supported to serverlist. Client: ↵est312015-02-18
| | | | | | | check serverlist Client now informs about incompatible servers from the list, this permits to prevent the protocol movements. Server announces its supported protocol versions to master server
* Minor fixes in translationsngosang2015-02-12
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* Fix forgotten favourite list image update of simple menusapier2015-01-04
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* Always escape user provided data in mainmenu fieldsKahrl2014-12-08
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* Fix caption of config mods button (simple menu)sapier2014-08-19
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* Add support for Android 2.3+sapier2014-06-29
| | | | | | | | | | | | | There have been plenty of ppl involved in creating this version. I don't wanna mention names as I'm sure I'd forget someone so I just tell where help has been done: - The partial android versions done by various ppl - Testing on different android devices - reviewing code (especially the in core changes) - testing controls - reviewing texts A big thank you to everyone helping this to be completed!
* Add formspec toolkit and refactor mainmenu to use itsapier2014-05-16
Fix crash on using cursor keys in client menu without selected server Add support for non fixed size tabviews
'n382' href='#n382'>382 383 384 385 386 387 388 389
--[[
More Blocks: circular saw

Copyright (c) 2011-2015 Calinou and contributors.
Licensed under the zlib license. See LICENSE.md for more information.
--]]

local S = moreblocks.intllib

circular_saw = {}

circular_saw.known_stairs = setmetatable({}, {
	__newindex = function(k, v)
		local modname = minetest.get_current_modname()
		print(("WARNING: mod %s tried to add node %s to the circular saw"
				.. " manually."):format(modname, v))
	end,
})

-- This is populated by stairsplus:register_all:
circular_saw.known_nodes = {}

-- How many microblocks does this shape at the output inventory cost:
circular_saw.cost_in_microblocks = {
	1, 1, 1, 1, 1, 1, 1, 2,
	2, 3, 2, 4, 2, 4, 5, 6,
	7, 1, 1, 2, 4, 6, 7, 8,
	3, 1, 1, 2, 4, 4, 2, 7,
	7, 2, 7, 6, 4, 6, 5, 4,
}

circular_saw.names = {
	{"micro", "_1"},
	{"panel", "_1"},
	{"micro", "_2"},
	{"panel", "_2"},
	{"micro", "_4"},
	{"panel", "_4"},
	{"micro", ""},
	{"panel", ""},
	{"micro", "_12"},
	{"panel", "_12"},
	{"micro", "_14"},
	{"panel", "_14"},
	{"micro", "_15"},
	{"panel", "_15"},
	{"stair", "_outer"},
	{"stair", ""},
	{"stair", "_inner"},
	{"slab", "_1"},
	{"slab", "_2"},
	{"slab", "_quarter"},
	{"slab", ""},
	{"slab", "_three_quarter"},
	{"slab", "_14"},
	{"slab", "_15"},
	{"stair", "_half"},
	{"stair", "_alt_1"},
	{"stair", "_alt_2"},
	{"stair", "_alt_4"},
	{"stair", "_alt"},
	{"slope", ""},
	{"slope", "_half"},
	{"slope", "_half_raised"},
	{"slope", "_inner"},
	{"slope", "_inner_half"},
	{"slope", "_inner_half_raised"},
	{"slope", "_outer"},
	{"slope", "_outer_half"},
	{"slope", "_outer_half_raised"},
	{"slope", "_outer_cut"},
	{"slope", "_outer_cut_half"},
}

function circular_saw:get_cost(inv, stackname)
	for i, item in pairs(inv:get_list("output")) do
		if item:get_name() == stackname then
			return circular_saw.cost_in_microblocks[i]
		end
	end
end

function circular_saw:get_output_inv(modname, material, amount, max)
	if (not max or max < 1 or max > 99) then max = 99 end

	local list = {}
	local pos = #list

	-- If there is nothing inside, display empty inventory:
	if amount < 1 then
		return list
	end

	for i = 1, #circular_saw.names do
		local t = circular_saw.names[i]
		local cost = circular_saw.cost_in_microblocks[i]
		local balance = math.min(math.floor(amount/cost), max)
		pos = pos + 1
		list[pos] = modname .. ":" .. t[1] .. "_" .. material .. t[2]
				.. " " .. balance
	end
	return list
end


-- Reset empty circular_saw after last full block has been taken out
-- (or the circular_saw has been placed the first time)
-- Note: max_offered is not reset:
function circular_saw:reset(pos)
	local meta = minetest.get_meta(pos)
	local inv  = meta:get_inventory()

	inv:set_list("input",  {})
	inv:set_list("micro",  {})
	inv:set_list("output", {})
	meta:set_int("anz", 0)

	meta:set_string("infotext",
			S("Circular Saw is empty (owned by %s)")
			:format(meta:get_string("owner") or ""))
end


-- Player has taken something out of the box or placed something inside
-- that amounts to count microblocks:
function circular_saw:update_inventory(pos, amount)
	local meta          = minetest.get_meta(pos)
	local inv           = meta:get_inventory()

	amount = meta:get_int("anz") + amount

	-- The material is recycled automaticly.
	inv:set_list("recycle",  {})

	if amount < 1 then -- If the last block is taken out.
		self:reset(pos)
		return
	end
 
	local stack = inv:get_stack("input",  1)
	-- At least one "normal" block is necessary to see what kind of stairs are requested.
	if stack:is_empty() then
		-- Any microblocks not taken out yet are now lost.
		-- (covers material loss in the machine)
		self:reset(pos)
		return

	end
	local node_name = stack:get_name() or ""
	local name_parts = circular_saw.known_nodes[node_name] or ""
	local modname  = name_parts[1] or ""
	local material = name_parts[2] or ""

	inv:set_list("input", { -- Display as many full blocks as possible:
		node_name.. " " .. math.floor(amount / 8)
	})

	-- The stairnodes made of default nodes use moreblocks namespace, other mods keep own:
	if modname == "default" then
		modname = "moreblocks"
	end
	-- print("circular_saw set to " .. modname .. " : "
	--	.. material .. " with " .. (amount) .. " microblocks.")

	-- 0-7 microblocks may remain left-over:
	inv:set_list("micro", {
		modname .. ":micro_" .. material .. "_bottom " .. (amount % 8)
	})
	-- Display:
	inv:set_list("output",
		self:get_output_inv(modname, material, amount,
				meta:get_int("max_offered")))
	-- Store how many microblocks are available:
	meta:set_int("anz", amount)

	meta:set_string("infotext",
			S("Circular Saw is working on %s (owned by %s)")
			:format(material, meta:get_string("owner") or ""))
end


-- The amount of items offered per shape can be configured:
function circular_saw.on_receive_fields(pos, formname, fields, sender)
	local meta = minetest.get_meta(pos)
	local max = tonumber(fields.max_offered)
	if max and max > 0 then
		meta:set_string("max_offered",  max)
		-- Update to show the correct number of items:
		circular_saw:update_inventory(pos, 0)
	end
end


-- Moving the inventory of the circular_saw around is not allowed because it
-- is a fictional inventory. Moving inventory around would be rather
-- impractical and make things more difficult to calculate:
function circular_saw.allow_metadata_inventory_move(
		pos, from_list, from_index, to_list, to_index, count, player)
	return 0
end


-- Only input- and recycle-slot are intended as input slots:
function circular_saw.allow_metadata_inventory_put(
		pos, listname, index, stack, player)
	-- The player is not allowed to put something in there:
	if listname == "output" or listname == "micro" then
		return 0
	end

	local meta = minetest.get_meta(pos)
	local inv  = meta:get_inventory()
	local stackname = stack:get_name()
	local count = stack:get_count()

	-- Only alow those items that are offered in the output inventory to be recycled:
	if listname == "recycle" then
		if not inv:contains_item("output", stackname) then
			return 0
		end
		local stackmax = stack:get_stack_max()
		local instack = inv:get_stack("input", 1)
		local microstack = inv:get_stack("micro", 1)
		local incount = instack:get_count()
		local incost = (incount * 8) + microstack:get_count()
		local maxcost = (stackmax * 8) + 7
		local cost = circular_saw:get_cost(inv, stackname)
		if (incost + cost) > maxcost then
			return math.max((maxcost - incost) / cost, 0)
		end
		return count
	end

	-- Only accept certain blocks as input which are known to be craftable into stairs:
	if listname == "input" then
		if not inv:is_empty("input") then
			if inv:get_stack("input", index):get_name() ~= stackname then
				return 0
			end
		end
		if not inv:is_empty("micro") then
			local microstackname = inv:get_stack("micro", 1):get_name():gsub("^.+:micro_", "", 1)
			local cutstackname = stackname:gsub("^.+:", "", 1)
			if microstackname ~= cutstackname then
				return 0
			end
		end
		for name, t in pairs(circular_saw.known_nodes) do
			if name == stackname and inv:room_for_item("input", stack) then
				return count
			end
		end
		return 0
	end
end

-- Taking is allowed from all slots (even the internal microblock slot).
-- Putting something in is slightly more complicated than taking anything
-- because we have to make sure it is of a suitable material:
function circular_saw.on_metadata_inventory_put(
		pos, listname, index, stack, player)
	-- We need to find out if the circular_saw is already set to a
	-- specific material or not:
	local meta = minetest.get_meta(pos)
	local inv  = meta:get_inventory()
	local stackname = stack:get_name()
	local count = stack:get_count()

	-- Putting something into the input slot is only possible if that had
	-- been empty before or did contain something of the same material:
	if listname == "input" then
		-- Each new block is worth 8 microblocks:
		circular_saw:update_inventory(pos, 8 * count)
	elseif listname == "recycle" then
		-- Lets look which shape this represents:
		local cost = circular_saw:get_cost(inv, stackname)
		circular_saw:update_inventory(pos, cost * count)
	end
end

function circular_saw.on_metadata_inventory_take(
		pos, listname, index, stack, player)
	-- If it is one of the offered stairs: find out how many
	-- microblocks have to be substracted:
	if listname == "output" then
		-- We do know how much each block at each position costs:
		local cost = circular_saw.cost_in_microblocks[index]
				* stack:get_count()

		circular_saw:update_inventory(pos, -cost)
	elseif listname == "micro" then
		-- Each microblock costs 1 microblock:
		circular_saw:update_inventory(pos, -stack:get_count())
	elseif listname == "input" then
		-- Each normal (= full) block taken costs 8 microblocks:
		circular_saw:update_inventory(pos, 8 * -stack:get_count())
	end
	-- The recycle field plays no role here since it is processed immediately.
end

gui_slots = "listcolors[#606060AA;#808080;#101010;#202020;#FFF]"

function circular_saw.on_construct(pos)
	local meta = minetest.get_meta(pos)
	local fancy_inv = default.gui_bg..default.gui_bg_img..default.gui_slots
	meta:set_string("formspec", "size[11,9]"..fancy_inv..
			"label[0,0;" ..S("Input\nmaterial").. "]" ..
			"list[current_name;input;1.5,0;1,1;]" ..
			"label[0,1;" ..S("Left-over").. "]" ..
			"list[current_name;micro;1.5,1;1,1;]" ..
			"label[0,2;" ..S("Recycle\noutput").. "]" ..
			"list[current_name;recycle;1.5,2;1,1;]" ..
			"field[0.3,3.5;1,1;max_offered;" ..S("Max").. ":;${max_offered}]" ..
			"button[1,3.2;1,1;Set;" ..S("Set").. "]" ..
			"list[current_name;output;2.8,0;8,5;]" ..
			"list[current_player;main;1.5,5.25;8,4;]")

	meta:set_int("anz", 0) -- No microblocks inside yet.
	meta:set_string("max_offered", 99) -- How many items of this kind are offered by default?
	meta:set_string("infotext", S("Circular Saw is empty"))

	local inv = meta:get_inventory()
	inv:set_size("input", 1)    -- Input slot for full blocks of material x.
	inv:set_size("micro", 1)    -- Storage for 1-7 surplus microblocks.
	inv:set_size("recycle", 1)  -- Surplus partial blocks can be placed here.
	inv:set_size("output", 5*8) -- 5x8 versions of stair-parts of material x.

	circular_saw:reset(pos)
end


function circular_saw.can_dig(pos,player)
	local meta = minetest.get_meta(pos)
	local inv = meta:get_inventory()
	if not inv:is_empty("input") or
	   not inv:is_empty("micro") or
	   not inv:is_empty("recycle") then
		return false
	end
	-- Can be dug by anyone when empty, not only by the owner:
	return true
end

minetest.register_node("moreblocks:circular_saw",  {
	description = S("Circular Saw"), 
	drawtype = "nodebox", 
	node_box = {
		type = "fixed", 
		fixed = {
			{-0.4, -0.5, -0.4, -0.25, 0.25, -0.25}, -- Leg
			{0.25, -0.5, 0.25, 0.4, 0.25, 0.4}, -- Leg
			{-0.4, -0.5, 0.25, -0.25, 0.25, 0.4}, -- Leg 
			{0.25, -0.5, -0.4, 0.4, 0.25, -0.25}, -- Leg
			{-0.5, 0.25, -0.5, 0.5, 0.375, 0.5}, -- Tabletop
			{-0.01, 0.4375, -0.125, 0.01, 0.5, 0.125}, -- Saw blade (top)
			{-0.01, 0.375, -0.1875, 0.01, 0.4375, 0.1875}, -- Saw blade (bottom)
			{-0.25, -0.0625, -0.25, 0.25, 0.25, 0.25}, -- Motor case
		},
	},
	tiles = {"moreblocks_circular_saw_top.png",
		"moreblocks_circular_saw_bottom.png",
		"moreblocks_circular_saw_side.png"},
	paramtype = "light", 
	sunlight_propagates = true,
	paramtype2 = "facedir", 
	groups = {choppy = 2,oddly_breakable_by_hand = 2},
	sounds = default.node_sound_wood_defaults(),
	on_construct = circular_saw.on_construct,
	can_dig = circular_saw.can_dig,
	-- Set the owner of this circular saw.
	after_place_node = function(pos, placer)
		local meta = minetest.get_meta(pos)
		local owner = placer and placer:get_player_name() or ""
		meta:set_string("owner",  owner)
		meta:set_string("infotext",
				S("Circular Saw is empty (owned by %s)")
				:format(owner))
	end,

	-- The amount of items offered per shape can be configured:
	on_receive_fields = circular_saw.on_receive_fields,
	allow_metadata_inventory_move = circular_saw.allow_metadata_inventory_move,
	-- Only input- and recycle-slot are intended as input slots:
	allow_metadata_inventory_put = circular_saw.allow_metadata_inventory_put,
	-- Taking is allowed from all slots (even the internal microblock slot). Moving is forbidden.
	-- Putting something in is slightly more complicated than taking anything because we have to make sure it is of a suitable material:
	on_metadata_inventory_put = circular_saw.on_metadata_inventory_put,
	on_metadata_inventory_take = circular_saw.on_metadata_inventory_take,
})